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On 12 October 2015 at 17:23, Riccardo Bortolato rikyz619@gmail.com wrote:
resource = wined3d_texture_get_resource(surface->wined3d_texture); if (!resource) { ERR("No resource found.\n"); return NULL; }
ERR("No resource found.\n");
return NULL;
wined3d_texture_get_resource() can't fail.
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