Ann and Jason Edmeades wrote:
Oops - Looks like a check got missed. Change the top of device.c to
add:
#ifdef HAVE_GL_GLEXT_H <--- Add this #include <GL/glext.h> #endif <---- and this #include <GL/glxext.h>
Note the #include <GL/glxext.h> may need to go inside the #ifdef.
that won't be sufficient. In my case, I do have glext.h but I don't have glxext.h.
Same here. --- Vilppa- Sunpoint.net ilmoittaa:
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