Signed-off-by: Francois Gouget fgouget@free.fr --- dlls/d3dcompiler_43/tests/reflection.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dcompiler_43/tests/reflection.c b/dlls/d3dcompiler_43/tests/reflection.c index 0f660aab624..362e070ede0 100644 --- a/dlls/d3dcompiler_43/tests/reflection.c +++ b/dlls/d3dcompiler_43/tests/reflection.c @@ -1245,7 +1245,7 @@ static void test_reflection_bound_resources(const DWORD *blob, const D3D12_SHADE #endif ok(desc11.uFlags == expected, "Got unexpected uFlags %#x, i %u.\n", desc11.uFlags, i); ok(desc11.ReturnType == pdesc->ReturnType, "Got unexpected ReturnType %#x, i %u.\n", desc11.ReturnType, i); - ok(desc11.Dimension == pdesc->Dimension, "Got unexpected Dimenstion %#x, i %u.\n", desc11.Dimension, i); + ok(desc11.Dimension == pdesc->Dimension, "Got unexpected Dimension %#x, i %u.\n", desc11.Dimension, i); ok(desc11.NumSamples == pdesc->NumSamples, "Got unexpected NumSamples %u, i %u.\n", desc11.NumSamples, i);
if (ref12) @@ -1309,7 +1309,7 @@ static void test_reflection_bound_resources(const DWORD *blob, const D3D12_SHADE ok(desc11.BindCount == pdesc->BindCount, "Got unexpected BindCount failed %u, i %u.\n", desc11.BindCount, i); ok(desc11.uFlags == pdesc->uFlags, "Got unexpected uFlags %#x, i %u.\n", desc11.uFlags, i); ok(desc11.ReturnType == pdesc->ReturnType, "Got unexpected ReturnType %#x, i %u.\n", desc11.ReturnType, i); - ok(desc11.Dimension == pdesc->Dimension, "Got unexpected Dimenstion %#x, i %u.\n", desc11.Dimension, i); + ok(desc11.Dimension == pdesc->Dimension, "Got unexpected Dimension %#x, i %u.\n", desc11.Dimension, i); ok(desc11.NumSamples == pdesc->NumSamples, "Got unexpected NumSamples %u, i %u.\n", desc11.NumSamples, i);
if (ref12)
From: Christian Costa titan.costa@gmail.com
Not reordering vertices shouldn't have effects aside from performance.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48529 Signed-off-by: Gijs Vermeulen gijsvrm@gmail.com Signed-off-by: Matteo Bruni mbruni@codeweavers.com --- dlls/d3dx9_36/mesh.c | 4 ---- 1 file changed, 4 deletions(-)
diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c index 22f86f10d085..8f7c926c32a2 100644 --- a/dlls/d3dx9_36/mesh.c +++ b/dlls/d3dx9_36/mesh.c @@ -1689,11 +1689,7 @@ static HRESULT WINAPI d3dx9_mesh_OptimizeInplace(ID3DXMesh *iface, DWORD flags, if (FAILED(hr)) goto cleanup; } else if (flags & D3DXMESHOPT_ATTRSORT) { if (!(flags & D3DXMESHOPT_IGNOREVERTS)) - { FIXME("D3DXMESHOPT_ATTRSORT vertex reordering not implemented.\n"); - hr = E_NOTIMPL; - goto cleanup; - }
hr = iface->lpVtbl->LockAttributeBuffer(iface, 0, &attrib_buffer); if (FAILED(hr)) goto cleanup;