Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- dlls/wined3d/context.c | 4 ++-- dlls/wined3d/swapchain.c | 4 ++-- dlls/wined3d/wined3d_private.h | 2 +- 3 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 7e7ab09b76c..3b1832fe108 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -1966,9 +1966,9 @@ static BOOL wined3d_context_init(struct wined3d_context *context, struct wined3d return TRUE; }
-struct wined3d_context *context_create(struct wined3d_swapchain *swapchain, - struct wined3d_texture *target, const struct wined3d_format *ds_format) +struct wined3d_context *context_create(struct wined3d_swapchain *swapchain, const struct wined3d_format *ds_format) { + struct wined3d_texture *target = swapchain->front_buffer; struct wined3d_device *device = swapchain->device; struct wined3d_context_gl *context_gl; struct wined3d_context *context; diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index 4ac091f6924..7210682c45f 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -739,7 +739,7 @@ static void wined3d_swapchain_cs_init(void *object) for (i = 0; i < ARRAY_SIZE(formats); ++i) { swapchain->ds_format = wined3d_get_format(adapter, formats[i], WINED3D_BIND_DEPTH_STENCIL); - if ((swapchain->context[0] = context_create(swapchain, swapchain->front_buffer, swapchain->ds_format))) + if ((swapchain->context[0] = context_create(swapchain, swapchain->ds_format))) break; TRACE("Depth stencil format %s is not supported, trying next format.\n", debug_d3dformat(formats[i])); } @@ -1085,7 +1085,7 @@ static struct wined3d_context *swapchain_create_context(struct wined3d_swapchain
TRACE("Creating a new context for swapchain %p, thread %u.\n", swapchain, GetCurrentThreadId());
- if (!(ctx = context_create(swapchain, swapchain->front_buffer, swapchain->ds_format))) + if (!(ctx = context_create(swapchain, swapchain->ds_format))) { ERR("Failed to create a new context for the swapchain\n"); return NULL; diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index e698c792813..02177a96b7f 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2196,7 +2196,7 @@ void context_check_fbo_status(const struct wined3d_context *context, GLenum targ void context_copy_bo_address(struct wined3d_context *context, const struct wined3d_bo_address *dst, GLenum dst_binding, const struct wined3d_bo_address *src, GLenum src_binding, size_t size) DECLSPEC_HIDDEN; -struct wined3d_context *context_create(struct wined3d_swapchain *swapchain, struct wined3d_texture *target, +struct wined3d_context *context_create(struct wined3d_swapchain *swapchain, const struct wined3d_format *ds_format) DECLSPEC_HIDDEN; HGLRC context_create_wgl_attribs(const struct wined3d_gl_info *gl_info, HDC hdc, HGLRC share_ctx) DECLSPEC_HIDDEN; void wined3d_context_destroy(struct wined3d_context *context) DECLSPEC_HIDDEN;