On 10/25/2012 10:34, Christian Costa wrote:
+static HRESULT WINAPI ID3DXFileDataImpl_Create(IDirectXFileObject *dxfile_object, ID3DXFileData **ret_iface) +{
- ID3DXFileDataImpl *object;
- TRACE("(%p, %p)\n", dxfile_object, ret_iface);
- *ret_iface = NULL;
- object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
- if (!object)
- {
ERR("Out of memory\n");
return E_OUTOFMEMORY;
- }
- object->ID3DXFileData_iface.lpVtbl = &ID3DXFileData_Vtbl;
- object->ref = 1;
- object->dxfile_object = (IDirectXFileData*)dxfile_object;
- *ret_iface = &object->ID3DXFileData_iface;
- return S_OK;
+}
You don't need WINAPI for it.
ret = ID3DXFileDataImpl_Create((IDirectXFileObject*)data_object, &object->children[object->nb_children]);
It seems you're casting it back and forth, is it possible to use proper type for data_object?
- {
(&object->ID3DXFileEnumObject_iface)->lpVtbl->Release(&object->ID3DXFileEnumObject_iface);
Hmm, what's wrong with object->ID3DXFileEnumObject_iface.lpVtbl->Release ?
2012/10/25 Nikolay Sivov bunglehead@gmail.com
On 10/25/2012 10:34, Christian Costa wrote:
+static HRESULT WINAPI ID3DXFileDataImpl_Create(**IDirectXFileObject *dxfile_object, ID3DXFileData **ret_iface) +{
- ID3DXFileDataImpl *object;
- TRACE("(%p, %p)\n", dxfile_object, ret_iface);
- *ret_iface = NULL;
- object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
sizeof(*object));
- if (!object)
- {
ERR("Out of memory\n");
return E_OUTOFMEMORY;
- }
- object->ID3DXFileData_iface.**lpVtbl = &ID3DXFileData_Vtbl;
- object->ref = 1;
- object->dxfile_object = (IDirectXFileData*)dxfile_**object;
- *ret_iface = &object->ID3DXFileData_iface;
- return S_OK;
+}
You don't need WINAPI for it.
ret = ID3DXFileDataImpl_Create((**IDirectXFileObject*)data_**object,
&object->children[object->nb_**children]);
It seems you're casting it back and forth, is it possible to use proper type for data_object?
Because in another serie ID3DXFileDataImpl_Create will be called in another place with a FileObject and ID3DXFileDataImpl_Create will really deals with that FileObject.
- {
(&object->ID3DXFileEnumObject_**iface)->lpVtbl->Release(&**
object->ID3DXFileEnumObject_**iface);
Hmm, what's wrong with object->ID3DXFileEnumObject_**iface.lpVtbl->Release ?
What do you mean ?