From: Józef Kucia jkucia@codeweavers.com
The condition in d3d12_resource_is_cpu_accessible() is going to be changed in the following commits.
Signed-off-by: Józef Kucia jkucia@codeweavers.com --- libs/vkd3d/command.c | 2 +- libs/vkd3d/resource.c | 19 ++++++++++++++++++- libs/vkd3d/vkd3d_private.h | 13 +------------ 3 files changed, 20 insertions(+), 14 deletions(-)
diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c index 47f7a137f119..64c4bd6aeae3 100644 --- a/libs/vkd3d/command.c +++ b/libs/vkd3d/command.c @@ -2090,7 +2090,7 @@ static void d3d12_command_list_transition_resource_to_initial_state(struct d3d12 /* vkQueueSubmit() defines a memory dependency with prior host writes. */ src_stage_mask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; barrier.srcAccessMask = 0; - barrier.oldLayout = is_cpu_accessible_heap(&resource->heap_properties) ? + barrier.oldLayout = d3d12_resource_is_cpu_accessible(resource) ? VK_IMAGE_LAYOUT_PREINITIALIZED : VK_IMAGE_LAYOUT_UNDEFINED;
if (!vk_barrier_parameters_from_d3d12_resource_state(resource->initial_state, diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index 824698a143b5..fdf68363d29d 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -23,6 +23,18 @@
#define VKD3D_HEAP_TYPE_INVALID ((D3D12_HEAP_TYPE)~0u)
+static inline bool is_cpu_accessible_heap(const D3D12_HEAP_PROPERTIES *properties) +{ + if (properties->Type == D3D12_HEAP_TYPE_DEFAULT) + return false; + if (properties->Type == D3D12_HEAP_TYPE_CUSTOM) + { + return properties->CPUPageProperty == D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE + || properties->CPUPageProperty == D3D12_CPU_PAGE_PROPERTY_WRITE_BACK; + } + return true; +} + static unsigned int vkd3d_select_memory_type(struct d3d12_device *device, uint32_t memory_type_mask, const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags) { @@ -894,6 +906,11 @@ static ULONG d3d12_resource_decref(struct d3d12_resource *resource) return refcount; }
+bool d3d12_resource_is_cpu_accessible(const struct d3d12_resource *resource) +{ + return is_cpu_accessible_heap(&resource->heap_properties); +} + /* ID3D12Resource */ static inline struct d3d12_resource *impl_from_ID3D12Resource(ID3D12Resource *iface) { @@ -1034,7 +1051,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_resource_Map(ID3D12Resource *iface, UINT
device = resource->device;
- if (!is_cpu_accessible_heap(&resource->heap_properties)) + if (!d3d12_resource_is_cpu_accessible(resource)) { WARN("Resource is not CPU accessible.\n"); return E_INVALIDARG; diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h index 7cbf0d83b08e..c86370a60d04 100644 --- a/libs/vkd3d/vkd3d_private.h +++ b/libs/vkd3d/vkd3d_private.h @@ -414,6 +414,7 @@ static inline bool d3d12_resource_is_texture(const struct d3d12_resource *resour return resource->desc.Dimension != D3D12_RESOURCE_DIMENSION_BUFFER; }
+bool d3d12_resource_is_cpu_accessible(const struct d3d12_resource *resource) DECLSPEC_HIDDEN; HRESULT d3d12_resource_validate_desc(const D3D12_RESOURCE_DESC *desc) DECLSPEC_HIDDEN;
HRESULT d3d12_committed_resource_create(struct d3d12_device *device, @@ -1165,18 +1166,6 @@ bool is_valid_feature_level(D3D_FEATURE_LEVEL feature_level) DECLSPEC_HIDDEN; bool is_valid_resource_state(D3D12_RESOURCE_STATES state) DECLSPEC_HIDDEN; bool is_write_resource_state(D3D12_RESOURCE_STATES state) DECLSPEC_HIDDEN;
-static inline bool is_cpu_accessible_heap(const D3D12_HEAP_PROPERTIES *properties) -{ - if (properties->Type == D3D12_HEAP_TYPE_DEFAULT) - return false; - if (properties->Type == D3D12_HEAP_TYPE_CUSTOM) - { - return properties->CPUPageProperty == D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE - || properties->CPUPageProperty == D3D12_CPU_PAGE_PROPERTY_WRITE_BACK; - } - return true; -} - HRESULT return_interface(void *iface, REFIID iface_iid, REFIID requested_iid, void **object) DECLSPEC_HIDDEN;