Hello,
Just a quick question. Lets suppose theres a game that currently does not work under wine, and I wanted to correct the problem. But, given the recent flurry of commits, should I try to fix it by myself? Or is it better to wait a little more for the code to stabilize?
[]'s
Stephen Pedrosa Eilert
'Commit yourself to quality from day one ... it's better to do nothing at all than to do something badly.' -Mark H. McCormack
--- Stephen Pedrosa Eilert spedrosa@mailandnews.com a écrit : > Hello,
Just a quick question. Lets suppose theres a game that currently does not work under wine, and I wanted to correct the problem. But, given the recent flurry of commits, should I try to fix it by myself? Or is it better to wait a little more for the code to stabilize?
Hi, open a bug into http://bugs.winehq.org.
Be sure to have a look on games metabug #1434 before. http://bugs.winehq.com/show_bug.cgi?id=1434
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Just a quick question. Lets suppose theres a game that currently does not work under wine, and I wanted to correct the problem. But, given the recent flurry of commits, should I try to fix it by myself? Or is it better to wait a little more for the code to stabilize?
Well, if you feel confortable diving into the DDraw / D3D / D3D8 code, feel free to try to fix it yourself.
Note however that :
1) most games do not work due to issues completely unrelated to DirectX
2) if you plan to do some 'big' development, contact me (on D3D7) or Raphaël / Jason on D3D8 to be sure to not step on anyone's toes.
Finally, if you wait for the code to stabilize, you may wait for a long time ;-)
Lionel