I am debugging a shareware game my kids often play called little fighter 2 (It deadlocks after creating the third thread) But before I get to the deadloack I noticed I get the following two messages from wine,
err:module:BUILTIN_LoadModule loaded .so but dll wineaudioio.drv still not found err:module:BUILTIN_LoadModule loaded .so but dll joystick.drv still not found
from what I can see wine is loading the two shared libraries ok and __wine_dll_register gets properly called EG
Breakpoint 2, __wine_dll_register (header=0xdcb82480, filename=0xdcb721f6 "wineaudioio.drv") at loader.c:327
Yet find_dll_descr( dllname ) in builtin.c fails to find the name ??
Any hints would be appreciated
On Wednesday 23 April 2003 15:41, Robert Lunnon wrote:
I am debugging a shareware game my kids often play called little fighter 2 (It deadlocks after creating the third thread) But before I get to the deadloack I noticed I get the following two messages from wine,
err:module:BUILTIN_LoadModule loaded .so but dll wineaudioio.drv still not found err:module:BUILTIN_LoadModule loaded .so but dll joystick.drv still not found
from what I can see wine is loading the two shared libraries ok and __wine_dll_register gets properly called EG
Breakpoint 2, __wine_dll_register (header=0xdcb82480, filename=0xdcb721f6 "wineaudioio.drv") at loader.c:327
Yet find_dll_descr( dllname ) in builtin.c fails to find the name ??
Any hints would be appreciated
Seems there is a dll register function for 32 bit and 16 bit dlls and for some reason wine is trying to load a 16 bit dll rather than a 32 bit one. Since these dlls don't exist for 16 bits it fails.
New question then, does this mean that the application I am running is a 16 bit one or does it mean something else ?