Hi all,
I'm not sure if this is the right list for this question, but I guess I'll find out soon. :)
On http://wiki.winehq.org/WineD3DOnWindows it is written that "DirectDraw [..] can't be used at this point due to a conflict with opengl32.dll."
I guess that's the current status, because the ddraw.dll is not included in the last build. Are there any plans to change this in the near future?
TIA for an answer.
Best regards, Peter
Am 30.12.2013 um 12:15 schrieb Peter Lehmkuhle plehmkuhle@googlemail.com:
On http://wiki.winehq.org/WineD3DOnWindows it is written that "DirectDraw [..] can't be used at this point due to a conflict with opengl32.dll.“
It seems that the wiki is down at the moment, so I can’t check what’s on this page. I am not aware of any "official“ Windows wined3d builds. The code compiles fine, and I am using this fact for testing every now and then. I even have a hacky Visual Studio setup to compile the code with msvc without any need for a bash installation.
What are you trying to do with wined3d on Windows?
Re ddraw, we did not take any steps to resolve the ddraw.dll-opengl32.dll dependency cycle as it has never been a priority. Patches are welcome :-) .