expect_messages points to a local variable. When it goes out of scope, it reads into random memory, causing failures.
Signed-off-by: Zhiyi Zhang zzhang@codeweavers.com --- dlls/d3d9/tests/d3d9ex.c | 17 +++++++++++++---- dlls/d3d9/tests/device.c | 21 +++++++++++++++++---- 2 files changed, 30 insertions(+), 8 deletions(-)
diff --git a/dlls/d3d9/tests/d3d9ex.c b/dlls/d3d9/tests/d3d9ex.c index 5b24f6b05eb..dab5cf6d8df 100644 --- a/dlls/d3d9/tests/d3d9ex.c +++ b/dlls/d3d9/tests/d3d9ex.c @@ -2631,6 +2631,7 @@ static void test_wndproc(void) { struct wndproc_thread_param thread_params; struct device_desc device_desc; + static WINDOWPOS windowpos; IDirect3DDevice9Ex *device; WNDCLASSA wc = {0}; HANDLE thread; @@ -2646,7 +2647,6 @@ static void test_wndproc(void) LONG change_ret, device_style; BOOL ret; IDirect3D9Ex *d3d9ex; - WINDOWPOS windowpos;
static const struct message create_messages[] = { @@ -2747,7 +2747,7 @@ static void test_wndproc(void) /* WM_SIZE(SIZE_MAXIMIZED) is unreliable on native. */ {0, 0, FALSE, 0}, }; - struct message mode_change_messages[] = + static const struct message mode_change_messages[] = { {WM_WINDOWPOSCHANGING, DEVICE_WINDOW, FALSE, 0}, {WM_WINDOWPOSCHANGED, DEVICE_WINDOW, FALSE, 0}, @@ -2760,7 +2760,7 @@ static void test_wndproc(void) * ShowWindow does not send such a message because the window is already visible. */ {0, 0, FALSE, 0}, }; - struct message mode_change_messages_hidden[] = + static const struct message mode_change_messages_hidden[] = { {WM_WINDOWPOSCHANGING, DEVICE_WINDOW, FALSE, 0}, {WM_WINDOWPOSCHANGED, DEVICE_WINDOW, FALSE, 0}, @@ -2777,7 +2777,7 @@ static void test_wndproc(void) {WM_DISPLAYCHANGE, FOCUS_WINDOW, FALSE, 0}, {0, 0, FALSE, 0}, }; - struct + static const struct { DWORD create_flags; const struct message *focus_loss_messages; @@ -2859,6 +2859,9 @@ static void test_wndproc(void) return; }
+ filter_messages = NULL; + expect_messages = NULL; + wc.lpfnWndProc = test_proc; wc.lpszClassName = "d3d9_test_wndproc_wc"; ok(RegisterClassA(&wc), "Failed to register window class.\n"); @@ -3189,6 +3192,7 @@ static void test_wndproc(void) flush_events(); ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it, i=%u.\n", expect_messages->message, expect_messages->window, i); + expect_messages = NULL;
/* World of Warplanes hides the window by removing WS_VISIBLE and expects Reset() to show it again. */ device_style = GetWindowLongA(device_window, GWL_STYLE); @@ -3208,6 +3212,7 @@ static void test_wndproc(void) flush_events(); ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it, i=%u.\n", expect_messages->message, expect_messages->window, i); + expect_messages = NULL;
if (!(tests[i].create_flags & CREATE_DEVICE_NOWINDOWCHANGES)) { @@ -3244,6 +3249,7 @@ static void test_wndproc(void)
done: filter_messages = NULL; + expect_messages = NULL; DestroyWindow(device_window); DestroyWindow(focus_window); SetEvent(thread_params.test_finished); @@ -3270,6 +3276,9 @@ static void test_wndproc_windowed(void) DWORD res, tid; HWND tmp;
+ filter_messages = NULL; + expect_messages = NULL; + wc.lpfnWndProc = test_proc; wc.lpszClassName = "d3d9_test_wndproc_wc"; ok(RegisterClassA(&wc), "Failed to register window class.\n"); diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c index 839c0301853..74d330c80bc 100644 --- a/dlls/d3d9/tests/device.c +++ b/dlls/d3d9/tests/device.c @@ -3655,6 +3655,7 @@ static void test_wndproc(void) { struct wndproc_thread_param thread_params; struct device_desc device_desc; + static WINDOWPOS windowpos; IDirect3DDevice9 *device; WNDCLASSA wc = {0}; IDirect3D9 *d3d9; @@ -3670,7 +3671,6 @@ static void test_wndproc(void) DEVMODEW devmode; LONG change_ret, device_style; BOOL ret; - WINDOWPOS windowpos;
static const struct message create_messages[] = { @@ -3784,7 +3784,7 @@ static void test_wndproc(void) /* WM_SIZE(SIZE_MAXIMIZED) is unreliable on native. */ {0, 0, FALSE, 0}, }; - struct message mode_change_messages[] = + static const struct message mode_change_messages[] = { {WM_WINDOWPOSCHANGING, DEVICE_WINDOW, FALSE, 0}, {WM_WINDOWPOSCHANGED, DEVICE_WINDOW, FALSE, 0}, @@ -3797,7 +3797,7 @@ static void test_wndproc(void) * ShowWindow does not send such a message because the window is already visible. */ {0, 0, FALSE, 0}, }; - struct message mode_change_messages_hidden[] = + static const struct message mode_change_messages_hidden[] = { {WM_WINDOWPOSCHANGING, DEVICE_WINDOW, FALSE, 0}, {WM_WINDOWPOSCHANGED, DEVICE_WINDOW, FALSE, 0}, @@ -3814,7 +3814,7 @@ static void test_wndproc(void) {WM_DISPLAYCHANGE, FOCUS_WINDOW, FALSE, 0}, {0, 0, FALSE, 0}, }; - struct + static const struct { DWORD create_flags; const struct message *focus_loss_messages, *reactivate_messages; @@ -3893,6 +3893,9 @@ static void test_wndproc(void) return; }
+ filter_messages = NULL; + expect_messages = NULL; + wc.lpfnWndProc = test_proc; wc.lpszClassName = "d3d9_test_wndproc_wc"; ok(RegisterClassA(&wc), "Failed to register window class.\n"); @@ -4258,6 +4261,7 @@ static void test_wndproc(void) flush_events(); ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it, i=%u.\n", expect_messages->message, expect_messages->window, i); + expect_messages = NULL;
/* World of Warplanes hides the window by removing WS_VISIBLE and expects Reset() to show it again. */ device_style = GetWindowLongA(device_window, GWL_STYLE); @@ -4277,6 +4281,7 @@ static void test_wndproc(void) flush_events(); ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it, i=%u.\n", expect_messages->message, expect_messages->window, i); + expect_messages = NULL;
if (!(tests[i].create_flags & CREATE_DEVICE_NOWINDOWCHANGES)) { @@ -4314,6 +4319,7 @@ static void test_wndproc(void)
done: filter_messages = NULL; + expect_messages = NULL; DestroyWindow(device_window); DestroyWindow(focus_window); SetEvent(thread_params.test_finished); @@ -4344,6 +4350,9 @@ static void test_wndproc_windowed(void) d3d9 = Direct3DCreate9(D3D_SDK_VERSION); ok(!!d3d9, "Failed to create a D3D object.\n");
+ filter_messages = NULL; + expect_messages = NULL; + wc.lpfnWndProc = test_proc; wc.lpszClassName = "d3d9_test_wndproc_wc"; ok(RegisterClassA(&wc), "Failed to register window class.\n"); @@ -4557,6 +4566,7 @@ static void test_reset_fullscreen(void)
d3d = Direct3DCreate9(D3D_SDK_VERSION); ok(!!d3d, "Failed to create a D3D object.\n"); + filter_messages = NULL; expect_messages = messages;
wc.cbSize = sizeof(wc); @@ -5259,6 +5269,9 @@ static void test_device_window_reset(void) HRESULT hr; ULONG ref;
+ filter_messages = NULL; + expect_messages = NULL; + wc.lpfnWndProc = test_proc; wc.lpszClassName = "d3d9_test_wndproc_wc"; ok(RegisterClassA(&wc), "Failed to register window class.\n");
Hi,
While running your changed tests, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check?
Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=68559
Your paranoid android.
=== w8 (32 bit report) ===
d3d9: d3d9ex.c:3117: Test failed: Received WM_WINDOWPOSCHANGED but did not expect it, i=1.