Am Montag, 14. Mai 2012, 17:24:01 schrieb Matteo Bruni:
CopyMemory(pos, messages, strlen(messages) + 1);
memcpy(pos, messages, strlen(messages) + 1);
...
- if (shader == NULL)
- if (!shader)
This looks unrelated. The changes are OK, but should be in another patch.