The patches look good to me.
Am Sonntag, 29. April 2012, 21:43:08 schrieb Józef Kucia:
This patch series implements the DDS support for D3DXGetImageInfo functions.
Try 2: Define pitch as LONG.
Try 3: Revert it back to DWORD.
dlls/d3dx9_36/surface.c | 66
++++++++++++++++++++++++++++++++++++++++++++++- 1 files changed, 65
insertions(+), 1 deletions(-)
diff --git a/dlls/d3dx9_36/surface.c b/dlls/d3dx9_36/surface.c
index 567282c..3319927 100644
--- a/dlls/d3dx9_36/surface.c
+++ b/dlls/d3dx9_36/surface.c
@@ -28,9 +28,73 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
/* Wine-specific WIC GUIDs */
DEFINE_GUID(GUID_WineContainerFormatTga,
0x0c44fda1,0xa5c5,0x4298,0x96,0x85,0x47,0x3f,0xc1,0x7c,0xd3,0x22);
+/* dds_header.flags */
+#define DDS_CAPS 0x1
+#define DDS_HEIGHT 0x2
+#define DDS_WIDTH 0x2
+#define DDS_PITCH 0x8
+#define DDS_PIXELFORMAT 0x1000
+#define DDS_MIPMAPCOUNT 0x20000
+#define DDS_LINEARSIZE 0x80000
+#define DDS_DEPTH 0x800000
+/* dds_header.caps */
+#define DDS_CAPS_COMPLEX 0x8
+#define DDS_CAPS_TEXTURE 0x1000
+#define DDS_CAPS_MIPMAP 0x400000
+/* dds_header.caps2 */
+#define DDS_CAPS2_CUBEMAP 0x200
+#define DDS_CAPS2_CUBEMAP_POSITIVEX 0x400
+#define DDS_CAPS2_CUBEMAP_NEGATIVEX 0x800
+#define DDS_CAPS2_CUBEMAP_POSITIVEY 0x1000
+#define DDS_CAPS2_CUBEMAP_NEGATIVEY 0x2000
+#define DDS_CAPS2_CUBEMAP_POSITIVEZ 0x4000
+#define DDS_CAPS2_CUBEMAP_NEGATIVEZ 0x8000
+#define DDS_CAPS2_VOLUME 0x200000
+/* dds_pixel_format.flags */
+#define DDS_PF_ALPHA 0x1
+#define DDS_PF_ALPHA_ONLY 0x2
+#define DDS_PF_FOURCC 0x4
+#define DDS_PF_RGB 0x40
+#define DDS_PF_YUV 0x200
+#define DDS_PF_LUMINANCE 0x20000
+struct dds_pixel_format
+{
- DWORD size;
- DWORD flags;
- DWORD fourcc;
- DWORD bpp;
- DWORD rmask;
- DWORD gmask;
- DWORD bmask;
- DWORD amask;
+};
+struct dds_header
+{
- DWORD signature;
- DWORD size;
- DWORD flags;
- DWORD height;
- DWORD width;
- DWORD pitch_or_linear_size;
- DWORD depth;
- DWORD miplevels;
- DWORD reserved[11];
- struct dds_pixel_format pixel_format;
- DWORD caps;
- DWORD caps2;
- DWORD caps3;
- DWORD caps4;
- DWORD reserved2;
+};
/************************************************************
- D3DXGetImageInfoFromFileInMemory