"Ann and Jason Edmeades" us@the-edmeades.demon.co.uk writes:
I have made the above change and got it working (eventually!), and tidied up a few other typos, functions etc.
What is your feeling about using this as a starting point in the wine tree - There are a number of places in the code which need work, but it would enable others to start adding to it. Alternatively if there are any areas you want fixed before it can go in, let me know and I'll see what I can do - I dont fell 100% 'qualified' in this area, some of it is scrabbling around in the manuals until I get something working!
I have no problem putting it in the tree, even if it's a bit broken it's always a lot better than nothing. I'd prefer that you clean up a bit the file structure first though: you should try to group related interfaces in the same file, and cut down on the number of files, especially .h files. Anything that isn't used by multiple files should be declared static inside a single .c file. Also please don't use interface names for file names, use simpler (and lowercase) names like texture.c or buffer.c.