Sorry to keep bugging you guys about this, but a recent patch broke the opengl mode of World of Warcraft again. It simply fails to start, similar to the d3d mode (except for the fact that I know why d3d mode doesn't work as of now). I was scanning through the traces and saw no errors though. Seemed odd to me, but I'm not a wine programmer so I'm not exactly sure what to look for anyway. If anyone wants me to send a any sort of debug log (if, for instance, you don't have copy of WoW to test on), let me know (include what you'd want to see as well, if you don't mind).
Thanks in advance, Darckness
On Wed, 23 Mar 2005 16:15:18 -0500, cyrix12@cox.net cyrix12@cox.net wrote:
Sorry to keep bugging you guys about this, but a recent patch broke the opengl mode of World of Warcraft again. It simply fails to start, similar to the d3d mode (except for the fact that I know why d3d mode doesn't work as of now). I was scanning through the traces and saw no errors though. Seemed odd to me, but I'm not a wine programmer so I'm not exactly sure what to look for anyway. If anyone wants me to send a any sort of debug log (if, for instance, you don't have copy of WoW to test on), let me know (include what you'd want to see as well, if you don't mind).
Which patch specifically broke WoW? If you don't know, can you do a regression test? http://www.winehq.org/site/docs/wine-devel/x1318
On Wed, 23 Mar 2005 15:22:46 -0600 James Hawkins truiken@gmail.com wrote:
On Wed, 23 Mar 2005 16:15:18 -0500, cyrix12@cox.net cyrix12@cox.net wrote:
Sorry to keep bugging you guys about this, but a recent patch broke the opengl mode of World of Warcraft again. It simply fails to start, similar to the d3d mode (except for the fact that I know why d3d mode doesn't work as of now). I was scanning through the traces and saw no errors though. Seemed odd to me, but I'm not a wine programmer so I'm not exactly sure what to look for anyway. If anyone wants me to send a any sort of debug log (if, for instance, you don't have copy of WoW to test on), let me know (include what you'd want to see as well, if you don't mind).
Which patch specifically broke WoW? If you don't know, can you do a regression test? http://www.winehq.org/site/docs/wine-devel/x1318
-- James Hawkins
My mistake. I meant that a World of Warcraft patch from Blizzard broke it, not that a wine patch broke it.
On Wednesday 23 March 2005 22:15, cyrix12@cox.net wrote:
Sorry to keep bugging you guys about this, but a recent patch broke the opengl mode of World of Warcraft again. It simply fails to start, similar to the d3d mode (except for the fact that I know why d3d mode doesn't work as of now). I was scanning through the traces and saw no errors though. Seemed odd to me, but I'm not a wine programmer so I'm not exactly sure what to look for anyway. If anyone wants me to send a any sort of debug log (if, for instance, you don't have copy of WoW to test on), let me know (include what you'd want to see as well, if you don't mind).
Thanks in advance, Darckness
Hi,
can you try with this patch ?
Regards, Raphael
On Wed, 23 Mar 2005 23:37:49 +0100 Raphael fenix@club-internet.fr wrote:
On Wednesday 23 March 2005 22:15, cyrix12@cox.net wrote:
Sorry to keep bugging you guys about this, but a recent patch broke the opengl mode of World of Warcraft again. It simply fails to start, similar to the d3d mode (except for the fact that I know why d3d mode doesn't work as of now). I was scanning through the traces and saw no errors though. Seemed odd to me, but I'm not a wine programmer so I'm not exactly sure what to look for anyway. If anyone wants me to send a any sort of debug log (if, for instance, you don't have copy of WoW to test on), let me know (include what you'd want to see as well, if you don't mind).
Thanks in advance, Darckness
Hi,
can you try with this patch ?
Regards, Raphael
Still doesn't work. I attached another opengl trace in case you can pick out something that's changed though.
Darckness
On Thu, 24 Mar 2005 00:52:24 +0100 Raphael fenix@club-internet.fr wrote:
Hi again,
Hi,
can you try with this patch ?
Regards, Raphael
Still doesn't work. I attached another opengl trace in case you can pick out something that's changed though.
Darckness
Thx, intersesting :)
And this one ?
Regards, Raphael
I've got good news and bad news. The good news is that the World of Warcraft loads now, which is excellent. The bad news twofold: the performance is AWFUL, and it crashes out in the same place as before (when wine was missing pbuffer support). But it loads!
I attached another opengl trace, and I had to bz2 it because otherwise it's approximately 27 megabytes. Keep up the great work!
Darckness
On Thu, 24 Mar 2005 00:52:24 +0100 Raphael fenix@club-internet.fr wrote:
Hi again,
Hi,
can you try with this patch ?
Regards, Raphael
Still doesn't work. I attached another opengl trace in case you can pick out something that's changed though.
Darckness
Thx, intersesting :)
And this one ?
Regards, Raphael
I sent another message earlier, but it had a bz2 opengl log which seems to have gotten held up somewhere. So I'll send this one (without a log) in the hopes that it will get through and you'll be able to do something.
First email:
I've got good news and bad news. The good news is that the World of Warcraft loads now, which is excellent. The bad news twofold: the performance is AWFUL, and it crashes out in the same place as before (when wine was missing pbuffer support). But it loads!
Darckness