2015-10-25 20:10 GMT+01:00 Nikolay Sivov bunglehead@gmail.com:
+#include "d3dx10.h"
This doesn't look right.
For the records, that line is also in MS's d3dx10.h. Of course it's useless and we shouldn't replicate the same mistake.
On 26.10.2015 20:50, Matteo Bruni wrote:
2015-10-25 20:10 GMT+01:00 Nikolay Sivov bunglehead@gmail.com:
+#include "d3dx10.h"
This doesn't look right.
For the records, that line is also in MS's d3dx10.h. Of course it's useless and we shouldn't replicate the same mistake.
That raises a question of what else was copied directly from SDK header.