Any update on this patch ?
Thanks
On Tue, May 12, 2015 at 4:24 PM, Steve Lhomme robux4@videolabs.io wrote:
According to https://msdn.microsoft.com/en-us/library/windows/desktop/hh780344%28v=vs.85%...
include/d3d11sdklayers.idl | 2 ++ 1 file changed, 2 insertions(+)
diff --git a/include/d3d11sdklayers.idl b/include/d3d11sdklayers.idl index 638e53c..f21d11e 100644 --- a/include/d3d11sdklayers.idl +++ b/include/d3d11sdklayers.idl @@ -20,6 +20,8 @@ import "oaidl.idl"; import "ocidl.idl"; import "d3d11.idl";
+cpp_quote("DEFINE_GUID(DXGI_DEBUG_D3D11, 0x4b99317b, 0xac39, 0x4aa6, 0xbb, 0x0b, 0xba, 0xa0, 0x47, 0x84, 0x79, 0x8f);")
typedef enum D3D11_MESSAGE_CATEGORY { D3D11_MESSAGE_CATEGORY_APPLICATION_DEFINED, D3D11_MESSAGE_CATEGORY_MISCELLANEOUS, -- 2.4.0