I actually meant integrating it with the existing stateblock tests, i.e. test_state_management(), but I can also do that myself afterwards. Please add a test for d3d8 as well though, both render targets and stateblocks are slightly different there.
Am Monday 03 August 2009 14:00:54 schrieb Henri Verbeet:
I actually meant integrating it with the existing stateblock tests, i.e. test_state_management(), but I can also do that myself afterwards. Please add a test for d3d8 as well though, both render targets and stateblocks are slightly different there.
Brrr. I dislike the stateblock test framework. I'll port the test to d3d8 and d3d7(which also has some sorts of stateblocks) to see what they're doing