Hi Anders,
Your patch changes to two different dlls in one patch. In general a patch should only change one thing. It would be nice if you could separate it because else I'm not sure if it will be added.
Roderick
On Sun, Nov 15, 2009 at 9:12 PM, Anders Jonsson anders.jonsson@norsjonet.se wrote:
Fixes some typos in comctl32 and wined3d.
From 0656be69a97b7aae11b760fc4a436eb30191d527 Mon Sep 17 00:00:00 2001
From: Anders Jonsson anders.jonsson@norsjonet.se Date: Sun, 15 Nov 2009 21:05:22 +0100 Subject: Fix some typos
dlls/comctl32/updown.c | 4 ++-- dlls/wined3d/state.c | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/dlls/comctl32/updown.c b/dlls/comctl32/updown.c index a212073..773d359 100644 --- a/dlls/comctl32/updown.c +++ b/dlls/comctl32/updown.c @@ -550,7 +550,7 @@ UPDOWN_Buddy_SubclassProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) * * Sets bud as a new Buddy. * Then, it should subclass the buddy
- If window has the UDS_ARROWKEYS, it subcalsses the buddy window to
- If window has the UDS_ARROWKEYS, it subclasses the buddy window to
* process the UP/DOWN arrow keys. * If window has the UDS_ALIGNLEFT or UDS_ALIGNRIGHT style * the size/pos of the buddy and the control are adjusted accordingly. @@ -659,7 +659,7 @@ static HWND UPDOWN_SetBuddy (UPDOWN_INFO* infoPtr, HWND bud) * 'delta' amount according to the 'action' flag which can be a * combination of FLAG_INCR and FLAG_DECR * It notifies the parent as required.
- It handles wraping and non-wraping correctly.
- It handles wrapping and non-wrapping correctly.
* It is assumed that delta>0 */ static void UPDOWN_DoAction (UPDOWN_INFO *infoPtr, int delta, int action) diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 94fe19e..6df6e54 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -1636,7 +1636,7 @@ static void state_wrap(DWORD state, IWineD3DStateBlockImpl *stateblock, struct w stateblock->renderState[WINED3DRS_WRAP13] || stateblock->renderState[WINED3DRS_WRAP14] || stateblock->renderState[WINED3DRS_WRAP15] ) {
- FIXME("(WINED3DRS_WRAP0) Texture wraping not yet supported\n");
- FIXME("(WINED3DRS_WRAP0) Texture wrapping not yet supported\n");
} }
-- 1.6.3.3