Signed-off-by: Sven Baars sbaars@codeweavers.com --- dlls/evr/tests/evr.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/dlls/evr/tests/evr.c b/dlls/evr/tests/evr.c index 175c30e8188..871073474d6 100644 --- a/dlls/evr/tests/evr.c +++ b/dlls/evr/tests/evr.c @@ -1073,7 +1073,9 @@ static void test_default_presenter(void) ok(present_params.hDeviceWindow == GetDesktopWindow(), "Unexpected device window.\n"); ok(present_params.Windowed, "Unexpected windowed mode.\n"); ok(present_params.SwapEffect == D3DSWAPEFFECT_COPY, "Unexpected swap effect.\n"); - ok(present_params.Flags == D3DPRESENTFLAG_VIDEO, "Unexpected flags.\n"); + ok(present_params.Flags == D3DPRESENTFLAG_VIDEO || + broken(present_params.Flags == D3DPRESENTFLAG_VIDEO | D3DPRESENTFLAG_LOCKABLE_BACKBUFFER) /* win7 */, + "Unexpected flags %#x.\n", present_params.Flags); ok(present_params.PresentationInterval == D3DPRESENT_INTERVAL_IMMEDIATE, "Unexpected present interval.\n");
IDirect3DDevice9_Release(d3d_device);
I think it's fine to only test for presence of D3DPRESENTFLAG_VIDEO.