On 20/03/2008, tony.wasserka@freenet.de tony.wasserka@freenet.de wrote:
Just a little note: All functions have been coded using the output of WINEDEBUG="d3d9", i.e. my implementation is doing exactly the same things as the native d3dx9 regarding d3d stuff.
It would probably be better to avoid doing that. It isn't quite the same as disassembling the native implementation, but in general you want to avoid looking at how the native implementation is implemented rather than how it behaves.