Hello. I ask to disregard patch " wined3d: add surface convertor from D3DFMT_X8R8G8B8 to D3DFMT_R5G6B5" (d15c66beebaaaa5ab7130161278d0ee86ee79aed.diff) I've sent yesterday. There are minor errors in masks used within x8r8g8b8_to_x5r6g5 that might cause minor graphical artefacts on textures with this conversion. I've written better (more flexible) converter function which will be submitted to wine-patches soon.