Signed-off-by: Zhiyi Zhang zzhang@codeweavers.com --- dlls/wined3d/wined3d_main.c | 39 +++++++++++++++++++++++++++++++++++-- 1 file changed, 37 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c index e681ac1b61b..a1fe4ac28db 100644 --- a/dlls/wined3d/wined3d_main.c +++ b/dlls/wined3d/wined3d_main.c @@ -459,6 +459,39 @@ static void wined3d_wndproc_mutex_unlock(void) LeaveCriticalSection(&wined3d_wndproc_cs); }
+static struct wined3d_output * wined3d_get_output_from_window(const struct wined3d *wined3d, + HWND hwnd) +{ + unsigned int adapter_idx, output_idx; + struct wined3d_adapter *adapter; + MONITORINFOEXW monitor_info; + HMONITOR monitor; + + TRACE("wined3d %p, hwnd %p.\n", wined3d, hwnd); + + monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST); + monitor_info.cbSize = sizeof(monitor_info); + if (!GetMonitorInfoW(monitor, (MONITORINFO *)&monitor_info)) + { + ERR("GetMonitorInfoW failed, error %#x.\n", GetLastError()); + return NULL; + } + + for (adapter_idx = 0; adapter_idx < wined3d->adapter_count; ++adapter_idx) + { + adapter = wined3d->adapters[adapter_idx]; + for (output_idx = 0; output_idx < adapter->output_count; ++output_idx) + { + if (!lstrcmpiW(adapter->outputs[output_idx].device_name, monitor_info.szDevice)) + return &adapter->outputs[output_idx]; + } + } + + /* Because wined3d only supports one output right now. A window can be on non-primary outputs + * and thus fails to get its correct output. In this case, return the primary output for now */ + return &wined3d->adapters[0]->outputs[0]; +} + static struct wined3d_wndproc *wined3d_find_wndproc(HWND window, struct wined3d *wined3d) { unsigned int i; @@ -565,11 +598,13 @@ static LRESULT CALLBACK wined3d_hook_proc(int code, WPARAM wparam, LPARAM lparam
wined3d_swapchain_get_desc(swapchain, &swapchain_desc); swapchain_desc.windowed = !swapchain_desc.windowed; - if (!(output = wined3d_swapchain_get_output(swapchain))) + if (!(output = wined3d_get_output_from_window(swapchain->device->wined3d, + swapchain->state.device_window))) { - ERR("Failed to get output from swapchain %p.\n", swapchain); + ERR("Failed to get output from window %p.\n", swapchain->state.device_window); break; } + swapchain_desc.output = output; wined3d_swapchain_state_set_fullscreen(&swapchain->state, &swapchain_desc, output, NULL);