On Mon, 19 Mar 2001, Ove Kaaven wrote:
Here's some more x11drv code... in addition to the HAL bits, it adds some gamma control stuff, so we can implement Get/SetDeviceGammaRamp (in GDI).
Log: Ove Kaaven ovek@transgaming.com Added gamma ramp code to the XVidMode interface.
Good day!
I think this misses x11ddraw.h.
At least, I don't have it.
xvidmode.c:16: x11ddraw.h: No such file or directory
I will find it though.
Lawson
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On Mon, 19 Mar 2001 lawson_whitney@juno.com wrote:
Good day!
I think this misses x11ddraw.h.
Yes, Alexandre complained too, so I had to mail him the missing pieces... the added file looks like this:
/* * DirectDraw HAL base interface * * Copyright 2001 TransGaming Technologies, Inc. */ #ifndef __WINE_X11DDRAW_H #define __WINE_X11DDRAW_H #include "config.h" #include "ddrawi.h"
extern LPDDRAWI_DDRAWSURFACE_LCL X11DRV_DD_Primary; extern LPDDRAWI_DDRAWSURFACE_GBL X11DRV_DD_PrimaryGbl; extern HBITMAP X11DRV_DD_PrimaryDIB; extern BOOL X11DRV_DD_IsDirect;
void X11DRV_DDHAL_SwitchMode(DWORD dwModeIndex, LPVOID fb_addr); void X11DRV_DDHAL_SetPalEntries(Colormap pal, DWORD dwBase, DWORD dwNumEntries, LPPALETTEENTRY lpEntries);
#endif /* __WINE_X11DDRAW_H */
On Tue, 20 Mar 2001, Ove Kaaven wrote:
Yes, Alexandre complained too, so I had to mail him the missing pieces... the added file looks like this:
Good-oh. Thanks!
Lawson ---cut here
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