Hi,
Often when a program fails, I'll get a crash inside libGLcore (with the nvidia drivers), backtrace looks like:
(gdb) bt #0 0x40e0a208 in __nvsym12888 () from /usr/lib/libGLcore.so.1 #1 0x00001a76 in ?? () #2 0x4202b162 in exit () from /lib/i686/libc.so.6 #3 0x400ab79f in ExitProcess () at ../../scheduler/process.c:1440 #4 0x0100279b in ?? () #5 0x400a95a6 in start_process () at ../../scheduler/process.c:566 #6 0x400ad8bd in call_on_thread_stack (func=0x400a936c) at ../../scheduler/sysdeps.c:107
so I think it's hooking into the exit chain. I'm not sure why it'd crash like this, I haven't touched my video configuration for a while, and everything else seems stable.
Is there any way to stop wine from loading opengl related code? thanks -mike
Often when a program fails, I'll get a crash inside libGLcore (with the nvidia drivers), backtrace looks like:
whats your driver version and type (open source, nvidia binary ?)
Is there any way to stop wine from loading opengl related code? thanks -mike
./configure --disable-opengl. if want wine to stop to debug it, I want this too for pthread code.
--- Mike Hearn m.hearn@signal.qinetiq.com a écrit : > Hi,
(gdb) bt #0 0x40e0a208 in __nvsym12888 () from /usr/lib/libGLcore.so.1 #1 0x00001a76 in ?? () #2 0x4202b162 in exit () from /lib/i686/libc.so.6 #3 0x400ab79f in ExitProcess () at ../../scheduler/process.c:1440
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