On December 19, 2002 02:32 pm, Ove Kaaven wrote:
This is the last of the definition shuffling I had to do before my (rewind) build tree compiled with a replaced objidl.h.
So we should be able to get rid of the include/wine/obj_*.h soon?
On Thu, 19 Dec 2002, Dimitrie O. Paun wrote:
On December 19, 2002 02:32 pm, Ove Kaaven wrote:
This is the last of the definition shuffling I had to do before my (rewind) build tree compiled with a replaced objidl.h.
So we should be able to get rid of the include/wine/obj_*.h soon?
Eventually. My objidl.h replacement only lets you get rid of the files currently referenced by it (obj_misc.h, obj_channel.h, obj_clientserver.h, obj_storage.h, obj_marshal.h, obj_moniker.h, obj_propertystorage.h, obj_dataobject.h), and indirectly obj_base.h, but many such files still remain and several more IDL files need to be written to replace those, for example oaidl.idl must be written before we can remove obj_oleaut.h, oleidl.idl is needed to get rid of yet a few more, and so on.
I've already written an oaidl.idl, but not oleidl.idl (or any other of the remaining 53 IDL files in my copy of MSVC++).