Hello Chris Robinson,
A long time ago you wrote in http://www.winehq.org/pipermail/wine-devel/2007-October/059550.html that you got my example program running:
"If I force offscreen rendering and add the flag, the demo works."
Could you have a look at the following bug report and may explain how to "force offscreen rendering"? http://bugs.winehq.org/show_bug.cgi?id=15232
Best regards, Florian Köberle
On Tuesday 30 September 2008 02:11:17 am Florian Köberle wrote:
A long time ago you wrote in http://www.winehq.org/pipermail/wine-devel/2007-October/059550.html that you got my example program running:
"If I force offscreen rendering and add the flag, the demo works."
Could you have a look at the following bug report and may explain how to "force offscreen rendering"? http://bugs.winehq.org/show_bug.cgi?id=15232
By forcing offscreen rendering, I believe I meant hacking Wine so that it always uses redirected/offscreen GL rendering even it it thinks it shouldn't need to. This is automatically done by Wine when drawing to a child windows, there's no way for an app to "force" it (short of creating a child window).
IIRC, what needs to happen is Wine needs to use offscreen GL rendering when a window has WS_CLIPCHILDREN, but apps tend to set that flag even if they don't use child windows (needlessly causing redirected GL rendering). That's what I remember anyway, but I could be wrong.