Signed-off-by: Józef Kucia jkucia@codeweavers.com --- dlls/wined3d/buffer.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index e06d156c0b3f..4b14d684e542 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -1354,7 +1354,7 @@ static HRESULT buffer_init(struct wined3d_buffer *buffer, struct wined3d_device } buffer->buffer_type_hint = buffer_type_hint_from_bind_flags(gl_info, bind_flags); buffer->bind_flags = bind_flags; - buffer->locations = WINED3D_LOCATION_SYSMEM; + buffer->locations = data ? WINED3D_LOCATION_DISCARDED : WINED3D_LOCATION_SYSMEM;
if (!wined3d_resource_allocate_sysmem(&buffer->resource)) return E_OUTOFMEMORY;