Signed-off-by: Conor McCarthy cmccarthy@codeweavers.com --- include/vkd3d_shader.h | 1 + libs/vkd3d-shader/spirv.c | 63 ++++++++++++++++++++++++++++++++++----- 2 files changed, 57 insertions(+), 7 deletions(-)
diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h index 6cdbaf1e..b0412d30 100644 --- a/include/vkd3d_shader.h +++ b/include/vkd3d_shader.h @@ -573,6 +573,7 @@ enum vkd3d_shader_spirv_extension { VKD3D_SHADER_SPIRV_EXTENSION_NONE, VKD3D_SHADER_SPIRV_EXTENSION_EXT_DEMOTE_TO_HELPER_INVOCATION, + VKD3D_SHADER_SPIRV_EXTENSION_EXT_DESCRIPTOR_INDEXING,
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_SPIRV_EXTENSION), }; diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 4fa94826..b9f62408 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -1822,6 +1822,13 @@ static bool vkd3d_spirv_compile_module(struct vkd3d_spirv_builder *builder, vkd3d_spirv_build_op_extension(&stream, "SPV_KHR_shader_draw_parameters"); if (vkd3d_spirv_capability_is_enabled(builder, SpvCapabilityDemoteToHelperInvocationEXT)) vkd3d_spirv_build_op_extension(&stream, "SPV_EXT_demote_to_helper_invocation"); + if (vkd3d_spirv_capability_is_enabled(builder, SpvCapabilityUniformBufferArrayDynamicIndexing) + || vkd3d_spirv_capability_is_enabled(builder, SpvCapabilityUniformTexelBufferArrayDynamicIndexingEXT) + || vkd3d_spirv_capability_is_enabled(builder, SpvCapabilitySampledImageArrayDynamicIndexing) + || vkd3d_spirv_capability_is_enabled(builder, SpvCapabilityStorageBufferArrayDynamicIndexing) + || vkd3d_spirv_capability_is_enabled(builder, SpvCapabilityStorageTexelBufferArrayDynamicIndexingEXT) + || vkd3d_spirv_capability_is_enabled(builder, SpvCapabilityStorageImageArrayDynamicIndexing)) + vkd3d_spirv_build_op_extension(&stream, "SPV_EXT_descriptor_indexing");
if (builder->ext_instr_set_glsl_450) vkd3d_spirv_build_op_ext_inst_import(&stream, builder->ext_instr_set_glsl_450, "GLSL.std.450"); @@ -3126,18 +3133,59 @@ static bool register_is_descriptor(const struct vkd3d_shader_register *reg) } }
+static bool vkd3d_dxbc_compiler_enable_descriptor_indexing(struct vkd3d_dxbc_compiler *compiler, + enum vkd3d_shader_register_type reg_type, enum vkd3d_shader_resource_type resource_type) +{ + struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; + + if (!vkd3d_dxbc_compiler_is_target_extension_supported(compiler, + VKD3D_SHADER_SPIRV_EXTENSION_EXT_DESCRIPTOR_INDEXING)) + return false; + + switch (reg_type) + { + case VKD3DSPR_CONSTBUFFER: + vkd3d_spirv_enable_capability(builder, SpvCapabilityUniformBufferArrayDynamicIndexing); + break; + case VKD3DSPR_RESOURCE: + vkd3d_spirv_enable_capability(builder, resource_type == VKD3D_SHADER_RESOURCE_BUFFER + ? SpvCapabilityUniformTexelBufferArrayDynamicIndexingEXT + : SpvCapabilitySampledImageArrayDynamicIndexing); + break; + case VKD3DSPR_UAV: + if (resource_type == VKD3D_SHADER_RESOURCE_BUFFER) + vkd3d_spirv_enable_capability(builder, compiler->ssbo_uavs + ? SpvCapabilityStorageBufferArrayDynamicIndexing + : SpvCapabilityStorageTexelBufferArrayDynamicIndexingEXT); + else + vkd3d_spirv_enable_capability(builder, SpvCapabilityStorageImageArrayDynamicIndexing); + break; + case VKD3DSPR_SAMPLER: + break; + default: + ERR("Unhandled register type %#x.\n", reg_type); + break; + } + + return true; +} + static uint32_t vkd3d_dxbc_compiler_get_descriptor_index(struct vkd3d_dxbc_compiler *compiler, - const struct vkd3d_shader_register *reg, unsigned int binding_base_idx) + const struct vkd3d_shader_register *reg, unsigned int binding_base_idx, + enum vkd3d_shader_resource_type resource_type) { struct vkd3d_shader_register_index index = reg->idx[1]; uint32_t index_id;
if (index.rel_addr) { - FIXME("Descriptor dynamic indexing is not supported.\n"); - vkd3d_dxbc_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_DESCRIPTOR_IDX_UNSUPPORTED, - "Cannot dynamically index a descriptor array of type %#x, id %u. " - "Dynamic indexing is not supported.", reg->type, reg->idx[0].offset); + if (!vkd3d_dxbc_compiler_enable_descriptor_indexing(compiler, reg->type, resource_type)) + { + FIXME("The target environment does not support descriptor indexing.\n"); + vkd3d_dxbc_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_DESCRIPTOR_IDX_UNSUPPORTED, + "Cannot dynamically index a descriptor array of type %#x, id %u. " + "The target environment does not support descriptor indexing.", reg->type, reg->idx[0].offset); + } }
index.offset -= binding_base_idx; @@ -3159,7 +3207,8 @@ static void vkd3d_dxbc_compiler_emit_dereference_register(struct vkd3d_dxbc_comp assert(!reg->idx[0].rel_addr); if (register_info->descriptor_array) indexes[index_count++] = vkd3d_dxbc_compiler_get_descriptor_index(compiler, reg, - register_info->descriptor_array->info.descriptor_array.binding_base_idx); + register_info->descriptor_array->info.descriptor_array.binding_base_idx, + VKD3D_SHADER_RESOURCE_BUFFER); indexes[index_count++] = vkd3d_dxbc_compiler_get_constant_uint(compiler, register_info->member_idx); indexes[index_count++] = vkd3d_dxbc_compiler_emit_register_addressing(compiler, ®->idx[2]); } @@ -7818,7 +7867,7 @@ static void vkd3d_dxbc_compiler_prepare_image(struct vkd3d_dxbc_compiler *compil uint32_t ptr_type_id, index_id;
index_id = vkd3d_dxbc_compiler_get_descriptor_index(compiler, resource_reg, - array_data->binding_base_idx); + array_data->binding_base_idx, symbol->info.resource.resource_type_info->resource_type);
ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, array_data->storage_class, array_data->contained_type_id);
Signed-off-by: Conor McCarthy cmccarthy@codeweavers.com --- libs/vkd3d-shader/spirv.c | 30 ++++++++++++++++++++---------- 1 file changed, 20 insertions(+), 10 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index b9f62408..d3635390 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -5564,8 +5564,9 @@ static void vkd3d_dxbc_compiler_emit_dcl_sampler(struct vkd3d_dxbc_compiler *com const SpvStorageClass storage_class = SpvStorageClassUniformConstant; struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; const struct vkd3d_shader_register *reg = &sampler->src.reg; - uint32_t type_id, ptr_type_id, var_id; + const struct vkd3d_symbol *array_symbol; struct vkd3d_symbol reg_symbol; + uint32_t type_id, var_id;
vkd3d_symbol_make_sampler(®_symbol, reg); reg_symbol.info.sampler.range = sampler->range; @@ -5575,18 +5576,13 @@ static void vkd3d_dxbc_compiler_emit_dcl_sampler(struct vkd3d_dxbc_compiler *com return;
type_id = vkd3d_spirv_get_op_type_sampler(builder); - ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, storage_class, type_id); - var_id = vkd3d_spirv_build_op_variable(builder, &builder->global_stream, - ptr_type_id, storage_class, 0); - - vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(compiler, var_id, reg, - &sampler->range, VKD3D_SHADER_RESOURCE_NONE, false); - - vkd3d_dxbc_compiler_emit_register_debug_name(builder, var_id, reg); + var_id = vkd3d_dxbc_compiler_build_descriptor_variable(compiler, storage_class, type_id, reg, + &sampler->range, VKD3D_SHADER_RESOURCE_NONE, &array_symbol);
vkd3d_symbol_make_register(®_symbol, reg); vkd3d_symbol_set_register_info(®_symbol, var_id, storage_class, VKD3D_SHADER_COMPONENT_FLOAT, VKD3DSP_WRITEMASK_ALL); + reg_symbol.descriptor_array = array_symbol; vkd3d_dxbc_compiler_put_symbol(compiler, ®_symbol); }
@@ -7904,10 +7900,24 @@ static void vkd3d_dxbc_compiler_prepare_image(struct vkd3d_dxbc_compiler *compil
if (sampled) { + struct vkd3d_shader_register_info register_info; + assert(image->image_id); assert(sampler_reg);
- sampler_var_id = vkd3d_dxbc_compiler_get_register_id(compiler, sampler_reg); + if (!vkd3d_dxbc_compiler_get_register_info(compiler, sampler_reg, ®ister_info)) + ERR("Failed to get sampler register info.\n"); + sampler_var_id = register_info.id; + if (register_info.descriptor_array) + { + const struct vkd3d_symbol_descriptor_array_data *array_data + = ®ister_info.descriptor_array->info.descriptor_array; + uint32_t ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, + register_info.storage_class, array_data->contained_type_id); + uint32_t array_idx = vkd3d_dxbc_compiler_get_descriptor_index(compiler, + sampler_reg, array_data->binding_base_idx, VKD3D_SHADER_RESOURCE_NONE); + sampler_var_id = vkd3d_spirv_build_op_access_chain(builder, ptr_type_id, register_info.id, &array_idx, 1); + }
sampler_id = vkd3d_spirv_build_op_load(builder, vkd3d_spirv_get_op_type_sampler(builder), sampler_var_id, SpvMemoryAccessMaskNone);
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com