Raphaël Junqueira a écrit:
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Hi,
Changelog:
- Disable some 'classic' debug traces (avoid useless flood of traces while
debugging games)
- fix the texture size caps using GL_MAX_TEXTURE_SIZE
Patch maybe?
Vincent
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Le Mardi 06 Mai 2003 22:28, Vincent Béron a écrit :
Raphaël Junqueira a écrit:
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Hi,
Changelog:
- Disable some 'classic' debug traces (avoid useless flood of traces
while debugging games)
- fix the texture size caps using GL_MAX_TEXTURE_SIZE
Patch maybe?
thanks to remember me
already sent ... maybe sleeping can be a good idea ;) but i want to understand why i haven't any display on some games
Vincent
Regards, Raphael