Can anyone who understands the icon, bit stretch etc code help me out here?
Our code calls DrawIconEx to draw an icon in the status bar, specifying DI_IMAGE rather than DI_NORMAL. On Windows the black pixels are drawn but on WINE they aren't.
I have confirmed that it is the absence of the DI_MASK that results in this difference but I am not sure why.
Is it obvious to someone more knowledgeable?
Bill