On Wed, Apr 27, 2016 at 1:40 PM, Nikolay Sivov nsivov@codeweavers.com wrote:
- /* Verify the initial state after device creation. */
I think it's unnecessary to duplicate tests for the device initial state in d3dx10 tests.
- /* Verify the behavior of set state methods. */
This part is a test for ID3D10Device_OMSetBlendState(). It isn't necessary as well.
- /* Verify the set state. */
This part isn't strictly necessary but it can be argued that it makes sense to verify that the state was properly set before calling D3DX10UnsetAllDeviceObjects().