Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/ws2_32/tests/sock.c | 66 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 66 insertions(+)
diff --git a/dlls/ws2_32/tests/sock.c b/dlls/ws2_32/tests/sock.c index 5bd18586e51..9cf271d0fea 100644 --- a/dlls/ws2_32/tests/sock.c +++ b/dlls/ws2_32/tests/sock.c @@ -8373,6 +8373,71 @@ static void test_wsaioctl(void) closesocket(s); }
+static void test_bind(void) +{ + const struct sockaddr_in invalid_addr = {.sin_family = AF_INET, .sin_addr.s_addr = inet_addr("192.0.2.0")}; + const struct sockaddr_in bind_addr = {.sin_family = AF_INET, .sin_addr.s_addr = htonl(INADDR_LOOPBACK)}; + struct sockaddr addr; + SOCKET s, s2; + int ret, len; + + s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + + WSASetLastError(0xdeadbeef); + ret = bind(s, NULL, 0); + ok(ret == -1, "expected failure\n"); + todo_wine ok(WSAGetLastError() == WSAEFAULT, "got error %u\n", WSAGetLastError()); + + addr.sa_family = 0xdead; + WSASetLastError(0xdeadbeef); + ret = bind(s, &addr, sizeof(addr)); + ok(ret == -1, "expected failure\n"); + ok(WSAGetLastError() == WSAEAFNOSUPPORT, "got error %u\n", WSAGetLastError()); + + WSASetLastError(0xdeadbeef); + ret = bind(s, (const struct sockaddr *)&bind_addr, sizeof(bind_addr) - 1); + ok(ret == -1, "expected failure\n"); + ok(WSAGetLastError() == WSAEFAULT, "got error %u\n", WSAGetLastError()); + + WSASetLastError(0xdeadbeef); + ret = bind(s, (const struct sockaddr *)&invalid_addr, sizeof(invalid_addr)); + ok(ret == -1, "expected failure\n"); + todo_wine ok(WSAGetLastError() == WSAEADDRNOTAVAIL, "got error %u\n", WSAGetLastError()); + + WSASetLastError(0xdeadbeef); + ret = bind(s, (const struct sockaddr *)&bind_addr, sizeof(bind_addr)); + ok(!ret, "expected success\n"); + ok(!WSAGetLastError() || WSAGetLastError() == 0xdeadbeef /* win <7 */, "got error %u\n", WSAGetLastError()); + + WSASetLastError(0xdeadbeef); + ret = bind(s, (const struct sockaddr *)&bind_addr, sizeof(bind_addr)); + ok(ret == -1, "expected failure\n"); + ok(WSAGetLastError() == WSAEINVAL, "got error %u\n", WSAGetLastError()); + + len = sizeof(addr); + ret = getsockname(s, &addr, &len); + ok(!ret, "got error %u\n", WSAGetLastError()); + + s2 = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + + WSASetLastError(0xdeadbeef); + ret = bind(s2, &addr, sizeof(addr)); + ok(ret == -1, "expected failure\n"); + ok(WSAGetLastError() == WSAEADDRINUSE, "got error %u\n", WSAGetLastError()); + + closesocket(s2); + closesocket(s); + + s = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); + + WSASetLastError(0xdeadbeef); + ret = bind(s, (const struct sockaddr *)&bind_addr, sizeof(bind_addr)); + ok(!ret, "expected success\n"); + ok(!WSAGetLastError() || WSAGetLastError() == 0xdeadbeef /* win <7 */, "got error %u\n", WSAGetLastError()); + + closesocket(s); +} + START_TEST( sock ) { int i; @@ -8427,6 +8492,7 @@ START_TEST( sock )
test_completion_port(); test_address_list_query(); + test_bind();
/* this is an io heavy test, do it at the end so the kernel doesn't start dropping packets */ test_send();
Separate the tests by event type, make them much more exhaustive, and use a simpler method of validating event sequences.
Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/ws2_32/tests/sock.c | 1187 ++++++++++++++++++++------------------ 1 file changed, 633 insertions(+), 554 deletions(-)
diff --git a/dlls/ws2_32/tests/sock.c b/dlls/ws2_32/tests/sock.c index 9cf271d0fea..3e3cacceb07 100644 --- a/dlls/ws2_32/tests/sock.c +++ b/dlls/ws2_32/tests/sock.c @@ -3904,628 +3904,708 @@ end: HeapFree(GetProcessHeap(), 0, buffer); }
-typedef struct async_message -{ - SOCKET socket; - LPARAM lparam; - struct async_message *next; -} async_message; - -static struct async_message *messages_received; - #define WM_SOCKET (WM_USER+100) -static LRESULT CALLBACK ws2_test_WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam) + +struct event_test_ctx { - struct async_message *message; + int is_message; + SOCKET socket; + HANDLE event; + HWND window; +};
- switch (msg) - { - case WM_SOCKET: - message = HeapAlloc(GetProcessHeap(), 0, sizeof(*message)); - message->socket = (SOCKET) wparam; - message->lparam = lparam; - message->next = NULL; - - if (messages_received) - { - struct async_message *last = messages_received; - while (last->next) last = last->next; - last->next = message; - } - else - messages_received = message; - return 0; - } - - return DefWindowProcA(hwnd, msg, wparam, lparam); -} - -static void get_event_details(int event, int *bit, char *name) +static void select_events(struct event_test_ctx *ctx, SOCKET socket, LONG events) { - switch (event) - { - case FD_ACCEPT: - if (bit) *bit = FD_ACCEPT_BIT; - if (name) strcpy(name, "FD_ACCEPT"); - break; - case FD_CONNECT: - if (bit) *bit = FD_CONNECT_BIT; - if (name) strcpy(name, "FD_CONNECT"); - break; - case FD_READ: - if (bit) *bit = FD_READ_BIT; - if (name) strcpy(name, "FD_READ"); - break; - case FD_OOB: - if (bit) *bit = FD_OOB_BIT; - if (name) strcpy(name, "FD_OOB"); - break; - case FD_WRITE: - if (bit) *bit = FD_WRITE_BIT; - if (name) strcpy(name, "FD_WRITE"); - break; - case FD_CLOSE: - if (bit) *bit = FD_CLOSE_BIT; - if (name) strcpy(name, "FD_CLOSE"); - break; - default: - if (bit) *bit = -1; - if (name) sprintf(name, "bad%x", event); - } -} - -static char *dbgstr_event_seq_result(SOCKET s, WSANETWORKEVENTS *netEvents) -{ - static char message[1024]; - struct async_message *curr = messages_received; - int index, error, bit = 0; - char name[12]; - int len = 1; - - message[0] = '['; - message[1] = 0; - while (1) - { - if (netEvents) - { - if (bit >= FD_MAX_EVENTS) break; - if ( !(netEvents->lNetworkEvents & (1 << bit)) ) - { - bit++; - continue; - } - get_event_details(1 << bit, &index, name); - error = netEvents->iErrorCode[index]; - bit++; - } - else - { - if (!curr) break; - if (curr->socket != s) - { - curr = curr->next; - continue; - } - get_event_details(WSAGETSELECTEVENT(curr->lparam), NULL, name); - error = WSAGETSELECTERROR(curr->lparam); - curr = curr->next; - } - - len += sprintf(message + len, "%s(%d) ", name, error); - } - if (len > 1) len--; - strcpy( message + len, "]" ); - return message; -} - -static void flush_events(SOCKET s, HANDLE hEvent) -{ - WSANETWORKEVENTS netEvents; - struct async_message *prev = NULL, *curr = messages_received; int ret; - DWORD dwRet;
- if (hEvent != INVALID_HANDLE_VALUE) - { - dwRet = WaitForSingleObject(hEvent, 100); - if (dwRet == WAIT_OBJECT_0) - { - ret = WSAEnumNetworkEvents(s, hEvent, &netEvents); - ok(!ret, "failed to get network events, error %u\n", WSAGetLastError()); - } - } + if (ctx->is_message) + ret = WSAAsyncSelect(socket, ctx->window, WM_USER, events); else - { - while (curr) - { - if (curr->socket == s) - { - if (prev) prev->next = curr->next; - else messages_received = curr->next; - - HeapFree(GetProcessHeap(), 0, curr); - - if (prev) curr = prev->next; - else curr = messages_received; - } - else - { - prev = curr; - curr = curr->next; - } - } - } + ret = WSAEventSelect(socket, ctx->event, events); + ok(!ret, "failed to select, error %u\n", WSAGetLastError()); + ctx->socket = socket; }
-static int match_event_sequence(SOCKET s, WSANETWORKEVENTS *netEvents, const LPARAM *seq) +#define check_events(a, b, c, d) check_events_(__LINE__, a, b, c, d, FALSE, FALSE) +#define check_events_todo(a, b, c, d) check_events_(__LINE__, a, b, c, d, TRUE, TRUE) +#define check_events_todo_event(a, b, c, d) check_events_(__LINE__, a, b, c, d, TRUE, FALSE) +#define check_events_todo_msg(a, b, c, d) check_events_(__LINE__, a, b, c, d, FALSE, TRUE) +static void check_events_(int line, struct event_test_ctx *ctx, + LONG flag1, LONG flag2, DWORD timeout, BOOL todo_event, BOOL todo_msg) { - int event, index, error, events; - struct async_message *curr; - - if (netEvents) - { - events = netEvents->lNetworkEvents; - while (*seq) - { - event = WSAGETSELECTEVENT(*seq); - error = WSAGETSELECTERROR(*seq); - get_event_details(event, &index, NULL); - - if (!(events & event) && index != -1) - return 0; - if (events & event && index != -1) - { - if (netEvents->iErrorCode[index] != error) - return 0; - } - events &= ~event; - seq++; - } - if (events) - return 0; - } - else - { - curr = messages_received; - while (curr) - { - if (curr->socket == s) - { - if (!*seq) return 0; - if (*seq != curr->lparam) return 0; - seq++; - } - curr = curr->next; - } - if (*seq) - return 0; - } - return 1; -} - -/* checks for a sequence of events, (order only checked if window is used) */ -static void ok_event_sequence(SOCKET s, HANDLE hEvent, const LPARAM *seq) -{ - MSG msg; - WSANETWORKEVENTS events, *netEvents = NULL; int ret; - DWORD dwRet;
- if (hEvent != INVALID_HANDLE_VALUE) + if (ctx->is_message) { - netEvents = &events; + BOOL any_fail = FALSE; + MSG msg;
- dwRet = WaitForSingleObject(hEvent, 200); - if (dwRet == WAIT_OBJECT_0) + if (flag1) { - ret = WSAEnumNetworkEvents(s, hEvent, netEvents); + ret = PeekMessageA(&msg, ctx->window, WM_USER, WM_USER, PM_REMOVE); + while (!ret && !MsgWaitForMultipleObjects(0, NULL, FALSE, timeout, QS_POSTMESSAGE)) + ret = PeekMessageA(&msg, ctx->window, WM_USER, WM_USER, PM_REMOVE); + todo_wine_if (todo_msg && !ret) ok_(__FILE__, line)(ret, "expected a message\n"); if (ret) { - winetest_ok(0, "WSAEnumNetworkEvents failed, error %d\n", ret); - return; + ok_(__FILE__, line)(msg.wParam == ctx->socket, + "expected wparam %#Ix, got %#Ix\n", ctx->socket, msg.wParam); + todo_wine_if (todo_msg && msg.lParam != flag1) + ok_(__FILE__, line)(msg.lParam == flag1, "got first event %#Ix\n", msg.lParam); + if (msg.lParam != flag1) any_fail = TRUE; } + else + any_fail = TRUE; } - else - memset(netEvents, 0, sizeof(*netEvents)); + if (flag2) + { + ret = PeekMessageA(&msg, ctx->window, WM_USER, WM_USER, PM_REMOVE); + while (!ret && !MsgWaitForMultipleObjects(0, NULL, FALSE, timeout, QS_POSTMESSAGE)) + ret = PeekMessageA(&msg, ctx->window, WM_USER, WM_USER, PM_REMOVE); + ok_(__FILE__, line)(ret, "expected a message\n"); + ok_(__FILE__, line)(msg.wParam == ctx->socket, "got wparam %#Ix\n", msg.wParam); + todo_wine_if (todo_msg) ok_(__FILE__, line)(msg.lParam == flag2, "got second event %#Ix\n", msg.lParam); + } + ret = PeekMessageA(&msg, ctx->window, WM_USER, WM_USER, PM_REMOVE); + todo_wine_if (todo_msg && ret) ok_(__FILE__, line)(!ret, "got unexpected event %#Ix\n", msg.lParam); + if (ret) any_fail = TRUE; + + /* catch tests which succeed */ + todo_wine_if (todo_msg) ok_(__FILE__, line)(!any_fail, "event series matches\n"); } else { - Sleep(200); - /* Run the message loop a little */ - while (PeekMessageA( &msg, 0, 0, 0, PM_REMOVE )) - { - DispatchMessageA(&msg); - } - } + WSANETWORKEVENTS events;
- winetest_ok(match_event_sequence(s, netEvents, seq), "Got sequence %s\n", dbgstr_event_seq_result(s, netEvents)); - flush_events(s, hEvent); + ret = WaitForSingleObject(ctx->event, timeout); + if (flag1 | flag2) + todo_wine_if (todo_event && ret) ok_(__FILE__, line)(!ret, "event wait timed out\n"); + else + todo_wine_if (todo_event) ok_(__FILE__, line)(ret == WAIT_TIMEOUT, "expected timeout\n"); + ret = WSAEnumNetworkEvents(ctx->socket, ctx->event, &events); + ok_(__FILE__, line)(!ret, "failed to get events, error %u\n", WSAGetLastError()); + todo_wine_if (todo_event) + ok_(__FILE__, line)(events.lNetworkEvents == (flag1 | flag2), "got events %#x\n", events.lNetworkEvents); + } }
-#define ok_event_seq (winetest_set_location(__FILE__, __LINE__), 0) ? (void)0 : ok_event_sequence - -static void test_events(int useMessages) +static void test_accept_events(struct event_test_ctx *ctx) { - SOCKET server = INVALID_SOCKET; - SOCKET src = INVALID_SOCKET, src2 = INVALID_SOCKET; - SOCKET dst = INVALID_SOCKET, dst2 = INVALID_SOCKET; - struct sockaddr_in addr; - HANDLE hThread = NULL; - HANDLE hEvent = INVALID_HANDLE_VALUE, hEvent2 = INVALID_HANDLE_VALUE; - WNDCLASSEXA wndclass; - HWND hWnd = NULL; - char *buffer = NULL; - int bufferSize = 1024*1024; - WSABUF bufs; - OVERLAPPED ov, ov2; - DWORD flags = 0; - DWORD bytesReturned; - DWORD id; - int len; - int ret; - DWORD dwRet; - BOOL bret; - static char szClassName[] = "wstestclass"; - static const LPARAM empty_seq[] = { 0 }; - static const LPARAM write_seq[] = { WSAMAKESELECTREPLY(FD_WRITE, 0), 0 }; - static const LPARAM read_seq[] = { WSAMAKESELECTREPLY(FD_READ, 0), 0 }; - static const LPARAM oob_seq[] = { WSAMAKESELECTREPLY(FD_OOB, 0), 0 }; - static const LPARAM connect_seq[] = { WSAMAKESELECTREPLY(FD_CONNECT, 0), - WSAMAKESELECTREPLY(FD_WRITE, 0), 0 }; - static const LPARAM read_close_seq[] = { WSAMAKESELECTREPLY(FD_READ, 0), - WSAMAKESELECTREPLY(FD_CLOSE, 0), 0 }; + const struct sockaddr_in addr = {.sin_family = AF_INET, .sin_addr.s_addr = htonl(INADDR_LOOPBACK)}; + SOCKET listener, server, client, client2; + struct sockaddr_in destaddr; + int len, ret;
- memset(&ov, 0, sizeof(ov)); - memset(&ov2, 0, sizeof(ov2)); + listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + ok(listener != -1, "failed to create socket, error %u\n", WSAGetLastError());
- /* don't use socketpair, we want connection event */ - src = socket(AF_INET, SOCK_STREAM, 0); - ok(src != INVALID_SOCKET, "failed to create socket, error %u\n", WSAGetLastError()); + select_events(ctx, listener, FD_CONNECT | FD_READ | FD_OOB | FD_ACCEPT);
- ret = set_blocking(src, TRUE); - ok(!ret, "set_blocking failed, error %d\n", WSAGetLastError()); - - src2 = socket(AF_INET, SOCK_STREAM, 0); - ok(src2 != INVALID_SOCKET, "failed to create socket, error %u\n", WSAGetLastError()); - - ret = set_blocking(src2, TRUE); - ok(!ret, "set_blocking failed, error %d\n", WSAGetLastError()); - - len = sizeof(BOOL); - ret = getsockopt(src, SOL_SOCKET, SO_OOBINLINE, (void *)&bret, &len); - ok(!ret, "failed to get address, error %u\n", WSAGetLastError()); - ok(bret == FALSE, "OOB not inline\n"); - - if (useMessages) - { - wndclass.cbSize = sizeof(wndclass); - wndclass.style = CS_HREDRAW | CS_VREDRAW; - wndclass.lpfnWndProc = ws2_test_WndProc; - wndclass.cbClsExtra = 0; - wndclass.cbWndExtra = 0; - wndclass.hInstance = GetModuleHandleA(NULL); - wndclass.hIcon = LoadIconA(NULL, (LPCSTR)IDI_APPLICATION); - wndclass.hIconSm = LoadIconA(NULL, (LPCSTR)IDI_APPLICATION); - wndclass.hCursor = LoadCursorA(NULL, (LPCSTR)IDC_ARROW); - wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); - wndclass.lpszClassName = szClassName; - wndclass.lpszMenuName = NULL; - RegisterClassExA(&wndclass); - - hWnd = CreateWindowA(szClassName, "WS2Test", WS_OVERLAPPEDWINDOW, - 0, 0, 500, 500, NULL, NULL, GetModuleHandleA(NULL), NULL); - ok(!!hWnd, "failed to create window\n"); - - ret = WSAAsyncSelect(src, hWnd, WM_SOCKET, FD_CONNECT | FD_READ | FD_OOB | FD_WRITE | FD_CLOSE); - ok(!ret, "got error %u\n", WSAGetLastError()); - - ok(set_blocking(src, TRUE) == SOCKET_ERROR, "set_blocking should failed!\n"); - ok(WSAGetLastError() == WSAEINVAL, "expect WSAEINVAL, returned %x\n", WSAGetLastError()); - - ret = WSAAsyncSelect(src2, hWnd, WM_SOCKET, FD_CONNECT | FD_READ | FD_OOB | FD_WRITE | FD_CLOSE); - ok(!ret, "got error %u\n", WSAGetLastError()); - - ok(set_blocking(src2, TRUE) == SOCKET_ERROR, "set_blocking should failed!\n"); - ok(WSAGetLastError() == WSAEINVAL, "expect WSAEINVAL, returned %x\n", WSAGetLastError()); - } - else - { - hEvent = WSACreateEvent(); - ok(hEvent != WSA_INVALID_EVENT, "failed to create event, error %u\n", WSAGetLastError()); - - hEvent2 = WSACreateEvent(); - ok(hEvent2 != WSA_INVALID_EVENT, "failed to create event, error %u\n", WSAGetLastError()); - - ret = WSAEventSelect(src, hEvent, FD_CONNECT | FD_READ | FD_OOB | FD_WRITE | FD_CLOSE); - ok(!ret, "got error %u\n", WSAGetLastError()); - - ok(set_blocking(src, TRUE) == SOCKET_ERROR, "set_blocking should failed!\n"); - ok(WSAGetLastError() == WSAEINVAL, "expect WSAEINVAL, returned %x\n", WSAGetLastError()); - - ret = WSAEventSelect(src2, hEvent2, FD_CONNECT | FD_READ | FD_OOB | FD_WRITE | FD_CLOSE); - ok(!ret, "got error %u\n", WSAGetLastError()); - - ok(set_blocking(src2, TRUE) == SOCKET_ERROR, "set_blocking should failed!\n"); - ok(WSAGetLastError() == WSAEINVAL, "expect WSAEINVAL, returned %x\n", WSAGetLastError()); - } - - server = socket(AF_INET, SOCK_STREAM, 0); - ok(server != INVALID_SOCKET, "failed to create socket, error %u\n", WSAGetLastError()); - - memset(&addr, 0, sizeof(addr)); - addr.sin_family = AF_INET; - addr.sin_addr.s_addr = inet_addr("127.0.0.1"); - ret = bind(server, (struct sockaddr*)&addr, sizeof(addr)); + ret = bind(listener, (const struct sockaddr *)&addr, sizeof(addr)); ok(!ret, "failed to bind, error %u\n", WSAGetLastError()); - - len = sizeof(addr); - ret = getsockname(server, (struct sockaddr*)&addr, &len); + len = sizeof(destaddr); + ret = getsockname(listener, (struct sockaddr *)&destaddr, &len); ok(!ret, "failed to get address, error %u\n", WSAGetLastError()); - - ret = listen(server, 2); + ret = listen(listener, 2); ok(!ret, "failed to listen, error %u\n", WSAGetLastError());
- SetLastError(0xdeadbeef); - ret = connect(src, NULL, 0); - ok(ret == SOCKET_ERROR, "expected -1, got %d\n", ret); - ok(GetLastError() == WSAEFAULT, "expected 10014, got %d\n", GetLastError()); + check_events(ctx, 0, 0, 0);
- ret = connect(src, (struct sockaddr*)&addr, sizeof(addr)); - ok(!ret || WSAGetLastError() == WSAEWOULDBLOCK, "failed to connect, error %u\n", WSAGetLastError()); + client = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + ok(client != -1, "failed to create socket, error %u\n", WSAGetLastError()); + ret = connect(client, (struct sockaddr *)&destaddr, sizeof(destaddr)); + ok(!ret, "failed to connect, error %u\n", WSAGetLastError());
- ret = connect(src2, (struct sockaddr*)&addr, sizeof(addr)); - ok(!ret || WSAGetLastError() == WSAEWOULDBLOCK, "failed to connect, error %u\n", WSAGetLastError()); + check_events(ctx, FD_ACCEPT, 0, 200); + check_events(ctx, 0, 0, 0); + select_events(ctx, listener, FD_CONNECT | FD_READ | FD_OOB | FD_ACCEPT); + if (ctx->is_message) + check_events(ctx, FD_ACCEPT, 0, 200); + check_events_todo_event(ctx, 0, 0, 0); + select_events(ctx, listener, 0); + select_events(ctx, listener, FD_CONNECT | FD_READ | FD_OOB | FD_ACCEPT); + if (ctx->is_message) + check_events(ctx, FD_ACCEPT, 0, 200); + check_events_todo_event(ctx, 0, 0, 0);
- len = sizeof(addr); - dst = accept(server, (struct sockaddr*)&addr, &len); - ok(dst != INVALID_SOCKET, "failed to accept socket, error %u\n", WSAGetLastError()); + client2 = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + ok(client2 != -1, "failed to create socket, error %u\n", WSAGetLastError()); + ret = connect(client2, (struct sockaddr *)&destaddr, sizeof(destaddr)); + ok(!ret, "failed to connect, error %u\n", WSAGetLastError());
- len = sizeof(addr); - dst2 = accept(server, (struct sockaddr*)&addr, &len); - ok(dst2 != INVALID_SOCKET, "failed to accept socket, error %u\n", WSAGetLastError()); + if (!ctx->is_message) + check_events_todo(ctx, FD_ACCEPT, 0, 200); + check_events(ctx, 0, 0, 0); + + server = accept(listener, NULL, NULL); + ok(server != -1, "failed to accept, error %u\n", WSAGetLastError()); + closesocket(server); + + check_events(ctx, FD_ACCEPT, 0, 200); + check_events(ctx, 0, 0, 0); + + server = accept(listener, NULL, NULL); + ok(server != -1, "failed to accept, error %u\n", WSAGetLastError()); + closesocket(server); + + check_events(ctx, 0, 0, 0); + + closesocket(client2); + closesocket(client); + + client = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + ok(client != -1, "failed to create socket, error %u\n", WSAGetLastError()); + ret = connect(client, (struct sockaddr *)&destaddr, sizeof(destaddr)); + ok(!ret, "failed to connect, error %u\n", WSAGetLastError()); + + check_events(ctx, FD_ACCEPT, 0, 200); + + server = accept(listener, NULL, NULL); + ok(server != -1, "failed to accept, error %u\n", WSAGetLastError()); + closesocket(server); + closesocket(client); + + check_events(ctx, 0, 0, 200); + + closesocket(listener); + + /* Connect and then select. */ + + listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + ok(listener != -1, "failed to create socket, error %u\n", WSAGetLastError()); + ret = bind(listener, (const struct sockaddr *)&addr, sizeof(addr)); + ok(!ret, "failed to bind, error %u\n", WSAGetLastError()); + len = sizeof(destaddr); + ret = getsockname(listener, (struct sockaddr *)&destaddr, &len); + ok(!ret, "failed to get address, error %u\n", WSAGetLastError()); + ret = listen(listener, 2); + ok(!ret, "failed to listen, error %u\n", WSAGetLastError()); + + client = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + ok(client != -1, "failed to create socket, error %u\n", WSAGetLastError()); + ret = connect(client, (struct sockaddr *)&destaddr, sizeof(destaddr)); + ok(!ret, "failed to connect, error %u\n", WSAGetLastError()); + + select_events(ctx, listener, FD_CONNECT | FD_READ | FD_OOB | FD_ACCEPT); + + check_events(ctx, FD_ACCEPT, 0, 200); + + server = accept(listener, NULL, NULL); + ok(server != -1, "failed to accept, error %u\n", WSAGetLastError()); + closesocket(server); + closesocket(client); + + /* As above, but select on a subset not containing FD_ACCEPT first. */ + + select_events(ctx, listener, FD_CONNECT | FD_READ | FD_OOB); + + client = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + ok(client != -1, "failed to create socket, error %u\n", WSAGetLastError()); + ret = connect(client, (struct sockaddr *)&destaddr, sizeof(destaddr)); + ok(!ret, "failed to connect, error %u\n", WSAGetLastError()); + + select_events(ctx, listener, FD_CONNECT | FD_READ | FD_OOB | FD_ACCEPT); + check_events(ctx, FD_ACCEPT, 0, 200); + + server = accept(listener, NULL, NULL); + ok(server != -1, "failed to accept, error %u\n", WSAGetLastError()); + closesocket(server); + closesocket(client); + + /* As above, but call accept() before selecting. */ + + select_events(ctx, listener, FD_CONNECT | FD_READ | FD_OOB); + + client = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + ok(client != -1, "failed to create socket, error %u\n", WSAGetLastError()); + ret = connect(client, (struct sockaddr *)&destaddr, sizeof(destaddr)); + ok(!ret, "failed to connect, error %u\n", WSAGetLastError()); + Sleep(200); + server = accept(listener, NULL, NULL); + ok(server != -1, "failed to accept, error %u\n", WSAGetLastError()); + + select_events(ctx, listener, FD_CONNECT | FD_READ | FD_OOB | FD_ACCEPT); + check_events(ctx, 0, 0, 200);
closesocket(server); - server = INVALID_SOCKET; + closesocket(client);
- /* On Windows it seems when a non-blocking socket sends to a - blocking socket on the same host, the send() is BLOCKING, - so make both sockets non-blocking. src is already non-blocking - from the async select */ + closesocket(listener); +}
- ret = set_blocking(dst, FALSE); - ok(!ret, "failed to set nonblocking, error %u\n", WSAGetLastError()); +static void test_connect_events(struct event_test_ctx *ctx) +{ + const struct sockaddr_in addr = {.sin_family = AF_INET, .sin_addr.s_addr = htonl(INADDR_LOOPBACK)}; + SOCKET listener, server, client; + struct sockaddr_in destaddr; + int len, ret;
- buffer = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, bufferSize); - ov.hEvent = CreateEventA(NULL, FALSE, FALSE, NULL); - ov2.hEvent = CreateEventA(NULL, FALSE, FALSE, NULL); + listener = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + ok(listener != -1, "failed to create socket, error %u\n", WSAGetLastError()); + ret = bind(listener, (const struct sockaddr *)&addr, sizeof(addr)); + ok(!ret, "failed to bind, error %u\n", WSAGetLastError()); + len = sizeof(destaddr); + ret = getsockname(listener, (struct sockaddr *)&destaddr, &len); + ok(!ret, "failed to get address, error %u\n", WSAGetLastError()); + ret = listen(listener, 2); + ok(!ret, "failed to listen, error %u\n", WSAGetLastError());
- /* FD_WRITE should be set initially, and allow us to send at least 1 byte */ - ok_event_seq(src, hEvent, connect_seq); - ok_event_seq(src2, hEvent2, connect_seq); + client = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + ok(client != -1, "failed to create socket, error %u\n", WSAGetLastError());
- /* Test simple send/recv */ - SetLastError(0xdeadbeef); - ret = send(dst, buffer, 100, 0); - ok(ret == 100, "Failed to send buffer %d err %d\n", ret, GetLastError()); - ok(GetLastError() == ERROR_SUCCESS, "Expected 0, got %d\n", GetLastError()); - ok_event_seq(src, hEvent, read_seq); + select_events(ctx, client, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ | FD_WRITE); + check_events(ctx, 0, 0, 0);
- SetLastError(0xdeadbeef); - ret = recv(src, buffer, 1, MSG_PEEK); - ok(ret == 1, "Failed to peek at recv buffer %d err %d\n", ret, GetLastError()); - ok(GetLastError() == ERROR_SUCCESS, "Expected 0, got %d\n", GetLastError()); - ok_event_seq(src, hEvent, read_seq); + ret = connect(client, (struct sockaddr *)&destaddr, sizeof(destaddr)); + ok(!ret || WSAGetLastError() == WSAEWOULDBLOCK, "failed to connect, error %u\n", WSAGetLastError());
- SetLastError(0xdeadbeef); - ret = recv(src, buffer, 50, 0); - ok(ret == 50, "Failed to recv buffer %d err %d\n", ret, GetLastError()); - ok(GetLastError() == ERROR_SUCCESS, "Expected 0, got %d\n", GetLastError()); - ok_event_seq(src, hEvent, read_seq); + check_events(ctx, FD_CONNECT, FD_WRITE, 200); + check_events(ctx, 0, 0, 0); + select_events(ctx, client, 0); + select_events(ctx, client, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ | FD_WRITE); + if (ctx->is_message) + check_events(ctx, FD_WRITE, 0, 200); + check_events_todo_event(ctx, 0, 0, 0);
- ret = recv(src, buffer, 50, 0); - ok(ret == 50, "Failed to recv buffer %d err %d\n", ret, GetLastError()); - ok_event_seq(src, hEvent, empty_seq); + server = accept(listener, NULL, NULL); + ok(server != -1, "failed to accept, error %u\n", WSAGetLastError());
- /* fun fact - events are re-enabled even on failure, but only for messages */ - ret = send(dst, "1", 1, 0); - ok(ret == 1, "Failed to send buffer %d err %d\n", ret, GetLastError()); - ok_event_seq(src, hEvent, read_seq); + closesocket(client); + closesocket(server);
- ret = recv(src, buffer, -1, 0); - ok(ret == SOCKET_ERROR, "expected failure\n"); - ok(WSAGetLastError() == WSAEFAULT || WSAGetLastError() == WSAENOBUFS /* < 7 */, - "got error %u\n", WSAGetLastError()); - if (useMessages) - todo_wine ok_event_seq(src, hEvent, read_seq); + /* Connect and then select. */ + + client = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + ok(client != -1, "failed to create socket, error %u\n", WSAGetLastError()); + + ret = connect(client, (struct sockaddr *)&destaddr, sizeof(destaddr)); + ok(!ret, "failed to connect, error %u\n", WSAGetLastError()); + + server = accept(listener, NULL, NULL); + ok(server != -1, "failed to accept, error %u\n", WSAGetLastError()); + + ret = send(client, "data", 5, 0); + ok(ret == 5, "got %d\n", ret); + + select_events(ctx, client, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ | FD_WRITE); + if (ctx->is_message) + check_events(ctx, FD_WRITE, 0, 200); else - ok_event_seq(src, hEvent, empty_seq); + check_events_todo(ctx, FD_CONNECT, FD_WRITE, 200);
- SetLastError(0xdeadbeef); - ret = recv(src, buffer, 1, 0); - ok(ret == 1, "Failed to recv buffer %d err %d\n", ret, GetLastError()); - ok(GetLastError() == ERROR_SUCCESS, "Expected 0, got %d\n", GetLastError()); - ok_event_seq(src, hEvent, empty_seq); + closesocket(client); + closesocket(server);
- /* Interaction with overlapped */ - bufs.len = sizeof(char); - bufs.buf = buffer; - ret = WSARecv(src, &bufs, 1, &bytesReturned, &flags, &ov, NULL); - ok(ret == SOCKET_ERROR && GetLastError() == ERROR_IO_PENDING, - "WSARecv failed - %d error %d\n", ret, GetLastError()); + /* As above, but select on a subset not containing FD_CONNECT first. */
- bufs.len = sizeof(char); - bufs.buf = buffer+1; - ret = WSARecv(src, &bufs, 1, &bytesReturned, &flags, &ov2, NULL); - ok(ret == SOCKET_ERROR && GetLastError() == ERROR_IO_PENDING, - "WSARecv failed - %d error %d\n", ret, GetLastError()); + client = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + ok(client != -1, "failed to create socket, error %u\n", WSAGetLastError());
- ret = send(dst, "12", 2, 0); - ok(ret == 2, "Failed to send buffer %d err %d\n", ret, GetLastError()); - ok_event_seq(src, hEvent, empty_seq); + select_events(ctx, client, FD_ACCEPT | FD_CLOSE | FD_OOB | FD_READ | FD_WRITE);
- dwRet = WaitForSingleObject(ov.hEvent, 100); - ok(!dwRet, "got %u\n", dwRet); - bret = GetOverlappedResult((HANDLE)src, &ov, &bytesReturned, FALSE); - ok(bret, "got error %u\n", GetLastError()); - ok(bytesReturned == 1, "got %u bytes\n", bytesReturned); - ok(buffer[0] == '1', "Got %c instead of 2\n", buffer[0]); + ret = connect(client, (struct sockaddr *)&destaddr, sizeof(destaddr)); + ok(!ret || WSAGetLastError() == WSAEWOULDBLOCK, "failed to connect, error %u\n", WSAGetLastError());
- dwRet = WaitForSingleObject(ov2.hEvent, 100); - ok(!dwRet, "got %u\n", dwRet); - bret = GetOverlappedResult((HANDLE)src, &ov2, &bytesReturned, FALSE); - ok(bret, "got error %u\n", GetLastError()); - ok(bytesReturned == 1, "got %u bytes\n", bytesReturned); - ok(buffer[1] == '2', "Got %c instead of 2\n", buffer[0]); + server = accept(listener, NULL, NULL); + ok(server != -1, "failed to accept, error %u\n", WSAGetLastError());
- SetLastError(0xdeadbeef); - ret = send(dst, "1", 1, 0); - ok(ret == 1, "Failed to send buffer %d err %d\n", ret, GetLastError()); - ok(GetLastError() == ERROR_SUCCESS, "Expected 0, got %d\n", GetLastError()); - ok_event_seq(src, hEvent, read_seq); + check_events_todo_msg(ctx, FD_WRITE, 0, 200);
- ret = recv(src, buffer, 1, 0); - ok(ret == 1, "Failed to empty buffer: %d - %d\n", ret, GetLastError()); - ok_event_seq(src, hEvent, empty_seq); + select_events(ctx, client, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ | FD_WRITE);
- /* Notifications are delivered as soon as possible, blocked only on - * async requests on the same type */ - bufs.len = sizeof(char); - bufs.buf = buffer; - ret = WSARecv(src, &bufs, 1, &bytesReturned, &flags, &ov, NULL); - ok(ret == SOCKET_ERROR && GetLastError() == ERROR_IO_PENDING, - "WSARecv failed - %d error %d\n", ret, GetLastError()); + if (ctx->is_message) + check_events(ctx, FD_WRITE, 0, 200); + else + check_events_todo(ctx, FD_CONNECT, 0, 200);
- ret = send(dst, "1", 1, MSG_OOB); - ok(ret == 1, "Failed to send buffer %d err %d\n", ret, GetLastError()); - todo_wine ok_event_seq(src, hEvent, oob_seq); + closesocket(client); + closesocket(server);
- dwRet = WaitForSingleObject(ov.hEvent, 100); - ok(dwRet == WAIT_TIMEOUT, "OOB message activated read?: %d - %d\n", dwRet, GetLastError()); + closesocket(listener); +}
- ret = send(dst, "2", 1, 0); - ok(ret == 1, "Failed to send buffer %d err %d\n", ret, GetLastError()); - ok_event_seq(src, hEvent, empty_seq); +/* perform a blocking recv() even on a nonblocking socket */ +static int sync_recv(SOCKET s, void *buffer, int len, DWORD flags) +{ + OVERLAPPED overlapped = {0}; + WSABUF wsabuf; + DWORD ret_len; + int ret;
- dwRet = WaitForSingleObject(ov.hEvent, 100); - ok(!dwRet, "got %u\n", dwRet); - bret = GetOverlappedResult((HANDLE)src, &ov, &bytesReturned, FALSE); - ok(bret, "got error %u\n", GetLastError()); - ok(bytesReturned == 1, "got %u bytes\n", bytesReturned); - ok(buffer[0] == '2', "Got %c instead of 2\n", buffer[0]); - - ret = recv(src, buffer, 1, MSG_OOB); - todo_wine ok(ret == 1, "Failed to empty buffer: %d - %d\n", ret, GetLastError()); - ok_event_seq(src, hEvent, empty_seq); - - /* Flood the send queue */ - hThread = CreateThread(NULL, 0, drain_socket_thread, &dst, 0, &id); - - /* Now FD_WRITE should not be set, because the socket send buffer isn't full yet */ - ok_event_seq(src, hEvent, empty_seq); - - /* Now if we send a ton of data and the 'server' does not drain it fast - * enough (set drain_pause to be sure), the socket send buffer will only - * take some of it, and we will get a short write. This will trigger - * another FD_WRITE event as soon as data is sent and more space becomes - * available, but not any earlier. */ - drain_pause = TRUE; - do + overlapped.hEvent = CreateEventA(NULL, TRUE, FALSE, NULL); + wsabuf.buf = buffer; + wsabuf.len = len; + ret = WSARecv(s, &wsabuf, 1, &ret_len, &flags, &overlapped, NULL); + if (ret == -1 && WSAGetLastError() == ERROR_IO_PENDING) { - ret = send(src, buffer, bufferSize, 0); - } while (ret == bufferSize); - drain_pause = FALSE; - ok(ret >= 0 || WSAGetLastError() == WSAEWOULDBLOCK, "got error %u\n", WSAGetLastError()); - ok_event_seq(src, hEvent, write_seq); - - /* Test how FD_CLOSE is handled */ - ret = send(dst, "12", 2, 0); - ok(ret == 2, "Failed to send buffer %d err %d\n", ret, GetLastError()); - - /* Wait a little and let the send complete */ - Sleep(100); - closesocket(dst); - Sleep(100); - - /* We can never implement this in wine, best we can hope for is - sending FD_CLOSE after the reads complete */ - todo_wine ok_event_seq(src, hEvent, read_close_seq); - - ret = recv(src, buffer, 1, 0); - ok(ret == 1, "Failed to empty buffer: %d - %d\n", ret, GetLastError()); - ok_event_seq(src, hEvent, read_seq); - - ret = recv(src, buffer, 1, 0); - ok(ret == 1, "Failed to empty buffer: %d - %d\n", ret, GetLastError()); - /* want it? it's here, but you can't have it */ - todo_wine ok_event_seq(src, hEvent, empty_seq); - - /* Test how FD_CLOSE is handled */ - ret = send(dst2, "12", 2, 0); - ok(ret == 2, "Failed to send buffer %d err %d\n", ret, GetLastError()); - - Sleep(200); - shutdown(dst2, SD_SEND); - Sleep(200); - - todo_wine ok_event_seq(src2, hEvent2, read_close_seq); - - ret = recv(src2, buffer, 1, 0); - ok(ret == 1, "got ret %d, error %u\n", ret, WSAGetLastError()); - ok_event_seq(src2, hEvent2, read_seq); - - ret = recv(src2, buffer, 1, 0); - ok(ret == 1, "got ret %d, error %u\n", ret, WSAGetLastError()); - todo_wine ok_event_seq(src2, hEvent2, empty_seq); - - ret = send(src2, "1", 1, 0); - ok(ret == 1, "Sending to half-closed socket failed %d err %d\n", ret, GetLastError()); - ok_event_seq(src2, hEvent2, empty_seq); - - ret = send(src2, "1", 1, 0); - ok(ret == 1, "Sending to half-closed socket failed %d err %d\n", ret, GetLastError()); - ok_event_seq(src2, hEvent2, empty_seq); - - if (useMessages) - { - ret = WSAAsyncSelect(src, hWnd, WM_SOCKET, 0); - ok(!ret, "got error %u\n", WSAGetLastError()); - - ret = set_blocking(src, TRUE); - ok(!ret, "set_blocking failed, error %d\n", WSAGetLastError()); - - ret = WSAAsyncSelect(src2, hWnd, WM_SOCKET, 0); - ok(!ret, "got error %u\n", WSAGetLastError()); - - ret = set_blocking(src2, TRUE); - ok(!ret, "set_blocking failed, error %d\n", WSAGetLastError()); + ret = WaitForSingleObject(overlapped.hEvent, 1000); + ok(!ret, "wait timed out\n"); + ret = WSAGetOverlappedResult(s, &overlapped, &ret_len, FALSE, &flags); + ret = (ret ? 0 : -1); } - else + CloseHandle(overlapped.hEvent); + if (!ret) return ret_len; + return -1; +} + +static void test_write_events(struct event_test_ctx *ctx) +{ + static const int buffer_size = 1024 * 1024; + SOCKET server, client; + char *buffer; + int ret; + + buffer = malloc(buffer_size); + + tcp_socketpair(&client, &server); + set_blocking(client, FALSE); + + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ | FD_WRITE); + check_events(ctx, FD_WRITE, 0, 200); + check_events(ctx, 0, 0, 0); + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ | FD_WRITE); + if (ctx->is_message) + check_events(ctx, FD_WRITE, 0, 200); + check_events_todo_event(ctx, 0, 0, 0); + select_events(ctx, server, 0); + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ | FD_WRITE); + if (ctx->is_message) + check_events(ctx, FD_WRITE, 0, 200); + check_events_todo_event(ctx, 0, 0, 0); + + ret = send(server, "data", 5, 0); + ok(ret == 5, "got %d\n", ret); + + check_events(ctx, 0, 0, 0); + + ret = sync_recv(client, buffer, buffer_size, 0); + ok(ret == 5, "got %d\n", ret); + + check_events(ctx, 0, 0, 0); + + if (!broken(1)) { - ret = WSAEventSelect(src, hEvent2, 0); - ok(!ret, "got error %u\n", WSAGetLastError()); + while (send(server, buffer, buffer_size, 0) == buffer_size); + todo_wine ok(WSAGetLastError() == WSAEWOULDBLOCK, "got error %u\n", WSAGetLastError());
- ret = set_blocking(src, TRUE); - ok(!ret, "set_blocking failed, error %d\n", WSAGetLastError()); + while (recv(client, buffer, buffer_size, 0) > 0); + ok(WSAGetLastError() == WSAEWOULDBLOCK, "got error %u\n", WSAGetLastError());
- ret = WSAEventSelect(src2, hEvent2, 0); - ok(!ret, "got error %u\n", WSAGetLastError()); - - ret = set_blocking(src2, TRUE); - ok(!ret, "set_blocking failed, error %d\n", WSAGetLastError()); + /* Broken on Windows versions older than win10v1607 (though sometimes + * works regardless, for unclear reasons. */ + check_events(ctx, FD_WRITE, 0, 200); + check_events(ctx, 0, 0, 0); + select_events(ctx, server, 0); + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ | FD_WRITE); + if (ctx->is_message) + check_events(ctx, FD_WRITE, 0, 200); + check_events_todo_event(ctx, 0, 0, 0); }
- flush_events(src, hEvent); - closesocket(src); - flush_events(src2, hEvent2); - closesocket(src2); - HeapFree(GetProcessHeap(), 0, buffer); - closesocket(dst2); - CloseHandle(hThread); - DestroyWindow(hWnd); - CloseHandle(hEvent); - CloseHandle(hEvent2); - CloseHandle(ov.hEvent); - CloseHandle(ov2.hEvent); + closesocket(server); + closesocket(client); + + /* Despite the documentation, and unlike FD_ACCEPT and FD_RECV, calling + * send() doesn't clear the FD_WRITE bit. */ + + tcp_socketpair(&client, &server); + + select_events(ctx, server, FD_ACCEPT | FD_CONNECT | FD_OOB | FD_READ | FD_WRITE); + + ret = send(server, "data", 5, 0); + ok(ret == 5, "got %d\n", ret); + + check_events(ctx, FD_WRITE, 0, 200); + + closesocket(server); + closesocket(client); + + free(buffer); +} + +static void test_read_events(struct event_test_ctx *ctx) +{ + SOCKET server, client; + char buffer[8]; + int ret; + + tcp_socketpair(&client, &server); + set_blocking(client, FALSE); + + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ); + check_events(ctx, 0, 0, 0); + + ret = send(client, "data", 5, 0); + ok(ret == 5, "got %d\n", ret); + + check_events(ctx, FD_READ, 0, 200); + check_events(ctx, 0, 0, 0); + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ); + if (ctx->is_message) + check_events(ctx, FD_READ, 0, 200); + check_events_todo_event(ctx, 0, 0, 0); + select_events(ctx, server, 0); + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ); + if (ctx->is_message) + check_events(ctx, FD_READ, 0, 200); + check_events_todo_event(ctx, 0, 0, 0); + + ret = send(client, "data", 5, 0); + ok(ret == 5, "got %d\n", ret); + + if (!ctx->is_message) + check_events_todo(ctx, FD_READ, 0, 200); + check_events(ctx, 0, 0, 0); + + ret = recv(server, buffer, 2, 0); + ok(ret == 2, "got %d\n", ret); + + check_events(ctx, FD_READ, 0, 200); + check_events(ctx, 0, 0, 0); + + ret = recv(server, buffer, -1, 0); + ok(ret == -1, "got %d\n", ret); + ok(WSAGetLastError() == WSAEFAULT || WSAGetLastError() == WSAENOBUFS /* < Windows 7 */, + "got error %u\n", WSAGetLastError()); + + if (ctx->is_message) + check_events_todo_msg(ctx, FD_READ, 0, 200); + check_events(ctx, 0, 0, 0); + + ret = recv(server, buffer, 8, 0); + ok(ret == 8, "got %d\n", ret); + + check_events(ctx, 0, 0, 0); + + /* Send data while we're not selecting. */ + + select_events(ctx, server, 0); + ret = send(client, "data", 5, 0); + ok(ret == 5, "got %d\n", ret); + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ); + + check_events(ctx, FD_READ, 0, 200); + + ret = recv(server, buffer, 5, 0); + ok(ret == 5, "got %d\n", ret); + + select_events(ctx, server, 0); + ret = send(client, "data", 5, 0); + ok(ret == 5, "got %d\n", ret); + ret = sync_recv(server, buffer, 5, 0); + ok(ret == 5, "got %d\n", ret); + select_events(ctx, server, FD_ACCEPT | FD_CONNECT | FD_OOB | FD_READ); + + check_events(ctx, 0, 0, 200); + + closesocket(server); + closesocket(client); +} + +static void test_oob_events(struct event_test_ctx *ctx) +{ + SOCKET server, client; + char buffer[1]; + int ret; + + tcp_socketpair(&client, &server); + set_blocking(client, FALSE); + + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ); + check_events(ctx, 0, 0, 0); + + ret = send(client, "a", 1, MSG_OOB); + ok(ret == 1, "got %d\n", ret); + + check_events_todo_msg(ctx, FD_OOB, 0, 200); + check_events_todo(ctx, 0, 0, 0); + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ); + if (ctx->is_message) + check_events_todo_msg(ctx, FD_OOB, 0, 200); + check_events_todo(ctx, 0, 0, 0); + select_events(ctx, server, 0); + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ); + if (ctx->is_message) + check_events_todo_msg(ctx, FD_OOB, 0, 200); + check_events_todo(ctx, 0, 0, 0); + + ret = send(client, "b", 1, MSG_OOB); + ok(ret == 1, "got %d\n", ret); + + if (!ctx->is_message) + check_events(ctx, FD_OOB, 0, 200); + check_events_todo(ctx, 0, 0, 0); + + ret = recv(server, buffer, 1, MSG_OOB); + ok(ret == 1, "got %d\n", ret); + + check_events_todo_msg(ctx, FD_OOB, 0, 200); + check_events_todo_msg(ctx, 0, 0, 0); + + ret = recv(server, buffer, 1, MSG_OOB); + todo_wine ok(ret == 1, "got %d\n", ret); + + check_events_todo_msg(ctx, 0, 0, 0); + + /* Send data while we're not selecting. */ + + select_events(ctx, server, 0); + ret = send(client, "a", 1, MSG_OOB); + ok(ret == 1, "got %d\n", ret); + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ); + + check_events_todo_msg(ctx, FD_OOB, 0, 200); + + ret = recv(server, buffer, 1, MSG_OOB); + ok(ret == 1, "got %d\n", ret); + + closesocket(server); + closesocket(client); +} + +static void test_close_events(struct event_test_ctx *ctx) +{ + SOCKET server, client; + char buffer[5]; + int ret; + + /* Test closesocket(). */ + + tcp_socketpair(&client, &server); + + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ); + + closesocket(client); + + check_events(ctx, FD_CLOSE, 0, 200); + check_events(ctx, 0, 0, 0); + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ); + if (ctx->is_message) + check_events_todo_msg(ctx, FD_CLOSE, 0, 200); + check_events(ctx, 0, 0, 0); + select_events(ctx, server, 0); + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ); + if (ctx->is_message) + check_events_todo_msg(ctx, FD_CLOSE, 0, 200); + check_events(ctx, 0, 0, 0); + + closesocket(server); + + /* Test shutdown(remote end, SD_SEND). */ + + tcp_socketpair(&client, &server); + + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ); + + shutdown(client, SD_SEND); + + check_events(ctx, FD_CLOSE, 0, 200); + check_events(ctx, 0, 0, 0); + + closesocket(client); + + check_events(ctx, 0, 0, 0); + + closesocket(server); + + /* No other shutdown() call generates an event. */ + + tcp_socketpair(&client, &server); + + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ); + + shutdown(client, SD_RECEIVE); + shutdown(server, SD_BOTH); + + check_events(ctx, 0, 0, 200); + + shutdown(client, SD_SEND); + + check_events_todo(ctx, FD_CLOSE, 0, 200); + check_events(ctx, 0, 0, 0); + + closesocket(server); + closesocket(client); + + /* Test sending data before calling closesocket(). */ + + tcp_socketpair(&client, &server); + + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ); + + ret = send(client, "data", 5, 0); + ok(ret == 5, "got %d\n", ret); + + check_events(ctx, FD_READ, 0, 200); + + closesocket(client); + + check_events_todo(ctx, FD_CLOSE, 0, 200); + + ret = recv(server, buffer, 3, 0); + ok(ret == 3, "got %d\n", ret); + + check_events(ctx, FD_READ, 0, 200); + + ret = recv(server, buffer, 5, 0); + ok(ret == 2, "got %d\n", ret); + + check_events_todo(ctx, 0, 0, 0); + + closesocket(server); + + /* Close and then select. */ + + tcp_socketpair(&client, &server); + closesocket(client); + + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ); + check_events(ctx, FD_CLOSE, 0, 200); + + closesocket(server); + + /* As above, but select on a subset not containing FD_CLOSE first. */ + + tcp_socketpair(&client, &server); + + select_events(ctx, server, FD_ACCEPT | FD_CONNECT | FD_OOB | FD_READ); + + closesocket(client); + + check_events(ctx, 0, 0, 200); + select_events(ctx, server, FD_ACCEPT | FD_CLOSE | FD_CONNECT | FD_OOB | FD_READ); + check_events_todo_event(ctx, FD_CLOSE, 0, 200); + + closesocket(server); +} + +static void test_events(void) +{ + struct event_test_ctx ctx; + + ctx.is_message = FALSE; + ctx.event = CreateEventW(NULL, TRUE, FALSE, NULL); + + test_accept_events(&ctx); + test_connect_events(&ctx); + test_write_events(&ctx); + test_read_events(&ctx); + test_close_events(&ctx); + test_oob_events(&ctx); + + CloseHandle(ctx.event); + + ctx.is_message = TRUE; + ctx.window = CreateWindowA("Message", NULL, 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, NULL, NULL); + + test_accept_events(&ctx); + test_connect_events(&ctx); + test_write_events(&ctx); + test_read_events(&ctx); + test_close_events(&ctx); + test_oob_events(&ctx); + + DestroyWindow(ctx.window); }
static void test_ipv6only(void) @@ -8478,8 +8558,7 @@ START_TEST( sock ) test_write_watch(); test_iocp();
- test_events(0); - test_events(1); + test_events();
test_ipv6only(); test_TransmitFile();
Hi,
While running your changed tests, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check?
Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=89584
Your paranoid android.
=== w7u_adm (32 bit report) ===
ws2_32: sock.c:4376: Test failed: got 3 sock.c:4378: Test failed: got unexpected event 0x1 sock.c:4378: Test failed: event series matches
Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/ws2_32/tests/sock.c | 50 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 50 insertions(+)
diff --git a/dlls/ws2_32/tests/sock.c b/dlls/ws2_32/tests/sock.c index 3e3cacceb07..9249063e5f1 100644 --- a/dlls/ws2_32/tests/sock.c +++ b/dlls/ws2_32/tests/sock.c @@ -8518,6 +8518,55 @@ static void test_bind(void) closesocket(s); }
+/* Test calling methods on a socket which is currently connecting. */ +static void test_connecting_socket(void) +{ + const struct sockaddr_in invalid_addr = + { + .sin_family = AF_INET, + .sin_addr.s_addr = inet_addr("192.0.2.0"), + .sin_port = 255 + }; + struct sockaddr_in addr; + char buffer[4]; + SOCKET client; + int ret, len; + + client = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + ok(client != -1, "failed to create socket, error %u\n", WSAGetLastError()); + set_blocking(client, FALSE); + + ret = connect(client, (struct sockaddr *)&invalid_addr, sizeof(invalid_addr)); + ok(ret == -1, "got %d\n", ret); + ok(WSAGetLastError() == WSAEWOULDBLOCK, "got %u\n", WSAGetLastError()); + + len = sizeof(addr); + ret = getsockname(client, (struct sockaddr *)&addr, &len); + ok(!ret, "got error %u\n", WSAGetLastError()); + ok(addr.sin_family == AF_INET, "got family %u\n", addr.sin_family); + ok(addr.sin_port, "expected nonzero port\n"); + + len = sizeof(addr); + ret = getpeername(client, (struct sockaddr *)&addr, &len); + todo_wine ok(!ret, "got error %u\n", WSAGetLastError()); + if (!ret) + { + ok(addr.sin_family == AF_INET, "got family %u\n", addr.sin_family); + ok(addr.sin_addr.s_addr == inet_addr("192.0.2.0"), "got address %#08x\n", addr.sin_addr.s_addr); + ok(addr.sin_port == 255, "expected nonzero port\n"); + } + + ret = recv(client, buffer, sizeof(buffer), 0); + ok(ret == -1, "got %d\n", ret); + todo_wine ok(WSAGetLastError() == WSAENOTCONN, "got %u\n", WSAGetLastError()); + + ret = send(client, "data", 5, 0); + ok(ret == -1, "got %d\n", ret); + todo_wine ok(WSAGetLastError() == WSAENOTCONN, "got %u\n", WSAGetLastError()); + + closesocket(client); +} + START_TEST( sock ) { int i; @@ -8572,6 +8621,7 @@ START_TEST( sock ) test_completion_port(); test_address_list_query(); test_bind(); + test_connecting_socket();
/* this is an io heavy test, do it at the end so the kernel doesn't start dropping packets */ test_send();
Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/ws2_32/socket.c | 1 - 1 file changed, 1 deletion(-)
diff --git a/dlls/ws2_32/socket.c b/dlls/ws2_32/socket.c index 29464fb94c9..cc8e2dd30f0 100644 --- a/dlls/ws2_32/socket.c +++ b/dlls/ws2_32/socket.c @@ -1523,7 +1523,6 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID fImpLoad) case DLL_PROCESS_DETACH: if (fImpLoad) break; free_per_thread_data(); - DeleteCriticalSection(&csWSgetXXXbyYYY); break; case DLL_THREAD_DETACH: free_per_thread_data();
It is redundant.
Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/ws2_32/socket.c | 14 ++------------ 1 file changed, 2 insertions(+), 12 deletions(-)
diff --git a/dlls/ws2_32/socket.c b/dlls/ws2_32/socket.c index cc8e2dd30f0..c2069198938 100644 --- a/dlls/ws2_32/socket.c +++ b/dlls/ws2_32/socket.c @@ -1514,20 +1514,10 @@ static void free_per_thread_data(void) /*********************************************************************** * DllMain (WS2_32.init) */ -BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID fImpLoad) +BOOL WINAPI DllMain( HINSTANCE instance, DWORD reason, void *reserved ) { - TRACE("%p 0x%x %p\n", hInstDLL, fdwReason, fImpLoad); - switch (fdwReason) { - case DLL_PROCESS_ATTACH: - break; - case DLL_PROCESS_DETACH: - if (fImpLoad) break; + if (reason == DLL_THREAD_DETACH) free_per_thread_data(); - break; - case DLL_THREAD_DETACH: - free_per_thread_data(); - break; - } return TRUE; }
Hi,
While running your changed tests, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check?
Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=89583
Your paranoid android.
=== debiant2 (32 bit report) ===
ws2_32: sock.c:6946: Test succeeded inside todo block: GetQueuedCompletionStatus returned 0 sock.c:6947: Test succeeded inside todo block: Last error was 64