From: Józef Kucia jkucia@codeweavers.com
Signed-off-by: Józef Kucia jkucia@codeweavers.com --- include/private/vkd3d_common.h | 2 ++ libs/vkd3d-shader/dxbc.c | 2 +- libs/vkd3d-shader/spirv.c | 6 +++--- tests/d3d12.c | 2 +- 4 files changed, 7 insertions(+), 5 deletions(-)
diff --git a/include/private/vkd3d_common.h b/include/private/vkd3d_common.h index 2e3873b82440..d097f3d925ef 100644 --- a/include/private/vkd3d_common.h +++ b/include/private/vkd3d_common.h @@ -26,6 +26,8 @@
#define DIV_ROUND_UP(a, b) ((a) % (b) == 0 ? (a) / (b) : (a) / (b) + 1)
+#define STATIC_ASSERT(e) extern void __VKD3D_STATIC_ASSERT__(int [(e) ? 1 : -1]) + static inline size_t align(size_t addr, size_t alignment) { return (addr + (alignment - 1)) & ~(alignment - 1); diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c index eb1729c9bcf2..7b034482a7c6 100644 --- a/libs/vkd3d-shader/dxbc.c +++ b/libs/vkd3d-shader/dxbc.c @@ -1788,7 +1788,7 @@ static void read_dword(const char **ptr, DWORD *d)
static void read_float(const char **ptr, float *f) { - assert(sizeof(float) == sizeof(DWORD)); /* FIXME: use static assert */ + STATIC_ASSERT(sizeof(float) == sizeof(DWORD)); read_dword(ptr, (DWORD *)f); }
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index c9634ed62ca6..1655bf319eae 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -6897,10 +6897,10 @@ static void vkd3d_dxbc_compiler_emit_shader_epilogue_function(struct vkd3d_dxbc_ unsigned int i, count; DWORD variable_idx;
- function_id = compiler->epilogue_function_id; + STATIC_ASSERT(ARRAY_SIZE(compiler->private_output_variable) == ARRAY_SIZE(param_id)); + STATIC_ASSERT(ARRAY_SIZE(compiler->private_output_variable) == ARRAY_SIZE(param_type_id));
- assert(ARRAY_SIZE(compiler->private_output_variable) == ARRAY_SIZE(param_id)); - assert(ARRAY_SIZE(compiler->private_output_variable) == ARRAY_SIZE(param_type_id)); + function_id = compiler->epilogue_function_id;
void_id = vkd3d_spirv_get_op_type_void(builder); type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_FLOAT, 4); diff --git a/tests/d3d12.c b/tests/d3d12.c index b50723b11995..c855e9c42cbb 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -7786,7 +7786,7 @@ static void test_shader_instructions(void) }, };
- assert(sizeof(tests->input) == sizeof(uint_tests->input)); + STATIC_ASSERT(sizeof(tests->input) == sizeof(uint_tests->input));
memset(&desc, 0, sizeof(desc)); desc.rt_format = DXGI_FORMAT_R32G32B32A32_FLOAT;