Hi Roland,
I'm not exactly sure what your goal is... but there is a rule one patch per mail only! There is likely no chance to get something like that mixture committed.
You may have a look here: http://wiki.winehq.org/SubmittingPatches
On 18.07.2013 01:23, Roland Haeder wrote:
+HRESULT D3DXCreatePolygon(LPDIRECT3DDEVICE9 device, float length, UINT sides, LPD3DXMESH *mesh, LPD3DXBUFFER adjacency)
Well this looks a little bit wrong. You may have a look here http://msdn.microsoft.com/en-us/library/windows/desktop/bb172785%28v=vs.85%2... . Don't copy and paste it. A patch which by accident works, is not something which should be applied at all. There are several issues alone in that line.
Cheers Rico
Hello
for this one, I have a patch in my tree. I will send it after my patches for the spherical harmonics.
Nozomi
Hi Roland,
I'm not exactly sure what your goal is... but there is a rule one patch per mail only! There is likely no chance to get something like that mixture committed.
You may have a look here: http://wiki.winehq.org/SubmittingPatches
On 18.07.2013 01:23, Roland Haeder wrote:
+HRESULT D3DXCreatePolygon(LPDIRECT3DDEVICE9 device, float length, UINT sides, LPD3DXMESH *mesh, LPD3DXBUFFER adjacency)
Well this looks a little bit wrong. You may have a look here http://msdn.microsoft.com/en-us/library/windows/desktop/bb172785%28v=vs.85%2... . Don't copy and paste it. A patch which by accident works, is not something which should be applied at all. There are several issues alone in that line.
Cheers Rico