Signed-off-by: Matteo Bruni mbruni@codeweavers.com --- dlls/d3d9/buffer.c | 16 ++++++++++++---- dlls/d3d9/d3d9_private.h | 2 +- dlls/d3d9/device.c | 14 +++++++++++++- dlls/d3d9/surface.c | 2 +- dlls/d3d9/volume.c | 2 +- 5 files changed, 28 insertions(+), 8 deletions(-)
diff --git a/dlls/d3d9/buffer.c b/dlls/d3d9/buffer.c index b6cd646dee2..6becf7d3af0 100644 --- a/dlls/d3d9/buffer.c +++ b/dlls/d3d9/buffer.c @@ -189,6 +189,8 @@ static HRESULT WINAPI d3d9_vertexbuffer_Lock(IDirect3DVertexBuffer9 *iface, UINT void **data, DWORD flags) { struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); + struct wined3d_resource *wined3d_resource; + struct wined3d_resource_desc wined3d_desc; struct wined3d_map_desc wined3d_map_desc; struct wined3d_box wined3d_box = {0}; HRESULT hr; @@ -199,8 +201,10 @@ static HRESULT WINAPI d3d9_vertexbuffer_Lock(IDirect3DVertexBuffer9 *iface, UINT wined3d_box.left = offset; wined3d_box.right = offset + size; wined3d_mutex_lock(); - hr = wined3d_resource_map(wined3d_buffer_get_resource(buffer->wined3d_buffer), - 0, &wined3d_map_desc, &wined3d_box, wined3dmapflags_from_d3dmapflags(flags)); + wined3d_resource = wined3d_buffer_get_resource(buffer->wined3d_buffer); + wined3d_resource_get_desc(wined3d_resource, &wined3d_desc); + hr = wined3d_resource_map(wined3d_resource, 0, &wined3d_map_desc, &wined3d_box, + wined3dmapflags_from_d3dmapflags(flags, wined3d_desc.access)); wined3d_mutex_unlock(); *data = wined3d_map_desc.data;
@@ -515,6 +519,8 @@ static HRESULT WINAPI d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9 *iface, UINT offset, UINT size, void **data, DWORD flags) { struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); + struct wined3d_resource *wined3d_resource; + struct wined3d_resource_desc wined3d_desc; struct wined3d_map_desc wined3d_map_desc; struct wined3d_box wined3d_box = {0}; HRESULT hr; @@ -525,8 +531,10 @@ static HRESULT WINAPI d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9 *iface, wined3d_box.left = offset; wined3d_box.right = offset + size; wined3d_mutex_lock(); - hr = wined3d_resource_map(wined3d_buffer_get_resource(buffer->wined3d_buffer), - 0, &wined3d_map_desc, &wined3d_box, wined3dmapflags_from_d3dmapflags(flags)); + wined3d_resource = wined3d_buffer_get_resource(buffer->wined3d_buffer); + wined3d_resource_get_desc(wined3d_resource, &wined3d_desc); + hr = wined3d_resource_map(wined3d_resource, 0, &wined3d_map_desc, &wined3d_box, + wined3dmapflags_from_d3dmapflags(flags, wined3d_desc.access)); wined3d_mutex_unlock(); *data = wined3d_map_desc.data;
diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h index a4dc3abb7a6..c6d73d92957 100644 --- a/dlls/d3d9/d3d9_private.h +++ b/dlls/d3d9/d3d9_private.h @@ -54,7 +54,7 @@ HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements) DECLS D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN; BOOL is_gdi_compat_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN; enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN; -unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags) DECLSPEC_HIDDEN; +unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags, unsigned int access) DECLSPEC_HIDDEN; void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters, const struct wined3d_swapchain_desc *swapchain_desc, DWORD presentation_interval) DECLSPEC_HIDDEN; void d3dcaps_from_wined3dcaps(D3DCAPS9 *caps, const struct wined3d_caps *wined3d_caps) DECLSPEC_HIDDEN; diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 83db304d6a4..d8e5f0fbfc3 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -169,7 +169,7 @@ enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) } }
-unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags) +unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags, unsigned int access) { static const unsigned int handled = D3DLOCK_NOSYSLOCK | D3DLOCK_NOOVERWRITE @@ -190,6 +190,18 @@ unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags) if (flags) FIXME("Unhandled flags %#x.\n", flags);
+ if ((wined3d_flags & WINED3D_MAP_READ && ~access & WINED3D_RESOURCE_ACCESS_MAP_R) + || (wined3d_flags & WINED3D_MAP_WRITE && ~access & WINED3D_RESOURCE_ACCESS_MAP_W)) + { + WARN("Sanitizing map flags %#x, access %#x.\n", flags, access); + if (wined3d_flags & WINED3D_MAP_READ && ~access & WINED3D_RESOURCE_ACCESS_MAP_R) + wined3d_flags &= ~WINED3D_MAP_READ; + if (wined3d_flags & WINED3D_MAP_WRITE && ~access & WINED3D_RESOURCE_ACCESS_MAP_W) + wined3d_flags &= ~WINED3D_MAP_WRITE; + if (!wined3d_flags) + wined3d_flags = WINED3D_MAP_WRITE; + } + return wined3d_flags; }
diff --git a/dlls/d3d9/surface.c b/dlls/d3d9/surface.c index ded7dc4f490..5905d87b5d6 100644 --- a/dlls/d3d9/surface.c +++ b/dlls/d3d9/surface.c @@ -250,7 +250,7 @@ static HRESULT WINAPI d3d9_surface_LockRect(IDirect3DSurface9 *iface,
wined3d_mutex_lock(); hr = wined3d_resource_map(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx, - &map_desc, rect ? &box : NULL, wined3dmapflags_from_d3dmapflags(flags)); + &map_desc, rect ? &box : NULL, wined3dmapflags_from_d3dmapflags(flags, ~0u)); wined3d_mutex_unlock();
if (SUCCEEDED(hr)) diff --git a/dlls/d3d9/volume.c b/dlls/d3d9/volume.c index 7bf12570a89..4a4eab08f6d 100644 --- a/dlls/d3d9/volume.c +++ b/dlls/d3d9/volume.c @@ -149,7 +149,7 @@ static HRESULT WINAPI d3d9_volume_LockBox(IDirect3DVolume9 *iface, wined3d_mutex_lock(); if (FAILED(hr = wined3d_resource_map(wined3d_texture_get_resource(volume->wined3d_texture), volume->sub_resource_idx, &map_desc, (const struct wined3d_box *)box, - wined3dmapflags_from_d3dmapflags(flags)))) + wined3dmapflags_from_d3dmapflags(flags, ~0u)))) map_desc.data = NULL; wined3d_mutex_unlock();
Signed-off-by: Matteo Bruni mbruni@codeweavers.com --- dlls/d3d8/buffer.c | 16 ++++++++++++---- dlls/d3d8/d3d8_private.h | 2 +- dlls/d3d8/device.c | 14 +++++++++++++- dlls/d3d8/surface.c | 2 +- dlls/d3d8/volume.c | 2 +- 5 files changed, 28 insertions(+), 8 deletions(-)
diff --git a/dlls/d3d8/buffer.c b/dlls/d3d8/buffer.c index 0a6767be70e..b6d9f58cdc4 100644 --- a/dlls/d3d8/buffer.c +++ b/dlls/d3d8/buffer.c @@ -188,6 +188,8 @@ static HRESULT WINAPI d3d8_vertexbuffer_Lock(IDirect3DVertexBuffer8 *iface, UINT BYTE **data, DWORD flags) { struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); + struct wined3d_resource *wined3d_resource; + struct wined3d_resource_desc wined3d_desc; struct wined3d_map_desc wined3d_map_desc; struct wined3d_box wined3d_box = {0}; HRESULT hr; @@ -198,8 +200,10 @@ static HRESULT WINAPI d3d8_vertexbuffer_Lock(IDirect3DVertexBuffer8 *iface, UINT wined3d_box.left = offset; wined3d_box.right = offset + size; wined3d_mutex_lock(); - hr = wined3d_resource_map(wined3d_buffer_get_resource(buffer->wined3d_buffer), - 0, &wined3d_map_desc, &wined3d_box, wined3dmapflags_from_d3dmapflags(flags)); + wined3d_resource = wined3d_buffer_get_resource(buffer->wined3d_buffer); + wined3d_resource_get_desc(wined3d_resource, &wined3d_desc); + hr = wined3d_resource_map(wined3d_resource, 0, &wined3d_map_desc, &wined3d_box, + wined3dmapflags_from_d3dmapflags(flags, wined3d_desc.access)); wined3d_mutex_unlock(); *data = wined3d_map_desc.data;
@@ -509,6 +513,8 @@ static HRESULT WINAPI d3d8_indexbuffer_Lock(IDirect3DIndexBuffer8 *iface, UINT o BYTE **data, DWORD flags) { struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); + struct wined3d_resource *wined3d_resource; + struct wined3d_resource_desc wined3d_desc; struct wined3d_map_desc wined3d_map_desc; struct wined3d_box wined3d_box = {0}; HRESULT hr; @@ -519,8 +525,10 @@ static HRESULT WINAPI d3d8_indexbuffer_Lock(IDirect3DIndexBuffer8 *iface, UINT o wined3d_box.left = offset; wined3d_box.right = offset + size; wined3d_mutex_lock(); - hr = wined3d_resource_map(wined3d_buffer_get_resource(buffer->wined3d_buffer), - 0, &wined3d_map_desc, &wined3d_box, wined3dmapflags_from_d3dmapflags(flags)); + wined3d_resource = wined3d_buffer_get_resource(buffer->wined3d_buffer); + wined3d_resource_get_desc(wined3d_resource, &wined3d_desc); + hr = wined3d_resource_map(wined3d_resource, 0, &wined3d_map_desc, &wined3d_box, + wined3dmapflags_from_d3dmapflags(flags, wined3d_desc.access)); wined3d_mutex_unlock(); *data = wined3d_map_desc.data;
diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h index 81f4e2009fd..858fa6b2f4f 100644 --- a/dlls/d3d8/d3d8_private.h +++ b/dlls/d3d8/d3d8_private.h @@ -282,7 +282,7 @@ HRESULT d3d8_pixel_shader_init(struct d3d8_pixel_shader *shader, struct d3d8_dev
D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN; enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN; -unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags) DECLSPEC_HIDDEN; +unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags, unsigned int access) DECLSPEC_HIDDEN; void load_local_constants(const DWORD *d3d8_elements, struct wined3d_shader *wined3d_vertex_shader) DECLSPEC_HIDDEN; size_t parse_token(const DWORD *pToken) DECLSPEC_HIDDEN;
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index a113e57f580..6151a8b2e8d 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -142,7 +142,7 @@ enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) } }
-unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags) +unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags, unsigned int access) { static const unsigned int handled = D3DLOCK_NOSYSLOCK | D3DLOCK_NOOVERWRITE @@ -162,6 +162,18 @@ unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags) if (flags) FIXME("Unhandled flags %#x.\n", flags);
+ if ((wined3d_flags & WINED3D_MAP_READ && ~access & WINED3D_RESOURCE_ACCESS_MAP_R) + || (wined3d_flags & WINED3D_MAP_WRITE && ~access & WINED3D_RESOURCE_ACCESS_MAP_W)) + { + WARN("Sanitizing map flags %#x, access %#x.\n", flags, access); + if (wined3d_flags & WINED3D_MAP_READ && ~access & WINED3D_RESOURCE_ACCESS_MAP_R) + wined3d_flags &= ~WINED3D_MAP_READ; + if (wined3d_flags & WINED3D_MAP_WRITE && ~access & WINED3D_RESOURCE_ACCESS_MAP_W) + wined3d_flags &= ~WINED3D_MAP_WRITE; + if (!wined3d_flags) + wined3d_flags = WINED3D_MAP_WRITE; + } + return wined3d_flags; }
diff --git a/dlls/d3d8/surface.c b/dlls/d3d8/surface.c index 0d8793788d7..4fba7c92f2d 100644 --- a/dlls/d3d8/surface.c +++ b/dlls/d3d8/surface.c @@ -245,7 +245,7 @@ static HRESULT WINAPI d3d8_surface_LockRect(IDirect3DSurface8 *iface, }
hr = wined3d_resource_map(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx, - &map_desc, rect ? &box : NULL, wined3dmapflags_from_d3dmapflags(flags)); + &map_desc, rect ? &box : NULL, wined3dmapflags_from_d3dmapflags(flags, ~0u)); wined3d_mutex_unlock();
if (SUCCEEDED(hr)) diff --git a/dlls/d3d8/volume.c b/dlls/d3d8/volume.c index 00dd78a533e..a4d6c0bcd24 100644 --- a/dlls/d3d8/volume.c +++ b/dlls/d3d8/volume.c @@ -149,7 +149,7 @@ static HRESULT WINAPI d3d8_volume_LockBox(IDirect3DVolume8 *iface, wined3d_mutex_lock(); if (FAILED(hr = wined3d_resource_map(wined3d_texture_get_resource(volume->wined3d_texture), volume->sub_resource_idx, &map_desc, (const struct wined3d_box *)box, - wined3dmapflags_from_d3dmapflags(flags)))) + wined3dmapflags_from_d3dmapflags(flags, ~0u)))) map_desc.data = NULL; wined3d_mutex_unlock();
Hi,
While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check?
Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=46879
Your paranoid android.
=== debian9 (build log) ===
X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig)
=== debian9 (build log) ===
X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig)
Signed-off-by: Matteo Bruni mbruni@codeweavers.com --- dlls/d3d9/buffer.c | 6 ++---- dlls/d3d9/d3d9_private.h | 22 ++++++++++++++-------- dlls/d3d9/device.c | 2 +- dlls/d3d9/texture.c | 6 +++--- 4 files changed, 20 insertions(+), 16 deletions(-)
diff --git a/dlls/d3d9/buffer.c b/dlls/d3d9/buffer.c index 6becf7d3af0..ca6493363f5 100644 --- a/dlls/d3d9/buffer.c +++ b/dlls/d3d9/buffer.c @@ -311,8 +311,7 @@ HRESULT vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device * desc.byte_width = size; desc.usage = usage & WINED3DUSAGE_MASK; desc.bind_flags = 0; - desc.access = wined3daccess_from_d3dpool(pool, usage) - | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W; + desc.access = wined3daccess_from_d3dpool(pool, usage, D3DRTYPE_VERTEXBUFFER); desc.misc_flags = 0; desc.structure_byte_stride = 0;
@@ -632,8 +631,7 @@ HRESULT indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *de desc.byte_width = size; desc.usage = (usage & WINED3DUSAGE_MASK) | WINED3DUSAGE_STATICDECL; desc.bind_flags = 0; - desc.access = wined3daccess_from_d3dpool(pool, usage) - | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W; + desc.access = wined3daccess_from_d3dpool(pool, usage, D3DRTYPE_INDEXBUFFER); desc.misc_flags = 0; desc.structure_byte_stride = 0;
diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h index c6d73d92957..3566ab91239 100644 --- a/dlls/d3d9/d3d9_private.h +++ b/dlls/d3d9/d3d9_private.h @@ -324,23 +324,29 @@ static inline D3DPOOL d3dpool_from_wined3daccess(unsigned int access, unsigned i } }
-static inline unsigned int wined3daccess_from_d3dpool(D3DPOOL pool, unsigned int usage) +static inline unsigned int wined3daccess_from_d3dpool(D3DPOOL pool, unsigned int usage, D3DRESOURCETYPE type) { + unsigned int access; + switch (pool) { case D3DPOOL_DEFAULT: - if (usage & D3DUSAGE_DYNAMIC) - return WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W; - return WINED3D_RESOURCE_ACCESS_GPU; + access = WINED3D_RESOURCE_ACCESS_GPU; + break; case D3DPOOL_MANAGED: - return WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_CPU - | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W; + access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_CPU; + break; case D3DPOOL_SYSTEMMEM: case D3DPOOL_SCRATCH: - return WINED3D_RESOURCE_ACCESS_CPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W; + access = WINED3D_RESOURCE_ACCESS_CPU; + break; default: - return 0; + access = 0; } + if (type == D3DRTYPE_VERTEXBUFFER || type == D3DRTYPE_INDEXBUFFER + || pool != D3DPOOL_DEFAULT || usage & D3DUSAGE_DYNAMIC) + access |= WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W; + return access; }
static inline unsigned int wined3d_bind_flags_from_d3d9_usage(DWORD usage) diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index d8e5f0fbfc3..094a87b8479 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -1854,7 +1854,7 @@ static HRESULT WINAPI d3d9_device_CreateOffscreenPlainSurface(IDirect3DDevice9Ex usage = 0; if (pool == D3DPOOL_SCRATCH) usage |= WINED3DUSAGE_SCRATCH; - access = wined3daccess_from_d3dpool(pool, usage) + access = wined3daccess_from_d3dpool(pool, usage, D3DRTYPE_SURFACE) | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W;
return d3d9_device_create_surface(device, 0, wined3dformat_from_d3dformat(format), diff --git a/dlls/d3d9/texture.c b/dlls/d3d9/texture.c index 8dc1ceea698..010434d66aa 100644 --- a/dlls/d3d9/texture.c +++ b/dlls/d3d9/texture.c @@ -1321,7 +1321,7 @@ HRESULT texture_init(struct d3d9_texture *texture, struct d3d9_device *device, if (pool == D3DPOOL_SCRATCH) desc.usage |= WINED3DUSAGE_SCRATCH; desc.bind_flags = wined3d_bind_flags_from_d3d9_usage(usage) | WINED3D_BIND_SHADER_RESOURCE; - desc.access = wined3daccess_from_d3dpool(pool, usage); + desc.access = wined3daccess_from_d3dpool(pool, usage, D3DRTYPE_TEXTURE); desc.width = width; desc.height = height; desc.depth = 1; @@ -1410,7 +1410,7 @@ HRESULT cubetexture_init(struct d3d9_texture *texture, struct d3d9_device *devic if (pool == D3DPOOL_SCRATCH) desc.usage |= WINED3DUSAGE_SCRATCH; desc.bind_flags = wined3d_bind_flags_from_d3d9_usage(usage) | WINED3D_BIND_SHADER_RESOURCE; - desc.access = wined3daccess_from_d3dpool(pool, usage); + desc.access = wined3daccess_from_d3dpool(pool, usage, D3DRTYPE_CUBETEXTURE); desc.width = edge_length; desc.height = edge_length; desc.depth = 1; @@ -1487,7 +1487,7 @@ HRESULT volumetexture_init(struct d3d9_texture *texture, struct d3d9_device *dev if (pool == D3DPOOL_SCRATCH) desc.usage |= WINED3DUSAGE_SCRATCH; desc.bind_flags = wined3d_bind_flags_from_d3d9_usage(usage) | WINED3D_BIND_SHADER_RESOURCE; - desc.access = wined3daccess_from_d3dpool(pool, usage); + desc.access = wined3daccess_from_d3dpool(pool, usage, D3DRTYPE_VOLUMETEXTURE); desc.width = width; desc.height = height; desc.depth = depth;
Hi,
While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check?
Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=46880
Your paranoid android.
=== debian9 (build log) ===
X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig)
=== debian9 (build log) ===
X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig)
Signed-off-by: Matteo Bruni mbruni@codeweavers.com --- dlls/d3d8/buffer.c | 6 ++---- dlls/d3d8/d3d8_private.h | 22 ++++++++++++++-------- dlls/d3d8/texture.c | 6 +++--- 3 files changed, 19 insertions(+), 15 deletions(-)
diff --git a/dlls/d3d8/buffer.c b/dlls/d3d8/buffer.c index b6d9f58cdc4..909504049a6 100644 --- a/dlls/d3d8/buffer.c +++ b/dlls/d3d8/buffer.c @@ -304,8 +304,7 @@ HRESULT vertexbuffer_init(struct d3d8_vertexbuffer *buffer, struct d3d8_device * desc.byte_width = size; desc.usage = usage & WINED3DUSAGE_MASK; desc.bind_flags = 0; - desc.access = wined3daccess_from_d3dpool(pool, usage) - | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W; + desc.access = wined3daccess_from_d3dpool(pool, usage, D3DRTYPE_VERTEXBUFFER); desc.misc_flags = 0; desc.structure_byte_stride = 0;
@@ -621,8 +620,7 @@ HRESULT indexbuffer_init(struct d3d8_indexbuffer *buffer, struct d3d8_device *de desc.byte_width = size; desc.usage = (usage & WINED3DUSAGE_MASK) | WINED3DUSAGE_STATICDECL; desc.bind_flags = 0; - desc.access = wined3daccess_from_d3dpool(pool, usage) - | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W; + desc.access = wined3daccess_from_d3dpool(pool, usage, D3DRTYPE_INDEXBUFFER); desc.misc_flags = 0; desc.structure_byte_stride = 0;
diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h index 858fa6b2f4f..9d551c693d0 100644 --- a/dlls/d3d8/d3d8_private.h +++ b/dlls/d3d8/d3d8_private.h @@ -312,23 +312,29 @@ static inline D3DPOOL d3dpool_from_wined3daccess(unsigned int access, unsigned i } }
-static inline unsigned int wined3daccess_from_d3dpool(D3DPOOL pool, unsigned int usage) +static inline unsigned int wined3daccess_from_d3dpool(D3DPOOL pool, unsigned int usage, D3DRESOURCETYPE type) { + unsigned int access; + switch (pool) { case D3DPOOL_DEFAULT: - if (usage & D3DUSAGE_DYNAMIC) - return WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W; - return WINED3D_RESOURCE_ACCESS_GPU; + access = WINED3D_RESOURCE_ACCESS_GPU; + break; case D3DPOOL_MANAGED: - return WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_CPU - | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W; + access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_CPU; + break; case D3DPOOL_SYSTEMMEM: case D3DPOOL_SCRATCH: - return WINED3D_RESOURCE_ACCESS_CPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W; + access = WINED3D_RESOURCE_ACCESS_CPU; + break; default: - return 0; + access = 0; } + if (type == D3DRTYPE_VERTEXBUFFER || type == D3DRTYPE_INDEXBUFFER + || pool != D3DPOOL_DEFAULT || usage & D3DUSAGE_DYNAMIC) + access |= WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W; + return access; }
static inline unsigned int wined3d_bind_flags_from_d3d8_usage(DWORD usage) diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c index 6f17e9da5fd..6a7e6b4203c 100644 --- a/dlls/d3d8/texture.c +++ b/dlls/d3d8/texture.c @@ -1111,7 +1111,7 @@ HRESULT texture_init(struct d3d8_texture *texture, struct d3d8_device *device, if (pool == D3DPOOL_SCRATCH) desc.usage |= WINED3DUSAGE_SCRATCH; desc.bind_flags = wined3d_bind_flags_from_d3d8_usage(usage) | WINED3D_BIND_SHADER_RESOURCE; - desc.access = wined3daccess_from_d3dpool(pool, usage); + desc.access = wined3daccess_from_d3dpool(pool, usage, D3DRTYPE_TEXTURE); desc.width = width; desc.height = height; desc.depth = 1; @@ -1156,7 +1156,7 @@ HRESULT cubetexture_init(struct d3d8_texture *texture, struct d3d8_device *devic if (pool == D3DPOOL_SCRATCH) desc.usage |= WINED3DUSAGE_SCRATCH; desc.bind_flags = wined3d_bind_flags_from_d3d8_usage(usage) | WINED3D_BIND_SHADER_RESOURCE; - desc.access = wined3daccess_from_d3dpool(pool, usage); + desc.access = wined3daccess_from_d3dpool(pool, usage, D3DRTYPE_CUBETEXTURE); desc.width = edge_length; desc.height = edge_length; desc.depth = 1; @@ -1203,7 +1203,7 @@ HRESULT volumetexture_init(struct d3d8_texture *texture, struct d3d8_device *dev if (pool == D3DPOOL_SCRATCH) desc.usage |= WINED3DUSAGE_SCRATCH; desc.bind_flags = wined3d_bind_flags_from_d3d8_usage(usage) | WINED3D_BIND_SHADER_RESOURCE; - desc.access = wined3daccess_from_d3dpool(pool, usage); + desc.access = wined3daccess_from_d3dpool(pool, usage, D3DRTYPE_VOLUMETEXTURE); desc.width = width; desc.height = height; desc.depth = depth;
Hi,
While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check?
Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=46881
Your paranoid android.
=== debian9 (build log) ===
X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig)
=== debian9 (build log) ===
X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig)
Always allow read and write mapping of ddraw buffers: test_vb_writeonly() depends on that.
Signed-off-by: Matteo Bruni mbruni@codeweavers.com --- dlls/d3d8/buffer.c | 4 ++-- dlls/d3d8/d3d8_private.h | 12 ++++++++++-- dlls/d3d8/device.c | 4 ++-- dlls/d3d8/surface.c | 2 +- dlls/d3d8/texture.c | 6 +++--- dlls/d3d8/volume.c | 2 +- dlls/d3d9/buffer.c | 4 ++-- dlls/d3d9/d3d9_private.h | 12 ++++++++++-- dlls/d3d9/device.c | 4 ++-- dlls/d3d9/surface.c | 2 +- dlls/d3d9/volume.c | 2 +- dlls/ddraw/device.c | 4 ++-- dlls/ddraw/executebuffer.c | 2 +- dlls/ddraw/vertexbuffer.c | 2 -- dlls/wined3d/resource.c | 13 ++++++------- dlls/wined3d/utils.c | 1 - include/wine/wined3d.h | 3 +-- 17 files changed, 45 insertions(+), 34 deletions(-)
diff --git a/dlls/d3d8/buffer.c b/dlls/d3d8/buffer.c index 909504049a6..850d30b1176 100644 --- a/dlls/d3d8/buffer.c +++ b/dlls/d3d8/buffer.c @@ -239,7 +239,7 @@ static HRESULT WINAPI d3d8_vertexbuffer_GetDesc(IDirect3DVertexBuffer8 *iface,
desc->Format = D3DFMT_VERTEXDATA; desc->Type = D3DRTYPE_VERTEXBUFFER; - desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags); + desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags, wined3d_desc.access); desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage); desc->Size = wined3d_desc.size; desc->FVF = buffer->fvf; @@ -563,7 +563,7 @@ static HRESULT WINAPI d3d8_indexbuffer_GetDesc(IDirect3DIndexBuffer8 *iface,
desc->Format = d3dformat_from_wined3dformat(buffer->format); desc->Type = D3DRTYPE_INDEXBUFFER; - desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags); + desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags, wined3d_desc.access); desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage); desc->Size = wined3d_desc.size;
diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h index 9d551c693d0..841b22c111c 100644 --- a/dlls/d3d8/d3d8_private.h +++ b/dlls/d3d8/d3d8_private.h @@ -286,13 +286,17 @@ unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags, unsigned int a void load_local_constants(const DWORD *d3d8_elements, struct wined3d_shader *wined3d_vertex_shader) DECLSPEC_HIDDEN; size_t parse_token(const DWORD *pToken) DECLSPEC_HIDDEN;
-static inline DWORD d3dusage_from_wined3dusage(unsigned int wined3d_usage, unsigned int bind_flags) +static inline DWORD d3dusage_from_wined3dusage(unsigned int wined3d_usage, unsigned int bind_flags, + unsigned int access) { DWORD usage = wined3d_usage & WINED3DUSAGE_MASK; + if (bind_flags & WINED3D_BIND_RENDER_TARGET) usage |= D3DUSAGE_RENDERTARGET; if (bind_flags & WINED3D_BIND_DEPTH_STENCIL) usage |= D3DUSAGE_DEPTHSTENCIL; + if ((access & (WINED3D_RESOURCE_ACCESS_MAP_W | WINED3D_RESOURCE_ACCESS_MAP_R)) == WINED3D_RESOURCE_ACCESS_MAP_W) + usage |= D3DUSAGE_WRITEONLY; return usage; }
@@ -333,7 +337,11 @@ static inline unsigned int wined3daccess_from_d3dpool(D3DPOOL pool, unsigned int } if (type == D3DRTYPE_VERTEXBUFFER || type == D3DRTYPE_INDEXBUFFER || pool != D3DPOOL_DEFAULT || usage & D3DUSAGE_DYNAMIC) - access |= WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W; + { + access |= WINED3D_RESOURCE_ACCESS_MAP_W; + if (~usage & D3DUSAGE_WRITEONLY) + access |= WINED3D_RESOURCE_ACCESS_MAP_R; + } return access; }
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index 6151a8b2e8d..ed68d81ad62 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -2395,7 +2395,7 @@ static HRESULT d3d8_device_prepare_vertex_buffer(struct d3d8_device *device, UIN TRACE("Growing vertex buffer to %u bytes\n", size);
desc.byte_width = size; - desc.usage = WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_WRITEONLY; + desc.usage = WINED3DUSAGE_DYNAMIC; desc.bind_flags = WINED3D_BIND_VERTEX_BUFFER; desc.access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_W; desc.misc_flags = 0; @@ -2490,7 +2490,7 @@ static HRESULT d3d8_device_prepare_index_buffer(struct d3d8_device *device, UINT TRACE("Growing index buffer to %u bytes\n", size);
desc.byte_width = size; - desc.usage = WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_WRITEONLY | WINED3DUSAGE_STATICDECL; + desc.usage = WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_STATICDECL; desc.bind_flags = WINED3D_BIND_INDEX_BUFFER; desc.access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_W; desc.misc_flags = 0; diff --git a/dlls/d3d8/surface.c b/dlls/d3d8/surface.c index 4fba7c92f2d..671bca1f707 100644 --- a/dlls/d3d8/surface.c +++ b/dlls/d3d8/surface.c @@ -192,7 +192,7 @@ static HRESULT WINAPI d3d8_surface_GetDesc(IDirect3DSurface8 *iface, D3DSURFACE_
desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format); desc->Type = D3DRTYPE_SURFACE; - desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags); + desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags, wined3d_desc.access); desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage); desc->Size = wined3d_desc.size; desc->MultiSampleType = wined3d_desc.multisample_type; diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c index 6a7e6b4203c..e29924a259e 100644 --- a/dlls/d3d8/texture.c +++ b/dlls/d3d8/texture.c @@ -254,7 +254,7 @@ static HRESULT WINAPI d3d8_texture_2d_GetLevelDesc(IDirect3DTexture8 *iface, UIN { desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format); desc->Type = D3DRTYPE_SURFACE; - desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags); + desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags, wined3d_desc.access); desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage); desc->Size = wined3d_desc.size; desc->MultiSampleType = wined3d_desc.multisample_type; @@ -601,7 +601,7 @@ static HRESULT WINAPI d3d8_texture_cube_GetLevelDesc(IDirect3DCubeTexture8 *ifac { desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format); desc->Type = D3DRTYPE_SURFACE; - desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags); + desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags, wined3d_desc.access); desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage); desc->Size = wined3d_desc.size; desc->MultiSampleType = wined3d_desc.multisample_type; @@ -946,7 +946,7 @@ static HRESULT WINAPI d3d8_texture_3d_GetLevelDesc(IDirect3DVolumeTexture8 *ifac { desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format); desc->Type = D3DRTYPE_VOLUME; - desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags); + desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags, wined3d_desc.access); desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage); desc->Size = wined3d_desc.size; desc->Width = wined3d_desc.width; diff --git a/dlls/d3d8/volume.c b/dlls/d3d8/volume.c index a4d6c0bcd24..794e51d40c0 100644 --- a/dlls/d3d8/volume.c +++ b/dlls/d3d8/volume.c @@ -126,7 +126,7 @@ static HRESULT WINAPI d3d8_volume_GetDesc(IDirect3DVolume8 *iface, D3DVOLUME_DES
desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format); desc->Type = D3DRTYPE_VOLUME; - desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags); + desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags, wined3d_desc.access); desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage); desc->Size = wined3d_desc.size; desc->Width = wined3d_desc.width; diff --git a/dlls/d3d9/buffer.c b/dlls/d3d9/buffer.c index ca6493363f5..434ec11e384 100644 --- a/dlls/d3d9/buffer.c +++ b/dlls/d3d9/buffer.c @@ -240,7 +240,7 @@ static HRESULT WINAPI d3d9_vertexbuffer_GetDesc(IDirect3DVertexBuffer9 *iface,
desc->Format = D3DFMT_VERTEXDATA; desc->Type = D3DRTYPE_VERTEXBUFFER; - desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags); + desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags, wined3d_desc.access); desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage); desc->Size = wined3d_desc.size; desc->FVF = buffer->fvf; @@ -568,7 +568,7 @@ static HRESULT WINAPI d3d9_indexbuffer_GetDesc(IDirect3DIndexBuffer9 *iface, D3D
desc->Format = d3dformat_from_wined3dformat(buffer->format); desc->Type = D3DRTYPE_INDEXBUFFER; - desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags); + desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags, wined3d_desc.access); desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage); desc->Size = wined3d_desc.size;
diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h index 3566ab91239..b19863d68de 100644 --- a/dlls/d3d9/d3d9_private.h +++ b/dlls/d3d9/d3d9_private.h @@ -298,13 +298,17 @@ static inline struct d3d9_device *impl_from_IDirect3DDevice9Ex(IDirect3DDevice9E return CONTAINING_RECORD(iface, struct d3d9_device, IDirect3DDevice9Ex_iface); }
-static inline DWORD d3dusage_from_wined3dusage(unsigned int wined3d_usage, unsigned int bind_flags) +static inline DWORD d3dusage_from_wined3dusage(unsigned int wined3d_usage, unsigned int bind_flags, + unsigned int access) { DWORD usage = wined3d_usage & WINED3DUSAGE_MASK; + if (bind_flags & WINED3D_BIND_RENDER_TARGET) usage |= D3DUSAGE_RENDERTARGET; if (bind_flags & WINED3D_BIND_DEPTH_STENCIL) usage |= D3DUSAGE_DEPTHSTENCIL; + if ((access & (WINED3D_RESOURCE_ACCESS_MAP_W | WINED3D_RESOURCE_ACCESS_MAP_R)) == WINED3D_RESOURCE_ACCESS_MAP_W) + usage |= D3DUSAGE_WRITEONLY; return usage; }
@@ -345,7 +349,11 @@ static inline unsigned int wined3daccess_from_d3dpool(D3DPOOL pool, unsigned int } if (type == D3DRTYPE_VERTEXBUFFER || type == D3DRTYPE_INDEXBUFFER || pool != D3DPOOL_DEFAULT || usage & D3DUSAGE_DYNAMIC) - access |= WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W; + { + access |= WINED3D_RESOURCE_ACCESS_MAP_W; + if (~usage & D3DUSAGE_WRITEONLY) + access |= WINED3D_RESOURCE_ACCESS_MAP_R; + } return access; }
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 094a87b8479..546925ae276 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -2866,7 +2866,7 @@ static HRESULT d3d9_device_prepare_vertex_buffer(struct d3d9_device *device, UIN TRACE("Growing vertex buffer to %u bytes.\n", size);
desc.byte_width = size; - desc.usage = WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_WRITEONLY; + desc.usage = WINED3DUSAGE_DYNAMIC; desc.bind_flags = WINED3D_BIND_VERTEX_BUFFER; desc.access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_W; desc.misc_flags = 0; @@ -2971,7 +2971,7 @@ static HRESULT d3d9_device_prepare_index_buffer(struct d3d9_device *device, UINT TRACE("Growing index buffer to %u bytes.\n", size);
desc.byte_width = size; - desc.usage = WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_WRITEONLY | WINED3DUSAGE_STATICDECL; + desc.usage = WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_STATICDECL; desc.bind_flags = WINED3D_BIND_INDEX_BUFFER; desc.access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_W; desc.misc_flags = 0; diff --git a/dlls/d3d9/surface.c b/dlls/d3d9/surface.c index 5905d87b5d6..24606fbfb20 100644 --- a/dlls/d3d9/surface.c +++ b/dlls/d3d9/surface.c @@ -224,7 +224,7 @@ static HRESULT WINAPI d3d9_surface_GetDesc(IDirect3DSurface9 *iface, D3DSURFACE_
desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format); desc->Type = D3DRTYPE_SURFACE; - desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags); + desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags, wined3d_desc.access); desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage); desc->MultiSampleType = wined3d_desc.multisample_type; desc->MultiSampleQuality = wined3d_desc.multisample_quality; diff --git a/dlls/d3d9/volume.c b/dlls/d3d9/volume.c index 4a4eab08f6d..270fae473bc 100644 --- a/dlls/d3d9/volume.c +++ b/dlls/d3d9/volume.c @@ -127,7 +127,7 @@ static HRESULT WINAPI d3d9_volume_GetDesc(IDirect3DVolume9 *iface, D3DVOLUME_DES
desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format); desc->Type = D3DRTYPE_VOLUME; - desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags); + desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags, wined3d_desc.access); desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage); desc->Width = wined3d_desc.width; desc->Height = wined3d_desc.height; diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c index 4b58b75f3c2..af9f28d8cbf 100644 --- a/dlls/ddraw/device.c +++ b/dlls/ddraw/device.c @@ -3469,7 +3469,7 @@ static HRESULT d3d_device_prepare_vertex_buffer(struct d3d_device *device, UINT TRACE("Growing vertex buffer to %u bytes\n", size);
desc.byte_width = size; - desc.usage = WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_WRITEONLY; + desc.usage = WINED3DUSAGE_DYNAMIC; desc.bind_flags = WINED3D_BIND_VERTEX_BUFFER; desc.access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_W; desc.misc_flags = 0; @@ -3661,7 +3661,7 @@ static HRESULT d3d_device_prepare_index_buffer(struct d3d_device *device, UINT m TRACE("Growing index buffer to %u bytes\n", size);
desc.byte_width = size; - desc.usage = WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_WRITEONLY | WINED3DUSAGE_STATICDECL; + desc.usage = WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_STATICDECL; desc.bind_flags = WINED3D_BIND_INDEX_BUFFER; desc.access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_W; desc.misc_flags = 0; diff --git a/dlls/ddraw/executebuffer.c b/dlls/ddraw/executebuffer.c index 4b4af63b915..f9082dc028c 100644 --- a/dlls/ddraw/executebuffer.c +++ b/dlls/ddraw/executebuffer.c @@ -129,7 +129,7 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer, struct wined3d_buffer_desc desc;
desc.byte_width = new_size * sizeof(*indices); - desc.usage = WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_WRITEONLY | WINED3DUSAGE_STATICDECL; + desc.usage = WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_STATICDECL; desc.bind_flags = WINED3D_BIND_INDEX_BUFFER; desc.access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_W; desc.misc_flags = 0; diff --git a/dlls/ddraw/vertexbuffer.c b/dlls/ddraw/vertexbuffer.c index 3ad8f7e1bdd..d2c2f8ff804 100644 --- a/dlls/ddraw/vertexbuffer.c +++ b/dlls/ddraw/vertexbuffer.c @@ -119,8 +119,6 @@ static HRESULT d3d_vertex_buffer_create_wined3d_buffer(struct d3d_vertex_buffer
desc.byte_width = buffer->size; desc.usage = WINED3DUSAGE_STATICDECL; - if (buffer->Caps & D3DVBCAPS_WRITEONLY) - desc.usage |= WINED3DUSAGE_WRITEONLY; if (dynamic) desc.usage |= WINED3DUSAGE_DYNAMIC; desc.bind_flags = WINED3D_BIND_VERTEX_BUFFER; diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c index 82e9019a0ed..90025e9648b 100644 --- a/dlls/wined3d/resource.c +++ b/dlls/wined3d/resource.c @@ -28,10 +28,9 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d); WINE_DECLARE_DEBUG_CHANNEL(d3d_perf);
-static void resource_check_usage(DWORD usage) +static void resource_check_usage(DWORD usage, unsigned int access) { - static const DWORD handled = WINED3DUSAGE_WRITEONLY - | WINED3DUSAGE_DYNAMIC + static const DWORD handled = WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_STATICDECL | WINED3DUSAGE_OVERLAY | WINED3DUSAGE_SCRATCH @@ -39,7 +38,7 @@ static void resource_check_usage(DWORD usage) | WINED3DUSAGE_LEGACY_CUBEMAP | ~WINED3DUSAGE_MASK;
- /* WINED3DUSAGE_WRITEONLY is supposed to result in write-combined mappings + /* Write-only CPU access is supposed to result in write-combined mappings * being returned. OpenGL doesn't give us explicit control over that, but * the hints and access flags we set for typical access patterns on * dynamic resources should in theory have the same effect on the OpenGL @@ -47,8 +46,8 @@ static void resource_check_usage(DWORD usage)
if (usage & ~handled) FIXME("Unhandled usage flags %#x.\n", usage & ~handled); - if ((usage & (WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_WRITEONLY)) == WINED3DUSAGE_DYNAMIC) - WARN_(d3d_perf)("WINED3DUSAGE_DYNAMIC used without WINED3DUSAGE_WRITEONLY.\n"); + if (usage & WINED3DUSAGE_DYNAMIC && access & WINED3D_RESOURCE_ACCESS_MAP_R) + WARN_(d3d_perf)("WINED3DUSAGE_DYNAMIC used with WINED3D_RESOURCE_ACCESS_MAP_R.\n"); }
HRESULT resource_init(struct wined3d_resource *resource, struct wined3d_device *device, @@ -82,7 +81,7 @@ HRESULT resource_init(struct wined3d_resource *resource, struct wined3d_device * {WINED3D_RTYPE_TEXTURE_3D, 0, WINED3D_GL_RES_TYPE_TEX_3D}, };
- resource_check_usage(usage); + resource_check_usage(usage, access);
if (usage & WINED3DUSAGE_SCRATCH && access & WINED3D_RESOURCE_ACCESS_GPU) { diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index dd70d3fc2d5..7b422022138 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -4515,7 +4515,6 @@ const char *debug_d3dusage(DWORD usage)
init_debug_buffer(&buffer, "0"); #define WINED3DUSAGE_TO_STR(x) if (usage & x) { debug_append(&buffer, #x, " | "); usage &= ~x; } - WINED3DUSAGE_TO_STR(WINED3DUSAGE_WRITEONLY); WINED3DUSAGE_TO_STR(WINED3DUSAGE_SOFTWAREPROCESSING); WINED3DUSAGE_TO_STR(WINED3DUSAGE_DONOTCLIP); WINED3DUSAGE_TO_STR(WINED3DUSAGE_POINTS); diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 06f4f76ef21..e09e4e1fce2 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -914,7 +914,6 @@ enum wined3d_shader_type #define WINED3D_BIND_DEPTH_STENCIL 0x00000040 #define WINED3D_BIND_UNORDERED_ACCESS 0x00000080
-#define WINED3DUSAGE_WRITEONLY 0x00000008 #define WINED3DUSAGE_SOFTWAREPROCESSING 0x00000010 #define WINED3DUSAGE_DONOTCLIP 0x00000020 #define WINED3DUSAGE_POINTS 0x00000040 @@ -926,7 +925,7 @@ enum wined3d_shader_type #define WINED3DUSAGE_RESTRICT_SHARED_RESOURCE 0x00002000 #define WINED3DUSAGE_DMAP 0x00004000 #define WINED3DUSAGE_TEXTAPI 0x10000000 -#define WINED3DUSAGE_MASK 0x10007bf8 +#define WINED3DUSAGE_MASK 0x10007bf0
#define WINED3DUSAGE_SCRATCH 0x00400000 #define WINED3DUSAGE_PRIVATE 0x00800000
Hi,
While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check?
Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=46882
Your paranoid android.
=== debian9 (build log) ===
X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig)
=== debian9 (build log) ===
X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig)
Hi,
While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check?
Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=46878
Your paranoid android.
=== debian9 (build log) ===
X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig)
=== debian9 (build log) ===
X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig)