Hi, With this patch it is possible to use a few Windows sound drivers under ReactOS but I have only submitted patches for one small part of this because its going to require a bit of rework of the existing WinMM code. This should fix 2 of the existing W->A CrossCall issues
# dlls/winmm/winmm.c: winmm: waveInGetDevCapsW: illegal call to waveInGetDevCapsA # dlls/winmm/winmm.c: winmm: waveOutGetDevCapsW: illegal call to waveOutGetDevCapsA
but before it can be merged we have to rewrite the Wine drivers to accept Unicode. I am planing on adding this as a subproject to the Janitorial page.
Thanks Steven
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