Signed-off-by: Andrew Eikum aeikum@codeweavers.com --- dlls/dsound/sound3d.c | 7 +++++++ 1 file changed, 7 insertions(+)
diff --git a/dlls/dsound/sound3d.c b/dlls/dsound/sound3d.c index 03fd3d4678..8dafa1dd64 100644 --- a/dlls/dsound/sound3d.c +++ b/dlls/dsound/sound3d.c @@ -111,6 +111,13 @@ static inline D3DVALUE AngleBetweenVectorsRad (const D3DVECTOR *a, const D3DVECT return 0;
cos = product/(la*lb); + if(fabs(1 - cos) < 0.0001f){ + angle = 0; + }else if(fabs(-1 - cos) < 0.0001f){ + angle = M_PI; + }else{ + angle = acos(cos); + } angle = acos(cos); TRACE("angle between (%f,%f,%f) and (%f,%f,%f) = %f radians (%f degrees)\n", a->x, a->y, a->z, b->x, b->y, b->z, angle, RadToDeg(angle));