I was discussing this with some others who hang out in the #winehackers channel, and I'm curious who else might be working on the D3D9 portion of Wine. I was unsure of how ready for inclusion into the main branch the unofficial patches are, but I've heard from a couple sources that most of the patch isn't. I'd like to get some opinions on what's ready and what's not. I'd hate to start submitting pieces of the patch, only to find out that person X was already working on that part and had something better in mind, or even worse to find out that somebody's been maintaining contact with Oliver and I'm just getting overeager to see the patches in Wine.
Somebody also mentioned that there are others waiting for Oliver's patches to be submitted so that they can continue their D3D9 work, so I was curious if there were any of you out there that fall into that category.
At present, the best I can really do to contribute is help keep the branch synced up with the current CVS (migrating the 20050310 patch to 20050419 resulted in a lot of conflicts that took me most of the night to work through), but given some time I could probably learn enough about DX9 to get a better handle on how things are supposed to work and start making more solid contributions. That will probably have to wait until late May, however, once this college year ends.
On 4/21/05, Benjamin Cutler cutler@cs.colostate.edu wrote:
I was discussing this with some others who hang out in the #winehackers channel, and I'm curious who else might be working on the D3D9 portion of Wine. I was unsure of how ready for inclusion into the main branch the unofficial patches are, but I've heard from a couple sources that most of the patch isn't. I'd like to get some opinions on what's ready and what's not. I'd hate to start submitting pieces of the patch, only to find out that person X was already working on that part and had something better in mind, or even worse to find out that somebody's been maintaining contact with Oliver and I'm just getting overeager to see the patches in Wine.
Well at minimal, you can submit small bug-fix patches to try to avoid duplicate work. I've been testing D3D9 and I know for sure there are bugs out there. There may be some in Oliver's patch, and I'm sure he'd appreciate the help when he gets back. So in case there is some other work going on, just keep testing a little what we got and we can make the life easier for someone that knows more and can spend time on it.
Jesse