Le jeu 28/11/2002 à 17:24, Lionel Ulmer a écrit :
re-reHi...
This patch implements the 'GetRenderTarget' method for the IDirect3DDevice COM object. It is independant from all previously submitted patches (but to prevent 'fudging', it is better to commit after the GetDirect3D AddRef fix).
With this series of patch, the Boids demo from the DX6 SDK is now running (it's not working because we are lacking some D3D code, but at least it does not crash :-) ).
Changelog:
- implement GetRenderTarget
A bit too much work on your part I bet, as you forgot to attach the patch ;-)
Vincent