-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1
Hi,
These patches are much more readable than the previous submissions!
Am 2015-02-05 um 11:48 schrieb Martell Malone:
+#define WINAPI_PARTITION_DESKTOP 0x1 +#define WINAPI_PARTITION_APP 0x2
+#define WINAPI_FAMILY_APP WINAPI_PARTITION_APP +#define WINAPI_FAMILY_DESKTOP_APP (WINAPI_PARTITION_DESKTOP \
| WINAPI_PARTITION_APP)
This matches the definition of the Windows Kit 8.0 headers. In Windows Kit 8.1 this header looks quite different. Do you know what the intention of this is?
Stefan
This matches the definition of the Windows Kit 8.0 headers. In Windows Kit 8.1 this header looks quite different.
I didn't look at the MS headers when I created it.
We only need the distinction between 2 modes. 1. Desktop and App 2. App only
Wine will default to the first option as that will give it access to all the API's.
This means that in other headers we can have code clear distinction of the 2 api's If you look at the later patches in the patch set you will see use of this
Do you know what the intention of this is?
mingw-w64 currently shares its direct-x headers with wine. Having this header allows that sharing to continue as mingw-w64 needs this separation of app apis to desktop api's This is because the vlc media player uses mingw-w64 to build it's WinRT App
On Thu, Feb 5, 2015 at 11:27 AM, Stefan Dösinger stefandoesinger@gmail.com wrote:
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1
Hi,
These patches are much more readable than the previous submissions!
Am 2015-02-05 um 11:48 schrieb Martell Malone:
+#define WINAPI_PARTITION_DESKTOP 0x1 +#define WINAPI_PARTITION_APP 0x2
+#define WINAPI_FAMILY_APP WINAPI_PARTITION_APP +#define WINAPI_FAMILY_DESKTOP_APP (WINAPI_PARTITION_DESKTOP \
| WINAPI_PARTITION_APP)
This matches the definition of the Windows Kit 8.0 headers. In Windows Kit 8.1 this header looks quite different. Do you know what the intention of this is?
Stefan
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Having this header allows that sharing to continue as mingw-w64 needs this separation of app apis to desktop api's
Specifically the dx11 headers are shared between the two project. I just wanted to create headers that worked for both projects :)
On Thu, Feb 5, 2015 at 11:54 AM, Martell Malone martellmalone@gmail.com wrote:
This matches the definition of the Windows Kit 8.0 headers. In Windows Kit
8.1 this header looks quite different.
I didn't look at the MS headers when I created it.
We only need the distinction between 2 modes.
- Desktop and App
- App only
Wine will default to the first option as that will give it access to all the API's.
This means that in other headers we can have code clear distinction of the 2 api's If you look at the later patches in the patch set you will see use of this
Do you know what the intention of this is?
mingw-w64 currently shares its direct-x headers with wine. Having this header allows that sharing to continue as mingw-w64 needs this separation of app apis to desktop api's This is because the vlc media player uses mingw-w64 to build it's WinRT App
On Thu, Feb 5, 2015 at 11:27 AM, Stefan Dösinger < stefandoesinger@gmail.com> wrote:
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1
Hi,
These patches are much more readable than the previous submissions!
Am 2015-02-05 um 11:48 schrieb Martell Malone:
+#define WINAPI_PARTITION_DESKTOP 0x1 +#define WINAPI_PARTITION_APP 0x2
+#define WINAPI_FAMILY_APP WINAPI_PARTITION_APP +#define WINAPI_FAMILY_DESKTOP_APP (WINAPI_PARTITION_DESKTOP \
| WINAPI_PARTITION_APP)
This matches the definition of the Windows Kit 8.0 headers. In Windows Kit 8.1 this header looks quite different. Do you know what the intention of this is?
Stefan
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