Anyone is planing to fix Main_DirectDraw_WaitForVerticalBlank soon?
When I try to start Diablo I demo, it's one of the two ddraw fixme I get... (the other one is Main_DirectDraw_SetCooperativeLevel) I don't know if the implementation of that will fix the game, since it seem to work, but the screen stay black...
Anyone is planing to fix Main_DirectDraw_WaitForVerticalBlank soon?
Well, the day Wine has direct hardware access we may define it. Otherwise, with the state of the current low level drivers (ie we go through X11), this is completely useless.
When I try to start Diablo I demo, it's one of the two ddraw fixme I get... (the other one is Main_DirectDraw_SetCooperativeLevel) I don't know if the implementation of that will fix the game, since it seem to work, but the screen stay black...
I really doubt that this is the reason for the black screen.
Lionel
I really doubt that this is the reason for the black screen.
You are probably right; I know near to nothing about ddraw... Should better read the output of wine next time; I think there is a better chance that my problem come from that:
err:dialog:EndDialog got invalid window handle (0x20022); buggy app !?