On Wed, Jun 17, 2009 at 1:37 PM, Stefan Dösinger stefan@codeweavers.com wrote:
if(strcmp(rel_reg, "**aL_emul**") == 0)
{
DWORD idx = ctx->aL + reg->idx;
if(idx < 10)
Seems like this should be MAX_REG_INPUT instead of 10.
{
strcpy(register_name, ctx->ps_input[reg->idx]);
Should this be "ctx->ps_input[idx]"?
}
else
{
ERR("Pixel shader input register out of bounds: %u\n", idx);
sprintf(register_name, "out_of_bounds_%u", idx);
}
}
- Allan
Am Wednesday 17 June 2009 21:45:12 schrieb Allan Tong:
On Wed, Jun 17, 2009 at 1:37 PM, Stefan Dösinger stefan@codeweavers.com
wrote:
if(strcmp(rel_reg, "**aL_emul**") == 0)
{
DWORD idx = ctx->aL + reg->idx;
if(idx < 10)
Seems like this should be MAX_REG_INPUT instead of 10.
{
strcpy(register_name,
ctx->ps_input[reg->idx]);
Yep, in both cases you're right - thanks for catching that.
(This emulated aL varying indexing is kinda academic at this point since I don't intend to ever run 3.0 shaders without the proper NV extensions)