On 17 April 2017 at 22:14, Stefan Dösinger stefan@codeweavers.com wrote:
- /* Nvidia drivers (Tested on Geforce 7 to Geforce 650) on Windows incorrectly handle
* depth fills in ddraw2. X axis coordinates are scaled by 3/4, so we end up clearing
What is the depth format it ends up with? D24X8 by any chance?