On 1 May 2017 at 02:05, Michael Stefaniuc mstefani@winehq.org wrote:
-static HRESULT WINAPI IDirectMusicBufferImpl_PackUnstructured(LPDIRECTMUSICBUFFER iface, REFERENCE_TIME rt, DWORD dwChannelGroup, DWORD cb, LPBYTE lpb) +static HRESULT WINAPI IDirectMusicBufferImpl_PackUnstructured(IDirectMusicBuffer *iface,
REFERENCE_TIME ref_time, DWORD channel_group, DWORD len, BYTE *data)
{ IDirectMusicBufferImpl *This = impl_from_IDirectMusicBuffer(iface);
- DWORD new_write_pos = This->write_pos + DMUS_EVENT_SIZE(len);
- DMUS_EVENTHEADER header;
- TRACE("(%p, 0x%s, %d, %d, %p)\n", This, wine_dbgstr_longlong(ref_time), channel_group, len, data);
- FIXME("(%p, 0x%s, %d, %d, %p): stub\n", This, wine_dbgstr_longlong(rt), dwChannelGroup, cb, lpb);
- if (new_write_pos > This->size)
return DMUS_E_BUFFER_FULL;
- if (!This->write_pos)
This->start_time = ref_time;
- header.cbEvent = len;
- header.dwChannelGroup = channel_group;
- header.rtDelta = ref_time - This->start_time;
- header.dwFlags = 0;
- memcpy(This->data + This->write_pos, &header, sizeof(header));
- memcpy(This->data + This->write_pos + sizeof(header), data, len);
The difference is of course largely stylistic, but note that you could also do something like the following:
DMUS_EVENTHEADER *header; ... header = (DMUS_EVENTHEADER *)&This->data[This->write_pos]; ... memcpy(&header[1], data, len);