This looks questionable. Which applications does this help?
On Thursday 13 October 2011 14:40:23 Henri Verbeet wrote:
This looks questionable. Which applications does this help?
Age of Empires 2. It uploads the same palette regularly, which makes the main menu quite unresponsive.
On 13 October 2011 20:40, Stefan Dösinger stefan@codeweavers.com wrote:
On Thursday 13 October 2011 14:40:23 Henri Verbeet wrote:
This looks questionable. Which applications does this help?
Age of Empires 2. It uploads the same palette regularly, which makes the main menu quite unresponsive.
What makes it slow? Is it purely the upload of the palette itself, or is this because e.g. realize_palette() causes a download + upload of the surface?
On Thursday 13 October 2011 22:27:46 Henri Verbeet wrote:
What makes it slow? Is it purely the upload of the palette itself, or is this because e.g. realize_palette() causes a download + upload of the surface?
It's the upload in realize_palette. On my system it isn't really an issue with the opengl renderer, even though the color conversion is done only in software. The gdi renderer profits more from eliminating the redundant changes(The game calls SetPaletteEntries with the same entries about 4 times per second)