On Wed, Sep 27, 2006 at 11:34:35PM +0200, Roderick Colenbrander wrote:
Hi,
This patch routes the WGL font code through gdi32.dll. The patch depends on the other routing patch which routed the WGL context code through gdi32.dll.
--- dlls/opengl32/opengl32.spec 2006-09-25 23:15:35.000000000 +0200 +++ dlls/opengl32/opengl32.spec 2006-09-27 23:09:11.000000000 +0200 @@ -396,5 +396,5 @@ @ stdcall wglSwapLayerBuffers(long long) @ stdcall wglUseFontBitmapsA(long long long long) @ stdcall wglUseFontBitmapsW(long long long long) -@ stdcall wglUseFontOutlinesA(long long long long long long long ptr) -@ stdcall wglUseFontOutlinesW(long long long long long long long ptr) +@ stdcall wglUseFontOutlinesA(long long long long long long long ptr) gdi32.wglUseFontOutlinesA +@ stdcall wglUseFontOutlinesW(long long long long long long long ptr) gdi32.wglUseFontOutlinesW
You want to forward the wglUseFontBitmaps functions here since that's what the rest of your patch touches ;-)
You also forgot to include the changes to gdi32.spec.
Huw.