Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- include/vkd3d_shader.h | 3 +++ 1 file changed, 3 insertions(+)
diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h index 8797de51..406f3afe 100644 --- a/include/vkd3d_shader.h +++ b/include/vkd3d_shader.h @@ -591,6 +591,9 @@ enum vkd3d_shader_target_type */ VKD3D_SHADER_TARGET_SPIRV_BINARY, VKD3D_SHADER_TARGET_SPIRV_TEXT, + /** + * Direct3D shader assembly. \since 1.3 + */ VKD3D_SHADER_TARGET_D3D_ASM, /** * Legacy Direct3D byte-code. This is the format used for Direct3D shader