From: Matteo Bruni mbruni@codeweavers.com
Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- dlls/d3d8/buffer.c | 24 +++++++++++-- dlls/d3d8/d3d8_private.h | 4 ++- dlls/d3d8/device.c | 47 +++++++++++++++++++++--- dlls/d3d8/tests/visual.c | 94 +++++++++++++++++++++++++++++++++++++++++++++++- 4 files changed, 160 insertions(+), 9 deletions(-)
diff --git a/dlls/d3d8/buffer.c b/dlls/d3d8/buffer.c index 20efe6bd18a..58aaff275b1 100644 --- a/dlls/d3d8/buffer.c +++ b/dlls/d3d8/buffer.c @@ -377,6 +377,8 @@ static ULONG WINAPI d3d8_indexbuffer_AddRef(IDirect3DIndexBuffer8 *iface) IDirect3DDevice8_AddRef(buffer->parent_device); wined3d_mutex_lock(); wined3d_buffer_incref(buffer->wined3d_buffer); + if (buffer->draw_buffer) + wined3d_buffer_incref(buffer->draw_buffer); wined3d_mutex_unlock(); }
@@ -396,6 +398,8 @@ static ULONG WINAPI d3d8_indexbuffer_Release(IDirect3DIndexBuffer8 *iface)
wined3d_mutex_lock(); wined3d_buffer_decref(buffer->wined3d_buffer); + if (buffer->draw_buffer) + wined3d_buffer_decref(buffer->draw_buffer); wined3d_mutex_unlock();
/* Release the device last, as it may cause the device to be destroyed. */ @@ -592,6 +596,7 @@ static const struct wined3d_parent_ops d3d8_indexbuffer_wined3d_parent_ops = HRESULT indexbuffer_init(struct d3d8_indexbuffer *buffer, struct d3d8_device *device, UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) { + const struct wined3d_parent_ops *parent_ops = &d3d8_null_wined3d_parent_ops; struct wined3d_buffer_desc desc; HRESULT hr;
@@ -604,19 +609,32 @@ HRESULT indexbuffer_init(struct d3d8_indexbuffer *buffer, struct d3d8_device *de
desc.byte_width = size; desc.usage = (usage & WINED3DUSAGE_MASK) | WINED3DUSAGE_STATICDECL; - desc.bind_flags = WINED3D_BIND_INDEX_BUFFER; + desc.bind_flags = 0; desc.access = wined3daccess_from_d3dpool(pool, usage) | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W; desc.misc_flags = 0; desc.structure_byte_stride = 0;
+ if (desc.access & WINED3D_RESOURCE_ACCESS_GPU) + { + desc.bind_flags = WINED3D_BIND_INDEX_BUFFER; + parent_ops = &d3d8_indexbuffer_wined3d_parent_ops; + } + buffer->IDirect3DIndexBuffer8_iface.lpVtbl = &d3d8_indexbuffer_vtbl; d3d8_resource_init(&buffer->resource); buffer->format = wined3dformat_from_d3dformat(format);
wined3d_mutex_lock(); - hr = wined3d_buffer_create(device->wined3d_device, &desc, NULL, buffer, - &d3d8_indexbuffer_wined3d_parent_ops, &buffer->wined3d_buffer); + hr = wined3d_buffer_create(device->wined3d_device, &desc, NULL, buffer, parent_ops, &buffer->wined3d_buffer); + if (SUCCEEDED(hr) && !(desc.access & WINED3D_RESOURCE_ACCESS_GPU)) + { + desc.bind_flags = WINED3D_BIND_INDEX_BUFFER; + desc.access = WINED3D_RESOURCE_ACCESS_GPU; + if (FAILED(hr = wined3d_buffer_create(device->wined3d_device, &desc, NULL, buffer, + &d3d8_indexbuffer_wined3d_parent_ops, &buffer->draw_buffer))) + wined3d_buffer_decref(buffer->wined3d_buffer); + } wined3d_mutex_unlock(); if (FAILED(hr)) { diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h index 4a62dbe40c0..81f4e2009fd 100644 --- a/dlls/d3d8/d3d8_private.h +++ b/dlls/d3d8/d3d8_private.h @@ -124,9 +124,10 @@ struct d3d8_device
LONG device_state; DWORD sysmem_vb : 16; /* D3D8_MAX_STREAMS */ + DWORD sysmem_ib : 1; DWORD in_destruction : 1; DWORD recording : 1; - DWORD padding : 14; + DWORD padding : 13;
/* The d3d8 API supports only one implicit swapchain (no D3DCREATE_ADAPTERGROUP_DEVICE, * no GetSwapchain, GetBackBuffer doesn't accept a swapchain number). */ @@ -220,6 +221,7 @@ struct d3d8_indexbuffer struct d3d8_resource resource; struct wined3d_buffer *wined3d_buffer; IDirect3DDevice8 *parent_device; + struct wined3d_buffer *draw_buffer; enum wined3d_format_id format; };
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index 8ae1502b566..1f61514b0b7 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -1899,6 +1899,7 @@ static HRESULT WINAPI d3d8_device_ApplyStateBlock(IDirect3DDevice8 *iface, DWORD struct wined3d_buffer *wined3d_buffer; struct d3d8_vertexbuffer *buffer; unsigned int i, offset, stride; + enum wined3d_format_id format; HRESULT hr;
TRACE("iface %p, token %#x.\n", iface, token); @@ -1926,6 +1927,8 @@ static HRESULT WINAPI d3d8_device_ApplyStateBlock(IDirect3DDevice8 *iface, DWORD if (buffer->draw_buffer) device->sysmem_vb |= 1u << i; } + device->sysmem_ib = (wined3d_buffer = wined3d_device_get_index_buffer(device->wined3d_device, &format, &offset)) + && (buffer = wined3d_buffer_get_parent(wined3d_buffer)) && buffer->draw_buffer; wined3d_mutex_unlock();
return D3D_OK; @@ -2274,6 +2277,31 @@ static void d3d8_device_upload_sysmem_vertex_buffers(struct d3d8_device *device, } }
+static void d3d8_device_upload_sysmem_index_buffer(struct d3d8_device *device, + unsigned int start_idx, unsigned int idx_count) +{ + struct wined3d_box box = {0, 0, 0, 1, 0, 1}; + struct d3d8_vertexbuffer *d3d8_buffer; + struct wined3d_buffer *dst_buffer; + enum wined3d_format_id format; + unsigned int offset, idx_size; + HRESULT hr; + + if (!device->sysmem_ib) + return; + + if (!(dst_buffer = wined3d_device_get_index_buffer(device->wined3d_device, &format, &offset))) + ERR("Failed to get index buffer.\n"); + d3d8_buffer = wined3d_buffer_get_parent(dst_buffer); + idx_size = format == WINED3DFMT_R16_UINT ? 2 : 4; + box.left = offset + start_idx * idx_size; + box.right = box.left + idx_count * idx_size; + if (FAILED(hr = wined3d_device_copy_sub_resource_region(device->wined3d_device, + wined3d_buffer_get_resource(dst_buffer), 0, box.left, 0, 0, + wined3d_buffer_get_resource(d3d8_buffer->wined3d_buffer), 0, &box, 0))) + ERR("Failed to update buffer.\n"); +} + static HRESULT WINAPI d3d8_device_DrawPrimitive(IDirect3DDevice8 *iface, D3DPRIMITIVETYPE primitive_type, UINT start_vertex, UINT primitive_count) { @@ -2299,16 +2327,18 @@ static HRESULT WINAPI d3d8_device_DrawIndexedPrimitive(IDirect3DDevice8 *iface, UINT start_idx, UINT primitive_count) { struct d3d8_device *device = impl_from_IDirect3DDevice8(iface); + unsigned int index_count; HRESULT hr;
TRACE("iface %p, primitive_type %#x, min_vertex_idx %u, vertex_count %u, start_idx %u, primitive_count %u.\n", iface, primitive_type, min_vertex_idx, vertex_count, start_idx, primitive_count);
+ index_count = vertex_count_from_primitive_count(primitive_type, primitive_count); wined3d_mutex_lock(); d3d8_device_upload_sysmem_vertex_buffers(device, min_vertex_idx, vertex_count); + d3d8_device_upload_sysmem_index_buffer(device, start_idx, index_count); wined3d_device_set_primitive_type(device->wined3d_device, primitive_type, 0); - hr = wined3d_device_draw_indexed_primitive(device->wined3d_device, start_idx, - vertex_count_from_primitive_count(primitive_type, primitive_count)); + hr = wined3d_device_draw_indexed_primitive(device->wined3d_device, start_idx, index_count); wined3d_mutex_unlock();
return hr; @@ -2882,9 +2912,17 @@ static HRESULT WINAPI d3d8_device_SetIndices(IDirect3DDevice8 *iface, { struct d3d8_device *device = impl_from_IDirect3DDevice8(iface); struct d3d8_indexbuffer *ib = unsafe_impl_from_IDirect3DIndexBuffer8(buffer); + struct wined3d_buffer *wined3d_buffer;
TRACE("iface %p, buffer %p, base_vertex_idx %u.\n", iface, buffer, base_vertex_idx);
+ if (!ib) + wined3d_buffer = NULL; + else if (ib->draw_buffer) + wined3d_buffer = ib->draw_buffer; + else + wined3d_buffer = ib->wined3d_buffer; + /* WineD3D takes an INT(due to d3d9), but d3d8 uses UINTs. Do I have to add a check here that * the UINT doesn't cause an overflow in the INT? It seems rather unlikely because such large * vertex buffers can't be created to address them with an index that requires the 32nd bit @@ -2893,8 +2931,9 @@ static HRESULT WINAPI d3d8_device_SetIndices(IDirect3DDevice8 *iface, */ wined3d_mutex_lock(); wined3d_device_set_base_vertex_index(device->wined3d_device, base_vertex_idx); - wined3d_device_set_index_buffer(device->wined3d_device, - ib ? ib->wined3d_buffer : NULL, ib ? ib->format : WINED3DFMT_UNKNOWN, 0); + wined3d_device_set_index_buffer(device->wined3d_device, wined3d_buffer, ib ? ib->format : WINED3DFMT_UNKNOWN, 0); + if (!device->recording) + device->sysmem_ib = ib && ib->draw_buffer; wined3d_mutex_unlock();
return D3D_OK; diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c index 7576008b384..25f96fd3dd5 100644 --- a/dlls/d3d8/tests/visual.c +++ b/dlls/d3d8/tests/visual.c @@ -10448,7 +10448,8 @@ static void test_color_vertex(void)
static void test_sysmem_draw(void) { - IDirect3DVertexBuffer8 *vb; + IDirect3DVertexBuffer8 *vb, *vb_s0, *vb_s1; + IDirect3DIndexBuffer8 *ib; IDirect3DDevice8 *device; IDirect3D8 *d3d; D3DCOLOR colour; @@ -10456,7 +10457,16 @@ static void test_sysmem_draw(void) HWND window; HRESULT hr; BYTE *data; + DWORD vs;
+ static const DWORD decl[] = + { + D3DVSD_STREAM(0), + D3DVSD_REG(D3DVSDE_POSITION, D3DVSDT_FLOAT3), + D3DVSD_STREAM(1), + D3DVSD_REG(D3DVSDE_DIFFUSE, D3DVSDT_D3DCOLOR), + D3DVSD_END() + }; static const struct { struct vec3 position; @@ -10469,6 +10479,21 @@ static void test_sysmem_draw(void) {{ 1.0f, -1.0f, 0.0f}, 0xff0000ff}, {{ 1.0f, 1.0f, 0.0f}, 0xffffffff}, }; + static const struct vec3 quad_s0[] = + { + {-1.0f, -1.0f, 0.0f}, + {-1.0f, 1.0f, 0.0f}, + { 1.0f, -1.0f, 0.0f}, + { 1.0f, 1.0f, 0.0f}, + }; + static const DWORD quad_s1[] = + { + 0xffff0000, + 0xff00ff00, + 0xff0000ff, + 0xffffffff, + }; + static const short indices[] = {0, 1, 2, 3};
window = create_window(); ok(!!window, "Failed to create a window.\n"); @@ -10512,9 +10537,76 @@ static void test_sysmem_draw(void) colour = getPixelColor(device, 320, 240); ok(color_match(colour, 0x00007f7f, 1), "Got unexpected colour 0x%08x.\n", colour);
+ hr = IDirect3DDevice8_CreateIndexBuffer(device, sizeof(indices), 0, + D3DFMT_INDEX16, D3DPOOL_SYSTEMMEM, &ib); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DIndexBuffer8_Lock(ib, 0, sizeof(indices), (BYTE **)&data, 0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + memcpy(data, indices, sizeof(indices)); + hr = IDirect3DIndexBuffer8_Unlock(ib); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0x77777777, 0.0f, 0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DDevice8_SetIndices(device, ib, 0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DDevice8_BeginScene(device); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice8_DrawIndexedPrimitive(device, D3DPT_TRIANGLESTRIP, 0, 4, 0, 2); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice8_EndScene(device); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + colour = getPixelColor(device, 320, 240); + ok(color_match(colour, 0x00007f7f, 1), "Got unexpected colour 0x%08x.\n", colour); + + hr = IDirect3DDevice8_CreateVertexShader(device, decl, NULL, &vs, 0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice8_SetVertexShader(device, vs); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DDevice8_CreateVertexBuffer(device, sizeof(quad_s0), 0, 0, D3DPOOL_SYSTEMMEM, &vb_s0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DVertexBuffer8_Lock(vb_s0, 0, sizeof(quad_s0), (BYTE **)&data, 0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + memcpy(data, quad_s0, sizeof(quad_s0)); + hr = IDirect3DVertexBuffer8_Unlock(vb_s0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice8_CreateVertexBuffer(device, sizeof(quad_s1), 0, 0, D3DPOOL_SYSTEMMEM, &vb_s1); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DVertexBuffer8_Lock(vb_s1, 0, sizeof(quad_s1), (BYTE **)&data, 0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + memcpy(data, quad_s1, sizeof(quad_s1)); + hr = IDirect3DVertexBuffer8_Unlock(vb_s1); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DDevice8_SetStreamSource(device, 0, vb_s0, sizeof(*quad_s0)); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice8_SetStreamSource(device, 1, vb_s1, sizeof(*quad_s1)); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0x77777777, 0.0f, 0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DDevice8_BeginScene(device); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice8_DrawIndexedPrimitive(device, D3DPT_TRIANGLESTRIP, 0, 4, 0, 2); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice8_EndScene(device); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + colour = getPixelColor(device, 320, 240); + ok(color_match(colour, 0x00007f7f, 1), "Got unexpected colour 0x%08x.\n", colour); + hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+ IDirect3DVertexBuffer8_Release(vb_s1); + IDirect3DVertexBuffer8_Release(vb_s0); + IDirect3DDevice8_DeleteVertexShader(device, vs); + IDirect3DIndexBuffer8_Release(ib); IDirect3DVertexBuffer8_Release(vb); refcount = IDirect3DDevice8_Release(device); ok(!refcount, "Device has %u references left.\n", refcount);
Hi,
While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check?
Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=45762
Your paranoid android.
=== debian9 (build log) ===
X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig)
=== debian9 (build log) ===
X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig) X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 21 (RRSetCrtcConfig)