Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- dlls/wined3d/device.c | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 93c738ad955..71b5aaa5742 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -5733,11 +5733,11 @@ static int wined3d_so_desc_compare(const void *key, const struct wine_rb_entry * unsigned int i; int ret;
- if ((ret = (k->element_count - desc->element_count))) + if ((ret = wined3d_uint32_compare(k->element_count, desc->element_count))) return ret; - if ((ret = (k->buffer_stride_count - desc->buffer_stride_count))) + if ((ret = wined3d_uint32_compare(k->buffer_stride_count, desc->buffer_stride_count))) return ret; - if ((ret = (k->rasterizer_stream_idx - desc->rasterizer_stream_idx))) + if ((ret = wined3d_uint32_compare(k->rasterizer_stream_idx, desc->rasterizer_stream_idx))) return ret;
for (i = 0; i < k->element_count; ++i) @@ -5745,25 +5745,25 @@ static int wined3d_so_desc_compare(const void *key, const struct wine_rb_entry * const struct wined3d_stream_output_element *b = &desc->elements[i]; const struct wined3d_stream_output_element *a = &k->elements[i];
- if ((ret = (a->stream_idx - b->stream_idx))) + if ((ret = wined3d_uint32_compare(a->stream_idx, b->stream_idx))) return ret; if ((ret = (!a->semantic_name - !b->semantic_name))) return ret; if (a->semantic_name && (ret = strcmp(a->semantic_name, b->semantic_name))) return ret; - if ((ret = (a->semantic_idx - b->semantic_idx))) + if ((ret = wined3d_uint32_compare(a->semantic_idx, b->semantic_idx))) return ret; - if ((ret = (a->component_idx - b->component_idx))) + if ((ret = wined3d_uint32_compare(a->component_idx, b->component_idx))) return ret; - if ((ret = (a->component_count - b->component_count))) + if ((ret = wined3d_uint32_compare(a->component_count, b->component_count))) return ret; - if ((ret = (a->output_slot - b->output_slot))) + if ((ret = wined3d_uint32_compare(a->output_slot, b->output_slot))) return ret; }
for (i = 0; i < k->buffer_stride_count; ++i) { - if ((ret = (k->buffer_strides[i] - desc->buffer_strides[i]))) + if ((ret = wined3d_uint32_compare(k->buffer_strides[i], desc->buffer_strides[i]))) return ret; }