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Hi,
You aren't returning the version 1 interface from QueryInterface.
Am 2015-07-11 um 14:40 schrieb Aaryaman Vasishta:
if (IsEqualGUID(riid, &IID_IDirect3DRMDevice3)) *out = (IUnknown*)&object->IDirect3DRMDevice3_iface;
- else
- else if (IsEqualGUID(riid, &IID_IDirect3DRMDevice2)) *out = (IUnknown*)&object->IDirect3DRMDevice2_iface;
- else
*out = (IUnknown*)&object->IDirect3DRMDevice_iface;
You can call QueryInterface instead of doing GUID checks like this. Just initialize ref = 0, then call QI and you'll return a ref = 1 device.
Another option, if you like this better, is to always return e.g. a IDirect3DRMDevice3 from Direct3DRMDevice_create, remove the riid parameter and do the QueryInterface in the caller. In this case init the refcount to 1 and call device3_Release in the caller after calling QI to obtain the right interface.
The first 3 patches look good to me. I'll ack them tomorrow.
On Sun, Jul 12, 2015 at 4:49 PM, Stefan Dösinger stefandoesinger@gmail.com wrote:
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1
Hi,
You aren't returning the version 1 interface from QueryInterface.
Am 2015-07-11 um 14:40 schrieb Aaryaman Vasishta:
if (IsEqualGUID(riid, &IID_IDirect3DRMDevice3)) *out = (IUnknown*)&object->IDirect3DRMDevice3_iface;
- else
- else if (IsEqualGUID(riid, &IID_IDirect3DRMDevice2)) *out = (IUnknown*)&object->IDirect3DRMDevice2_iface;
- else
*out = (IUnknown*)&object->IDirect3DRMDevice_iface;
You can call QueryInterface instead of doing GUID checks like this. Just initialize ref = 0, then call QI and you'll return a ref = 1 device.
Another option, if you like this better, is to always return e.g. a IDirect3DRMDevice3 from Direct3DRMDevice_create, remove the riid parameter and do the QueryInterface in the caller. In this case init the refcount to 1 and call device3_Release in the caller after calling QI to obtain the right interface.
Actually I should make it return struct d3drm_device **, as you suggested in the patchset mails at wine-devel, but I think I should implement the first option and then do the return d3drm_device ** part in a seperate patch right before sending the implementation patches (as this is called from multiple functions). What do you think?
Jam
Am 12.07.2015 um 13:38 schrieb Aaryaman Vasishta jem456.vasishta@gmail.com:
Actually I should make it return struct d3drm_device **, as you suggested in the patchset mails at wine-devel,
Right, I forgot.
but I think I should implement the first option and then do the return d3drm_device ** part in a seperate patch right before sending the implementation patches (as this is called from multiple functions). What do you think?
Ya, change the return value in a separate patch, and for now use QueryInterface to return the requested interface version.
On 07/12/2015 01:19 PM, Stefan Dösinger wrote:
Hi,
You aren't returning the version 1 interface from QueryInterface.
Am 2015-07-11 um 14:40 schrieb Aaryaman Vasishta:
if (IsEqualGUID(riid, &IID_IDirect3DRMDevice3)) *out = (IUnknown*)&object->IDirect3DRMDevice3_iface; - else + else if (IsEqualGUID(riid, &IID_IDirect3DRMDevice2)) *out = (IUnknown*)&object->IDirect3DRMDevice2_iface; + else + *out = (IUnknown*)&object->IDirect3DRMDevice_iface;
You can call QueryInterface instead of doing GUID checks like this. Just initialize ref = 0, then call QI and you'll return a ref = 1 device.
Actually ref should be initialized with 1. To not leak objects when requesting the wrong interface the pattern is like this:
ref = 1; ... hres = QueryInterface(main, riid, ppv); Release(main);
return hres;
Another option, if you like this better, is to always return e.g. a IDirect3DRMDevice3 from Direct3DRMDevice_create, remove the riid parameter and do the QueryInterface in the caller. In this case init the refcount to 1 and call device3_Release in the caller after calling QI to obtain the right interface.
The first 3 patches look good to me. I'll ack them tomorrow.
bye michael